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  #1  
Old February 17th, 2010, 06:25 PM
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Wyvern & Lava

I'm assuming this is legal but I wanted clarification. It says in the rules that flying units can pass over water and lava normally. So assuming you have the movement can a Wyvern land in the lava and bring the figure with it? Of course both will have to hope for a miracle to survive.

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  #2  
Old February 17th, 2010, 06:33 PM
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Re: Wyvern & Lava

Good question. Surely this is legal. It would be odd to grab someone while you were flying, dive bomb with them into the lava, and then as soon as you hit, realize that they're still 5 hexes away.

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Old February 17th, 2010, 06:36 PM
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Re: Wyvern & Lava

Yes, it's very odd. But based on my reading of the card, the Wyvern must survive the landing before it can use Talon grab. So, no flying Spartacus into lava on Fire Isles, unless you think you're going to roll a 20.
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Old February 17th, 2010, 06:40 PM
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Re: Wyvern & Lava

Movement ends when the Wyvern lands in the lava, just like water.

After movement, two things happen:

1. drag the dude into the lava next to you, and
2. roll for lava damage

They seem to happen at the same time.

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Old February 17th, 2010, 07:05 PM
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Re: Wyvern & Lava

Well so much for legality, now I'm officially split on whether it works or not. I'm leaning towards a no as it seems like you do the lava roll while moving, but lava rules also say you stop movement immediately once you contact a tile so I'm kind of confused either way.

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  #6  
Old February 17th, 2010, 07:17 PM
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Re: Wyvern & Lava

Just land next to the lava and drop the dude into the lava.

But, in the spirit of the question, I think it will work just like "Carry". The Wyvern would need to survive the lava to complete the Talon Grab portion of the show.

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  #7  
Old February 17th, 2010, 07:21 PM
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Re: Wyvern & Lava

Quote:
Originally Posted by cmgames View Post
Just land next to the lava and drop the dude into the lava.

But, in the spirit of the question, I think it will work just like "Carry". The Wyvern would need to survive the lava to complete the Talon Grab portion of the show.

~Z
The figure has to be on a same level space. The best case would be having a water/shadow/swamp/ice tile next to a lava tile.

I feel pretty confident that you'll be able to dive bomb. It would be pretty dumb not to be able to do so.

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Old February 17th, 2010, 07:29 PM
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Re: Wyvern & Lava

A lava tile sitting on top of a "ground" tile IS at the same level as the ground tile. It is only a problem if the map builder has put all the lava down in channels.

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  #9  
Old February 17th, 2010, 07:51 PM
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Re: Wyvern & Lava

Quote:
Originally Posted by Molten Lava space rules in Volcarren Wasteland

When a figure moves onto a molten lava space, you must roll
for molten lava damage.



Double-spaced figures:
When a double-space figure stops in
one or two molten lava spaces, it must roll only once for molten
lava damage.
Rolling for molten lava damage:


Roll the 20-sided die. If you
roll a 20, your figure has miraculously survived. If you roll a 1-
19, your figure is destroyed.
Flying:


Figures with the special power Flying may fly over
molten lava without rolling for molten lava damage.

(emphasis mine)


You roll for the Lava as soon as the Wyvern lands. If he survives, then you you can finish the Grab. At least, that is how I would play it.

Newb.

Last edited by LilNewbie; February 17th, 2010 at 08:04 PM.
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  #10  
Old February 17th, 2010, 08:26 PM
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Re: Wyvern & Lava

Just put the Lava tile(s) next to Water/Shadow/Swamp Water tiles. Problem solved.

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  #11  
Old February 17th, 2010, 08:46 PM
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Re: Wyvern & Lava

Quote:
Originally Posted by Gulp View Post
The figure has to be on a same level space. The best case would be having a water/shadow/swamp/ice tile next to a lava tile.
Quote:
Originally Posted by 'Scaper94 View Post
Just put the Lava tile(s) next to Water/Shadow/Swamp Water tiles. Problem solved.
Just for the record: lava sitting on top of stackable terrain is also considered on the same level. So lava can be on the same level as rock or sand or whatever. It's just not usually done that way for aesthetic reasons.

I still agree with those who say the Wyvern must survive the landing before Talon Grab can be used.
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  #12  
Old February 17th, 2010, 09:09 PM
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Re: Wyvern & Lava

Quote:
Originally Posted by Gulp View Post
Movement ends when the Wyvern lands in the lava, just like water.

After movement, two things happen:

1. drag the dude into the lava next to you, and
2. roll for lava damage

They seem to happen at the same time.
It doesn't make any sense to be any different than this. The Wyvern flies over the dude to pick him up, then they land in the lava.
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