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C3G Legacy Archive of all the original discussions and workshops from the first stage of C3G.


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  #24253  
Old September 5th, 2021, 09:06 AM
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Re: Public Design Workshop

This might do it?

ADVANCED ROBOTICS ENGINEERING
At the end of your turn, you may choose one Android or Cyborg figure adjacent to a Tony Stark you control. Remove or place 1 Wound Marker on the chosen figure’s card.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #24254  
Old September 5th, 2021, 05:35 PM
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Re: Public Design Workshop

Yeah fairly certain he intended it to be just one figure. Good catch @Tornado and good wording suggestion @IAmBatman
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  #24255  
Old September 9th, 2021, 10:58 AM
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Re: Public Design Workshop

Thought I'd move my Overwatch designs to here since Overwatch got approval. Iterated on them a fair bit since then, and included my takes on Tracer and Winston.

Tracer
Spoiler Alert!

Reaper
Spoiler Alert!

Winston
Spoiler Alert!

D.Va
Spoiler Alert!

Mercy
Spoiler Alert!

Lúcio
Spoiler Alert!

Winston (II)
Spoiler Alert!

Last edited by Skinderella; February 9th, 2022 at 06:40 PM. Reason: Updated D.Va
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  #24256  
Old September 9th, 2021, 05:14 PM
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Re: Public Design Workshop

Quote:
Originally Posted by IAmBatman View Post
This might do it?

ADVANCED ROBOTICS ENGINEERING
At the end of your turn, you may choose one Android or Cyborg figure adjacent to a Tony Stark you control. Remove or place 1 Wound Marker on the chosen figure’s card.



Thanks, I updated it to that.
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  #24257  
Old September 9th, 2021, 06:28 PM
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Re: Public Design Workshop

One idea we talked about for Overwatch synergy was doing it based on all characters having different classes, kinda Star-Lord style. That might get rougher when you run into the fact they’ve introduced characters like Ashe (who should probably share a class with McCree) since then though.

I think it’d be cool if you had to take turns with figures you hadn’t taken a turn with yet this round. 3 OMs x 2 turns per OM means you’re taking 6 turns per round with different characters. Gives them a fun FPS “everyone acting at once” feel.
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  #24258  
Old September 10th, 2021, 05:18 AM
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Re: Public Design Workshop

Quote:
Originally Posted by MrNobody View Post
One idea we talked about for Overwatch synergy was doing it based on all characters having different classes, kinda Star-Lord style. That might get rougher when you run into the fact they’ve introduced characters like Ashe (who should probably share a class with McCree) since then though.

I think it’d be cool if you had to take turns with figures you hadn’t taken a turn with yet this round. 3 OMs x 2 turns per OM means you’re taking 6 turns per round with different characters. Gives them a fun FPS “everyone acting at once” feel.
The problem with all of them having different classes is that several of them would be Scientists and there'll probably be a couple of Adventurers, Criminals, Soldiers, Vigilantes and Engineers. However it could work if you strictly designed that around the characters that are actual Overwatch members. Scientists would still be an issue though. We'd also likely want Talon members to all be the same class as well so they can work together.

Taking 6 turns but all different characters is a really fun idea, I like that a lot. Could always do it so you take a turn with a number of Heroes equal to the OM number as well.
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  #24259  
Old September 16th, 2021, 02:45 AM
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Re: Public Design Workshop

Could do personality based synergy

life's short, why not make an impact on the world? make some peoples lives better, have a few good laughs, and then when it's all over go out with BANG!
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  #24260  
Old September 16th, 2021, 03:30 AM
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Re: Public Design Workshop

I remembered that I had this saved in my phone, and after all this time, I never posted it. Figured this weirdo might be something someone cares about, lol.

Quote:



NAME = SUGAR MAN

SPECIES = MUTANT
UNIQUENESS = UNIQUE HERO
CLASS = SCIENTIST
PERSONALITY = CRUEL

SIZE/HEIGHT = ???

LIFE = 5

MOVE = 5
RANGE = 3
ATTACK = 6
DEFENSE = 6

POINTS = ???

FORCED EVOLUTION
Instead of taking a turn with Sugar Man, you may choose a Unique Hero adjacent to Sugar Man that is not an Android, Construct, or Undead, and roll the 20-sided die. If you roll 1-10, the chosen figure receives one wound. If you roll 11 or higher, choose either the unaltered Move, Range, Attack, or Defense number on the chosen Hero's Army Card. For the rest of the game, add one to the chosen number for each Wound Marker on the chosen figure's card. You may never choose the same figure for Forced Evolution more than once per game.

FOUR ARMED ASSAULT
If Sugar Man inflicts at least one wound on an adjacent figure with his normal attack, he may attack an adjacent figure again. He may continue attacking adjacent figures, until you fail to inflict a wound. Sugar Man may attack a maximum of four times in a single turn.

SUPER STRENGTH
Bio
Spoiler Alert!

life's short, why not make an impact on the world? make some peoples lives better, have a few good laughs, and then when it's all over go out with BANG!
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  #24261  
Old September 16th, 2021, 03:47 AM
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Re: Public Design Workshop

Honestly, no clue how accurate this is. I think I was riffing off of Mister Sinister, and maybe my old Dark Beast design, which was also probably a riff on Sinister. But it's definitely too late at night for me to bother seeing which was posted first

life's short, why not make an impact on the world? make some peoples lives better, have a few good laughs, and then when it's all over go out with BANG!
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  #24262  
Old September 16th, 2021, 06:31 AM
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Re: Public Design Workshop

How are you gonna be a master of genetics and let yourself look like that?

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #24263  
Old September 16th, 2021, 08:12 AM
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Re: Public Design Workshop

He should be a Genius and not a Scientist probably. Sounds like he’s a bad guy.
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  #24264  
Old September 16th, 2021, 08:23 AM
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IAmBatman IAmBatman is offline
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Re: Public Design Workshop

Forced Evolution is a cool effect, but has a bit of a memory mechanic to it in terms of which figures have been affected and which stats have been affected.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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