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  #13  
Old April 26th, 2009, 07:05 PM
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Re: The Untouchables

To my knowledge, though, Hulk's thing is that he gets stronger the angrier he gets, whereas Abomination doesn't really have that ability. So it makes sense to me that Hulk has it and not Abom.

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  #14  
Old April 26th, 2009, 07:09 PM
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Re: The Untouchables

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Originally Posted by IAmBatman View Post
To my knowledge, though, Hulk's thing is that he gets stronger the angrier he gets, whereas Abomination doesn't really have that ability. So it makes sense to me that Hulk has it and not Abom.
From Wikipedia,
"The character is very similar to the Hulk in terms of strength and stamina and ability to regenerate, but differs in that the Abomination retains his intellect and cannot change back into human form. Additionally he possesses gills which enable him to breathe underwater...When originally created, the Abomination was approximately twice as strong as the Hulk in a calm state, but his strength does not increase with anger."

I agree with you in that regard, so perhaps the changes I desire are the above bolded sections. Slither, Bloodlust (?), and a higher base attack for the ugly, green monster.

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  #15  
Old April 26th, 2009, 07:11 PM
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Re: The Untouchables

Slither I could see. 7 is already the highest base attack in Marvel, though, I'm not sure it needs to be higher.

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  #16  
Old April 27th, 2009, 12:33 AM
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Re: The Untouchables

The stomp attack in marvel only games (or hero only games) is useless. I say useless because the chances of damaging 1 figure for at least a wound or a couple. At certain moments which are very rare I see it's potential. However, I will always choose 6-11 attack dice over 3 with the ability to attack more than 1 adjacent opponent.

IMO I would make the sonic clap like Mimring's fire special. Of course finding a way to balance it with RAGE would be difficult at 370.


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  #17  
Old April 27th, 2009, 07:33 AM
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Re: The Untouchables

Maybe not Slither for Abom. I'd reword it and call it "Water Creature" or something. Abom wouldn't slither.


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  #18  
Old April 27th, 2009, 10:25 AM
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Re: The Untouchables

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Originally Posted by Elginb View Post
Iron Man - Maybe an Overextend Attack (like Alastair and Eldgrim) to represent his heart condition, and to show his resourcefulness in a pinch.
I like this, but he would need more life to make it really usefull (but he's in a flippin' suit of armor)

Right now he's Awa with flying



I would also like to use the Hulk smash after using flying leap

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  #19  
Old April 27th, 2009, 01:00 PM
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Re: The Untouchables

Or do what Prospect does and make some powers and movement type a symbol, ala superstrength. He does a little wing for fluers and a wing with an "S" for Stealth Flight. That way, water movement could be a little fish or somehting. Sound familiar?

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  #20  
Old April 27th, 2009, 01:24 PM
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Re: The Untouchables

Quote:
Originally Posted by ProSpecT View Post
The stomp attack in marvel only games (or hero only games) is useless. I say useless because the chances of damaging 1 figure for at least a wound or a couple. At certain moments which are very rare I see it's potential. However, I will always choose 6-11 attack dice over 3 with the ability to attack more than 1 adjacent opponent.

IMO I would make the sonic clap like Mimring's fire special. Of course finding a way to balance it with RAGE would be difficult at 370.
I like this idea. You'd probably have a lower range than Mimring to help balance it. 4-6 for range for something like that, probably. A power like that would be more fun than the one we have now, I agree.

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  #21  
Old April 27th, 2009, 04:25 PM
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Re: The Untouchables

I would change:
Hulk: while hes a super weapon hes missing one key factor that when bruce is in a confined space hulk comes out so i believe hulk should have power like this; If hulk has 6 wounds on him, add 1 to his attack and defense instead of the rage smash.
Iron man: He should have lower range like 5 perhaps. He should also have a repulser beam A:4 R:6 Iron Man may only use this move if he hasn't attacked.

Well there you go, theres my opinion! Post yours!

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  #22  
Old April 27th, 2009, 09:25 PM
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Re: The Untouchables

http://www.heroscapers.com/community...ad.php?t=24545 I re-did all the Marvels into a 200-225 point range, which I like better. That way, they compare to expensive classic 'Scape characters.


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  #23  
Old April 27th, 2009, 10:47 PM
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Re: The Untouchables

It's fairly minor, but I would change the size of the Hulk and the Abomination to Large. It would give them a few more immunities and it seems to fit the characters better.

Last edited by MI_Tiger; April 28th, 2009 at 05:08 PM.
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  #24  
Old April 28th, 2009, 02:18 PM
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Re: The Untouchables

I think I'd like to see Spiderman have an ability that resticts movement. Something to represent his webs a bit better. I could see Spiderman as a control figure instead of a damage dealer.
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