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Comic Hero Custom Creations Any comic book customs and the discussions surrounding them


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  #25  
Old July 22nd, 2007, 01:41 PM
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IAmBatman IAmBatman is offline
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No picture yet, but here's a card!


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DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #26  
Old July 22nd, 2007, 01:48 PM
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Oh, on the Card DO card, Annerios, I think it would be cool if there was something in there about the car exploding (whether after being thrown or by being attacked). It'd be cool if Hulk could leap over to it, punch the engine in, and cause an explosion affecting him and anyone else adjacent to the car. Maybe a DW7K type deal?

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DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #27  
Old July 22nd, 2007, 02:04 PM
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Firemaster Firemaster is offline
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Firemaster rolls all skulls baby! Firemaster rolls all skulls baby! Firemaster rolls all skulls baby! Firemaster rolls all skulls baby! Firemaster rolls all skulls baby! Firemaster rolls all skulls baby!
Here was something I was thinking of for an Exploding barrel:

Explosive Barrel-1 Life, 0 Defense

Explosion
When the Explosive Barrel is destroyed, roll 4 attack dice once against all figures within 2 spaces of the Explosive Barrel. Each affected figure then rolls the defense dice seperately. Add one automatic shield to the defense roll of any affected figure with Superstrength.

Barrel Toss Special Attack
Range Special Attack 4
Instead of attacking, an adjacent figure with Superstrength may throw the Explosive Barrel by choosing a figure within a number of spaces of the attacking figure equal to the attacking figure's attack value. The chosen figure and all figures within 2 spaces of the chosen figure are affected by Barrel Toss Special Attack. Roll 4 attack dice once against all affected figures. Each affected figure rolls the defense dice seperately and any affected figure with Superstrength adds one automatic Shield to its defense roll.


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  #28  
Old July 22nd, 2007, 10:47 PM
Cigarman Cigarman is offline
 
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First attempt at some objects based on 3D objects from Indoor and Outdoor Adventure Sets for Heroclix. Comments are welcome.

Cigarman



Mailbox
Life: 3 Def: 3
Light Object
Units w. SS can carry and use light objects as weapons. A unit can hold only 1 object at a time.
Pick up object at range 1 and place on card. An object can be picked up at any point during movement. If unit elects to drop object, or is KOed, place the object into any adjacent space.

+1 attack (Range 1 only). Remove object from game after one use.

Special Attack: Special Delivery: Range 6 Attack 2. Remove object from game after one use.

Crate
Life: 2 Def: 2
Light Object
Units w. SS can carry and use light objects as weapons. A unit can hold only 1 object at a time.
Pick up object at range 1 and place on card. An object can be picked up at any point during movement. If unit elects to drop object, or is KOed, place the object into any adjacent space.

+1 attack (Range 1 only). Remove object from game after one use.

Special Attack: Federal Express: Range 8 Attack 2. Remove object from game after one use.

Office Desk
Life: 2 Def: 2
Light Object
Units w. SS can carry and use light objects as weapons. A unit can hold only 1 object at a time.
Pick up object at range 1 and place on card. An object can be picked up at any point during movement. If unit elects to drop object, or is KOed, place the object into any adjacent space.

+1 attack (Range 1 only) or +1 Defense. Remove object from game after one use.

Special Attack: Office Rage: Range 6 Attack 2. Remove object from game after one use.

Bookcase
Life: 2 Def: 1
Light Object
Units w. SS can carry and use light objects as weapons. A unit can hold only 1 object at a time.
Pick up object at range 1 and place on card. An object can be picked up at any point during movement. If unit elects to drop object, or is KOed, place the object into any adjacent space.

+1 attack (Range 1 only). Remove object from game after one use.

Special Attack: Home Schoolin: Range 6 Attack 2. Remove object from game after one use.


Dumpster
Life: 4 Def: 3
Heavy Object
Units w. SS can carry and use light objects as weapons. A unit can hold only 1 object at a time.
Pick up object at range 1 and place on card. An object can be picked up at any point during movement. If unit elects to drop object, or is KOed, place the object into any adjacent space.

+2 attack (Range 1 only). The attacker places Dumpster in any space
adjacent to the target after use.

Special Attack: Trashed: Range 4 Attack 3 The attacker places Dumpster in any space adjacent to the target after use.


Computer
Life: 3 Def: 3
Heavy Object
Units w. SS can carry and use light objects as weapons. A unit can hold only 1 object at a time.
Pick up object at range 1 and place on card. An object can be picked up at any point during movement. If unit elects to drop object, or is KOed, place the object into any adjacent space.

+2 attack (Range 1 only). Remove object from game after one use.

Special Attack: Ton of Spam: Range 4 Attack 3. Remove object from game after one use.


Soda Machine
Life: 3 Def: 3
Heavy Object
Units w. SS can carry and use light objects as weapons. A unit can hold only 1 object at a time.
Pick up object at range 1 and place on card. An object can be picked up at any point during movement. If unit elects to drop object, or is KOed, place the object into any adjacent space.

+2 attack (Range 1 only). Remove object from game after one use.

Special Attack: Refreshment Break: Range 4 Attack 3

Light Post
Life: 3 Def: 4
Heavy Object
Units w. SS can carry and use light objects as weapons. A unit can hold only 1 object at a time.
Pick up object at range 1 and place on card. An object can be picked up at any point during movement. If unit elects to drop object, or is KOed, place the object into any adjacent space.

+2 attack (Range 1 only). Remove object from game after one use.

Special attack: Steel Bowtie: Range 1 Attack +1 A target successfully hit with this object also loses his next order marker. Remove object from game after one use.

Special Attack: Street Javelin: Range 4 Attack 3. Remove object from game after one use.
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  #29  
Old July 22nd, 2007, 11:16 PM
webhead817 webhead817 is offline
 
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Speaking of cars...here's another pic: http://www.heroscapers.com/community...ead.php?t=2285

The scale is perfect, and they tend to add just the right touch to get the city streets looking real.

The old HeroClix stuff is also in scale...my first map almost certainly will look like the post office.

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  #30  
Old July 22nd, 2007, 11:39 PM
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IAmBatman IAmBatman is offline
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Yeah, the scale is just right there, you're right, webhead. Where'd you get the car at?

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #31  
Old July 22nd, 2007, 11:42 PM
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IAmBatman IAmBatman is offline
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Cigarman - you've got some good ideas I'd be interested in seeing made into cards. One quick question to start things off - is there any difference between light objects and heavy objects? As far as I can tell, they're worded the same, but I imagine you gave them two different names for a reason.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #32  
Old July 22nd, 2007, 11:44 PM
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Annerios Annerios is offline
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Quote:
Originally Posted by IAmBatman
Yeah, the scale is just right there, you're right, webhead. Where'd you get the car at?
I have a few of them in different styles (SUV, etc) too. You can find them at Toys R Us.

Here is your ready-to-explode car, IamBatman:



Maybe if the attacker rolls all skulls (like the Retchets) the car automatically explodes when attacked. ?

:P
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  #33  
Old July 22nd, 2007, 11:45 PM
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hi1hi1hi1hi1 hi1hi1hi1hi1 is offline
 
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That car is AWESOME!! Can't wait to see the destructable army card for that one.

Feedback: We could all use a little more
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  #34  
Old July 22nd, 2007, 11:47 PM
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IAmBatman IAmBatman is offline
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IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer
That's sweet, Annerios! I like your idea for how the car explodes, but the even more important part to get down is what happens when it explodes. I'm guessing some sort of D20 roll for damage for all adjacent figures.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #35  
Old July 23rd, 2007, 04:07 AM
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champrjk champrjk is offline
 
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Like maybe roll to see how far the explosion throws you then roll again for damage?

Long live Heroscape.
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  #36  
Old July 23rd, 2007, 09:23 AM
Cigarman Cigarman is offline
 
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Quote:
Originally Posted by IAmBatman
Cigarman - you've got some good ideas I'd be interested in seeing made into cards. One quick question to start things off - is there any difference between light objects and heavy objects? As far as I can tell, they're worded the same, but I imagine you gave them two different names for a reason.
Two different types of objects. light and heavy, provide different attack bonuses at Range 1 and have different range and attack values when you throw them. Heavy does more damage, but you can't throw them as far.

Most of these are "one-shot" deals. Use them once to smack somebody, or chuck them, and they are removed from the game.

I based this on the effects the objects have in Heroclix.

Cigarman
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