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C3G Legacy Archive of all the original discussions and workshops from the first stage of C3G. |
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#73
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Re: Karat's Public R&D Lab
NAME = AGENT SITWELL SECRET IDENTITY = JASPER SITWELL SPECIES = UNDEAD UNIQUENESS = UNIQUE HERO CLASS = CREATURE PERSONALITY = DEDICATED SIZE/HEIGHT = MEDIUM 5 LIFE = 5 MOVE = 4 RANGE = 5 ATTACK = 3 DEFENSE = 4 POINTS = 150? S.H.I.E.L D. INTERROGATOR Agent Sitwell has the class of Agent in addition to what is listed on this card. Instead of attacking normally with Agent Sitwell, you may choose an adjacent opponent's figure and place or remove a wound marker on that figure's card and roll a combat die. If you roll: •a skull, the controlling player must show you an unrevealed Order Marker of your choice; •a blank, the controlling player must show you an unrevealed Order Marker at random; •a shield, the controlling player must show you an unrevealed Order Marker of their choice. COORDINATED TACTICS If all of your order markers are on Creature cards, you may add 1 to the Move and Defense values of all Creatures you control in clear sight of Agent Sitwell. FALLING TO PIECES Subtract 1 from Agent Sitwell's move and defense values for each Wound Marker on this card. Instead of taking a turn normally with Agent Sitwell, you may remove a Wound Marker from this card. Last edited by Karat; December 22nd, 2022 at 01:30 PM. |
#74
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Re: Karat's Public R&D Lab
We had to reeval the Cosmic Cube for dropping wound markers on cards anywhere on the board. I'd suggest an adj. clause since the theme is based on him interrogating someone. Coordinated Tactics is something I could see drafting him for quite a bit into Creature armies. I'd have to look into Brand turning another Creature into an Agent and seeing what I could do with that army. Sounds fun!
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#75
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Re: Karat's Public R&D Lab
That was an oversight. I did intend that.
Last edited by Karat; October 6th, 2019 at 11:47 AM. |
#76
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Re: Karat's Public R&D Lab
NAME = LONGSHOT SPECIES = MUTANT UNIQUENESS = UNIQUE HERO CLASS = INVESTIGATOR PERSONALITY = LUCKY SIZE/HEIGHT = MEDIUM 5 LIFE = 4 MOVE = 5 RANGE = 4 ATTACK = 4 DEFENSE = 4 POINTS = 140? COMBAT DEXTERITY Longshot may attack with his normal attack up to 2 times at any point before, during, or after his normal move as long as he is on a space where he could end his movement. LUCKY SHOT After rolling attack dice for a normal attack with Longshot, you my reveal an 'X' Order Marker on this card. If you do, all skulls rolled count as one additional hit. ACROBATIC MOVEMENT Longshot never takes falling damage and is never attacked when leaving an engagement. After rolling attack dice for a normal attack or after rolling defense dice, for each shield rolled you may immediately move Longshot one space up to 6 levels up or down. Last edited by Karat; February 8th, 2023 at 03:36 PM. |
#77
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Re: Karat's Public R&D Lab
Cool! One of my favorite X-characters.
Is Investigator the right pick for him? I see him pop up in a lot of different places, but is X-Factor like the defining role for him? I almost want him to have Mutant Team-Up. It would make him a great pairing with Allison, which only seems fitting, and would allow him wider play in X-armies in general. |
#78
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Re: Karat's Public R&D Lab
From my little research it seemed like it was his longest tenure, definitely open to something else there. TB had him as a Fighter or Adventurer.
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#79
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Re: Karat's Public R&D Lab
Cool one! I like the Lucky Shot power.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#80
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Re: Karat's Public R&D Lab
That's some TB goodness. I just fine tuned the mechanics.
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#81
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Re: Karat's Public R&D Lab
Longshot is right up there with Puck for me as one of my favorite fringe characters that I have actually barely read but still think are awesome.
Range seems short for a Longshot. I thought he used a bow.? Lucky Shot does not seem that awesome. He should be able to double after he rolls. You make your own luck. |
#82
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Re: Karat's Public R&D Lab
Quote:
LUCKY SHOT After rolling attack dice for a normal attack with Longshot, you my reveal an 'X' Order Marker on this card. If you do, all skulls rolled count as one additional hit. |
#84
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Re: Karat's Public R&D Lab
Any thoughts on Mutant Team-Up? It really feels spot-on for him if you ask me.
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