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Old July 9th, 2016, 05:52 PM
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Post Innistrad Player Aids

MTG AOTP MASTER LIST OF PLANESWALKERS
AND ARMY CARDS
By Chas

I. PLANESWALKERS (x11)

(Stats: Life, Power/Attack, Toughness/Defense, Range, Move)

Ob Nixilis (Black) 385 8-5-4-1-6 Flying, At Any Price

Chandra Nalar (Red) 365 6-3-4-5-6 Double Attack, Super Heated

Sorin Markov (White/Black) 350 6-5-4-1-6 Vampiric Thirst, Blade Master

Gideon Jura (White) 350 6-3-5-1-6 Avatar of Justice, Counter Strike

Kiora (Blue/Green) 345 6-4-4-6-5 Sea Born, Carry By Waves, Bident of Thassa

Nahiri (White/Red) 345 7-3-4-4-4 Bulwark, Pass Through Stone, Lithomancy

Jace Beleran II “Investigator” (Blue) 345 6-4-4-6-5 Search For Answers, Wealth of Knowledge

Arlin Kord (Green/Red) 340 6-3-3-7-5 (6-5-4-1-7) Archmage Assault, Transform, (Howl)

Jace Beleran (Blue) 340 7-5-3-7-6 Focused Thoughts, Mind Stealer

Nissa Revane (Green) 330 7-3-4-7-5 Keen Sight, Sprint

Liliana Vess (Black) 325 7-4-3-6-6 Zombie Toughness, Snuff Out


II. ARMY CARDS (x 26)
(Stats: Life, Power/Attack, Toughness/Defense, Range, Move)

BLUE
Necro-Alchemist (125) Hero 7-3-3-5-5 Geist-Powered Apparatus, It Works!
Merfolk Roilmage (100) Hero 6-4-3-6-5 Sea Born, Part Waters
Leyline Phantoms (95) 3 Fig Squad 3-3-5-1-6 Phantom Walk
Illusory Projections (65) 3 Fig Squad 2-3-2-6-5 Collective Knowledge, Illusionary Deception
Lantern Geists (30) 2 Fig Squad 4-2-4-1-5 Flicker, Eerie Observation

GREEN
Path Wardens (100) 2 Fig Squad 3-3-5-1-6
Escort
Pummelroot Elementals (90) 3 Fig Squad 3-4-3-1-5 Trample
Kessig Rangers (90) 2 Fig Squad 3-3-2-5-5 (3-3-4-1-6)Hunt At Dawn, Transform (Hunt At Dusk)
Elf Rangers (80) 2 Fig Squad 3-3-1-5-5 Squad Sprint

WHITE
Kor Aeronaut Captain (100) Hero 6-63-1-6
Flying, Ride The Currents, Air Raid
Avacyn (100) Hero 6-4-3-1-6 Flying, The Madness of Angels
Rhox Veterans (90) 3 Fig Squad 3-3-2-1-5 Battle Formation, Trample
Avacynian Inquisitors (85 ) 3 Fig Squad 2-3-3-1-5 In Avacyn's Name, Righteous Purge
Kor Hookmasters (60) 3 Fig Squad 3-3-2-3-5 Detain

RED
Blazing Firecats (100) 3 Fig Squad 2-3-4-1-7
Haste, Intense Strike
Goblin Javelineers (100) 3 Fig Squad 3-4-2-1-5 Volatile Hedron Javelin
Bloodline Nobles (70) 3 Fig Squad 2-3-2-1-6 Arrogant Strike
Mad Prophet (70) Hero 6-3—4-1-5 Haste, Insistant Ravings
Flamewing Phoenixes (35) 3 Fig Squad 1-2-1-1-6 Flying, Rebirth

BLACK
Blighted Reavers (115) 3 Fig Squad 3-3-3-1-5
Necrotic Stench
Ghoul Vanguard (100) Hero 5-4-4-1-5 Wake The Dead, Shambling Ranks Of The Dead
Malakir Bloodchasers (100) 3 Fig Squad 2-4-3-1-6 Lifelink, Scent of Blood
Restless Zombies (60) 3 Fig. Squad 1-3-1-1-5 Darkness Arises
Skirsdag Cultists (50) 3 Fig Squad 2-3-1-1-5 Dark Bargain, Indoctrination

COLORLESS (PURPLE)
Eldrazi Ruiner (150) 2 Space Hero 8-6-3-1-5
Lash of Tentacles, Otherworldly, Shepard of Scions
Eldrazi Scions (55) 3 Fig Squad 2-3-3-1-7 Devour For Speed, Devour For Strength


MTG AOTP SPELL CARD LIST (x123)
By Chas

BLUE (x27)
Talent of the Telepath (45) Sorcery
Gone Missing (40) Sorcery
Welcome to the Fold (40) Sorcery
Rollmage's Trick (35) Sorcery
Jace's Scrutiny (30) Sorcery
Essence Flux (25) Sorcery
Misdirection ((25) Sorcery
Twisted Image (25) Sorcery
Ghostform (20) Sorcery
Psychic Rebuttal (20) Enchantment—Aura Hidden Enchant Planeswalker
Scatter Arc (20) Enchantment—Aura Hidden Enchant Planeswalker
Scatter to the Winds (20) Sorcery
Trail of Evidence (20) Enchantment—Aura Enchant Unique Squad
Aetherspouts (15) Enchantment—Aura Hidden Enchant Planeswalker
Call to Heel (15) Enchantment—Aura Hidden Enchant Unique Squad
Infinite Reflection (15) Sorcery
Anticipate (10) Sorcery
Curiosity (10) Enchantment—Aura
Enchant Common Squad
Ghostly Wings (10) Sorcery
Mind Control (10) Sorcery
Unsummon (10) Sorcery
Jace's Erasure (5) Sorcery

Mind Tricks (5) Enchantment—Aura
Hidden Enchantment Common Squad
Pieces of the Puzzle (5) Sorcery
Pore Over The Pages (5) Enchantment---Aura
Enchant Planeswalker
Project Self (5) Sorcery
Selective Memory (5) Sorcery

GREEN (x21)
Primeval Light (35) Sorcery
Earthen Arms (30) Sorcery
Moonlight Hunt (30) Sorcery
Fog (25) Enchantment—Aura
Hidden Enchant Unique Squad
Overrun (25) Sorcery
Elvish Blade Finesse (20) Sorcery
Leaf Arrow (20) Enchantment—Aura
Enchant Planeswalker
Naturalize (20) Enchantment—Aura Hidden Enchant Unique Squad
Rabid Bite (20) Sorcery
Bountiful Harvest (15) Sorcery
Natural End (15) Sorcery
Paths Revealed (15) Enchantment—Aura
Enchant Unique Squad
Predatory Strike (15) Enchantment—Aura Enchant Planeswalker
Sheltering Word (15) Sorcery
Equestrian Skill (10) Enchantment—Aura
Enchant Unique Squad
Groundswell (10) Sorcery
Nissa's Expedition (10) Sorcery

Snare the Skies (10) Sorcery
Titanic Growth (10) Sorcery
Rapid Withdrawal (5) Enchantment—Aura
Enchant Unique Squad
Skyreaping (5) Sorcery

WHITE (x27)
Fell the Mighty (45) Sorcery
Honor of the Pure (35) Enchantment—Aura
Enchant Unique Squad
Blessing (30) Enchantment—Aura Hidden Enchant Unique Squad
Sunlance (30) Sorcery
Divine Favor (25) Enchantment—Aura
Enchant Unique Squad
Ghostly Posession (25) Sorcery
Solemn Offering (25) Sorcery
Orphan's Blessing (25) Sorcery
Hope Against Hope (20) Enchantment—Aura
Hidden Enchant Unique Hero
Inspired Charge (20) Sorcery
Spare From Evil (20) Enchantment—Aura
Enchant Unique Squad
Stasis Snare (20) Enchantment—Aura Enchant Unique Squad
Stone Will (20) Enchantment Aura Enchant Planeswalker
Angel's Mercy (15) Sorcery
Not Forgotten (15) Enchantment—Aura
Enchant Planeswalker
Silverstrike (15) Sorcery
Battlewise Valor (10) Enchantment—Aura
Hidden Enchant Unique Squad
Gideon's Phalanx (10) Enchantment—Aura Enchant Planeswalker
Healing Salve (10) Sorcery
Marked By Honor (10) Enchantment—Aura
Hidden Enchant Unique Squad
Near-Death Experience (10) Sorcery
Sanctified Charge (10) Enchantment—Aura
Enchant Unique Squad
Seize the Initiative (10) Sorcery
Survive the Night (10) Enchantment—Aura
Hidden Enchant Unique Hero
Tenacity (10) Enchantment—Aura Enchant Unique Hero or Planeswalker
Skillful Lunge (5) Sorcery
Swift Justice (5) Sorcery

RED (x27)
Dual Casting (45) Sorcery
Firebreathing (30) Enchantment—Aura
Enchant Unique Squad
Stubborn Resilience (30) Enchantment—Aura Enchant Unique Squad
Incinerate (25) Sorcery
Sure Strike (25) Enchantment—Aura
Enchant Unique Squad
Burn From Within (20) Enchantment—Aura Enchant Unique Squad
Dual Shot (20) Sorcery
Harness the Story (20) Sorcery
Infernal Plunge (20) Sorcery
Malevolent Whispers (20) Sorcery
Power of Fire (20) Enchantment--Aura
Enchant Unique Squad
Senseless Rage (20) Enchantment—Aura Enchant Unique Hero or Unique Squad
Dissention in the Ranks (15) Sorcery
Stoke the Flames (15) Enchantment—Aura
Enchant Planeswalker
Twinflame (15) Sorcery
Seize the Day (15) Sorcery
Burn at the Stake (10) Sorcery
Chandra's Fury (10) Enchantment—Aura
Enchant Planeswalker
Flames of the Firebrand (10) Sorcery
Goblin War Paint (10) Sorcery
Nahiri's Machinations (10) Enchantment—Aura
Enchant Planeswalker
Pyroclasm (10) Sorcery
Stensia Masquerade (10) Sorcery
Chandra's Outrage (5) Sorcery
Circle of Flame (5) Sorcery
Rolling Tremblor (5) Sorcery
Rush of Adrenaline (5) Sorcery

BLACK (x21)
Killing Wave (40) Sorcery
Virulent Swipe (40) Sorcery
Altar's reap (25) Sorcery
Creeping Dread (25) Enchantment—Aura
Enchant Unique Squad
Crippling Blight (25) Enchantment—Aura Enchant Unique Squad
Harrowing Journey (25) Enchantment—Aura Enchant Unique Hero
Rise of the Dark Realm (25) Sorcery
Demonic Appetite (20) Enchantment—Aura
Enchant Unique Squad
Ever After (20) Sorcery
Painful Truths (20) Sorcery
Behold the Beyond (15) Sorcery
Dark Harvest (15) Enchantment—Aura
Enchant Unique Squad
Duress (15) Enchantment—Aura Enchant Unique Squad
Strangling Soot (15) Enchantment—Aura Hidden Enchant Unique Squad
Bone Splinters (10) Sorcery
Corpse Lunge (10) Sorcery
Corrupt (10) Sorcery
Despise (10) Enchantment—Aura
Enchant Planeswalker
Barter in Blood (5) Enchantment—Aura Enchant Unique Hero or Unique Squad
Liliana's Caress (5) Sorcery
Mental Agony (5) Enchantment—Aura
Hidden Enchant Unique Squad


MTG:AOTP RULES SUMMARY
By Chas

ARMY BUILDING
Select Army Cards of the same mana color(s) of your single Planeswalker, totaling the number of cost points being used (usually 500 or 600). “Colorless” and “Artifact” cards may be included. Unique Heroes or Squads cannot be duplicated.

SPELL DECK BUILDING
Select 12 Spell Cards of the same mana color(s) of your Planeswalker, totaling 200 cost points. Spell Cards cannot be duplicated.

SUMMONING CREATURES
Up to 2 Heroes/Squads can be summoned at once, on empty spaces within 5 Clear Sight Spaces of your Planeswalker.

SPELL CARD HAND
The limit held at the end of your turn is 7 cards.

PLANESWALKER DESTROYED
You can no longer play or draw Spell Cards, or summon creatures. Hidden Enchant spells can still be triggered.

GLYPHS
(While one of your figures is on the Glyph)
PERMANENT
Healing: At the start of your turn, remove one damage marker from this figure.
Movement: Move +2
Power (Attack) +1
Toughness (Defense) +1

TEMPORARY (1 Time use and remove)
Knowledge: Draw 1 Spell Card
Recall: Take any spell from your Graveyard and return it to your hand.

TRANSFORMATION
Figure enters the battlefield with cost side up. To Transform, flip the card and replace its figure(s), keeping any damage markers, enchantments, or counters. This action does not count as movement or leaving an engagement.

CRYPTOLITHS
Toughness (Defense): 4 Life: 3 Height: 9
Cryptoliths may be attacked/destroyed, climbed/descended, and moved onto/off from.
A figure may stand atop one, and use any of the four points as a sight point.

Last edited by chas; July 17th, 2016 at 01:41 PM.
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  #2  
Old July 9th, 2016, 07:05 PM
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Re: Post Innistrad Player Aids

These lists are meant to be summary reference data for pregame Army and Spell Deck Building. For detailed lists with full card text see The Books of... elsewhere in the AOTP submenu.

The lists include components from the Core Game, Battle For Zendikar Expansion, and Shadows Over Innistrad Second Master Set. For more readily printable versions see www.boardgamegeek.com, Shadows Over Innistrad discussion board, File section.

Last edited by chas; July 10th, 2016 at 04:59 AM.
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Old July 17th, 2016, 10:32 AM
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Re: Post Innistrad Player Aids

I have added a third Player Aid to the OP. This is a Rules Summary. It does not include the Turn Sequence, available elsewhere, or any rules already in Heroscape. A more downloadable form is also available in the Innistrad discussion board Files section on bgg.
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Old July 17th, 2016, 11:22 AM
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Re: Post Innistrad Player Aids

Nice chas.

You should add in the '4 move' to 'climb' a Crypto-lift rule.

Jace 340, Nissa and Liliana need to have their color listed(Blue, Green,Black).

Bloodchasers and Restless Zombies need '3 Fig Squad'

Inquisitors and Hookmasters need points.

Could you put a 'key' for the stats: Life, Attack, Defense, Range, Move.

A cloud can change its semblance, yet retain its will
With the intimacy of destruction, One knows what it is to be alive
The empty sky holds no reflection, for sorrow
- Eslo Rudkey

Last edited by Tornado; July 17th, 2016 at 11:52 AM.
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Old July 17th, 2016, 12:47 PM
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Re: Post Innistrad Player Aids

Tornado,

Thanks for the Edits; I'm on it. I'll be playing for the first time with Taeblewalker tomorrow!
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Old July 17th, 2016, 01:16 PM
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Re: Post Innistrad Player Aids

@chas , you will like the Innistrad expansion. It adds so much to the game in sorcery and enchantment cards to allow you to truly build a custom deck. Especially with the dual colored planeswalkers. I used the red/green werewolf planeswalker using a red army and buffing them with red cards and non color specific green cards. I dominated my brothers new jace blue army.

Check out my ebay where you can find my custom dice trays and dicetowers:
https://www.ebay.com/usr/captainamazing_jerdo
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Old July 17th, 2016, 02:16 PM
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Re: Post Innistrad Player Aids

Awesome, thank you.

I just ventured out and tried Kiora with The Ruiner, Scions and Lantern Geists(580 total).
All Sorcery cards!!

The Blue/Green combo is wicked. They have incredibly good cards.
The Lantern Geists are awesome beyond awesome. Great power, 4 Life and 4 Defense for 30 points, what? Seriously they are tough as nails.

A cloud can change its semblance, yet retain its will
With the intimacy of destruction, One knows what it is to be alive
The empty sky holds no reflection, for sorrow
- Eslo Rudkey
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Old July 17th, 2016, 02:27 PM
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Re: Post Innistrad Player Aids

Quote:
Originally Posted by Tornado View Post
Awesome, thank you.

I just ventured out and tried Kiora with The Ruiner, Scions and Lantern Geists(580 total).
All Sorcery cards!!

The Blue/Green combo is wicked. They have incredibly good cards.
The Lantern Geists are awesome beyond awesome. Great power, 4 Life and 4 Defense for 30 points, what? Seriously they are tough as nails.
Yeah, Kiora is the un-sung winner of Innistrad I think.

My buddy played her against me twice a few days ago with:
Kiora | Ravagers | Path Wardens | Geists

It's a super buff team. The Ravagers are hardcore all-stars. The double shot ability makes it so even if you lose one the remaining is still capable of killing 2 figs a turn with pump spell. Welcome to the Fold is probably the best card in the game. Mind Control is also nuts. Basically all of the Green Pump Spells + Blue control/pump/unblockable stuff.
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Old July 17th, 2016, 02:38 PM
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Re: Post Innistrad Player Aids

Yes, just worked in Welcome to the Fold.
I like Unsummon, once you destroy their PW it instantly destroys an entire squad for 10 points. I forgot that one last game.

I want to work in Primeval Light as it destroys ALL Enchantments and my Spell Deck has none but the guys I play against love them.

I worked it into my Arlin build that has both Rangers and the Pummelroot for a Range based army that can switch it up and go hand to hand. Primeval Light is a little riskier in this build as it has 7 Enchantments in the Spell Deck. That may need some tinkering but I have not tried it out yet.

I want to try Ob with the Ruiner and Scions. I think it will not win due to having only 5 figures and Black cards wounding/destroying their own figures but Ob and Ruiner are both incredible brawlers and I think it will be fun, plus Corpse Lunge for double attacks with the Ruiner is pretty cool, though there is not a great way to buff him through Black cards.

A cloud can change its semblance, yet retain its will
With the intimacy of destruction, One knows what it is to be alive
The empty sky holds no reflection, for sorrow
- Eslo Rudkey
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Old July 17th, 2016, 02:49 PM
Kajoq Kajoq is offline
 
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Re: Post Innistrad Player Aids

Last night I was trying to brainstorm a 600 point squad for the Ruiner. The Sorin Squad I was trying came out at 605....

But, I came up with:

Nahiri | Ruiner | Scions | Phoenixes

and then a bunch of healing spells, a bunch of direct damage spells, and a bunch of 'move and attack with a figure' type spells, Basically just go all in on the ruiner and have him wreck face while you use cards to move phoenixes onto Glyphs and clog their melee units
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Old July 17th, 2016, 03:10 PM
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Re: Post Innistrad Player Aids

Yeah, that is the other Ruiner build I want to try. I think running the Ruiner will be 'my thing' for awhile.

So many builds end up 605 or a little higher.
I was messing around with a 'point flex' idea where 20 points is flexible between Creatures and Spells. So you could build a 605 army but your Spell Deck would be 195 or less.

My Ruiner build with Kiora is 580 so she could then have a Spell Deck of 220.

We have not tried it yet as it met with some resistance initially so we decided to play normally for awhile before trying it out.

A cloud can change its semblance, yet retain its will
With the intimacy of destruction, One knows what it is to be alive
The empty sky holds no reflection, for sorrow
- Eslo Rudkey
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Old July 17th, 2016, 03:20 PM
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Re: Post Innistrad Player Aids

Even before Innistrad, Kiora was kicking butt and taking names in the two or so games I played with her. At that time she was the only multicolored Planeswalker!
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