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  #1  
Old July 23rd, 2015, 05:47 PM
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The Book of Gideon Jura, Combat Mage

The Book of Gideon Jura, Combat Mage
Magic: Arena of the Planeswalkers master set


Quote:
AVATAR OF JUSTICE
Gideon gets +X (power), where X is the number of opponents' figures within 2 clear sight spaces of Gideon.

COUNTER STRIKE
When rolling dice for Gideon on defense against an attack from an adjacent attacking figure, each excess shield you roll counts as an unblockable hit on the attacking figure.
-Rulings and Clarifications-
  • - TBA


-Combinations and Synergies-
  • - TBA


Synergy Benefits Received
  • - TBA


Synergy Benefits Offered
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-Strategy, Tactics and Tips-
  • - TBA

Unit Strategy Review
  • - TBA

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Originally Posted by Craig Van Ness View Post
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Last edited by quozl; August 5th, 2015 at 02:43 PM.
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  #2  
Old July 23rd, 2015, 11:16 PM
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Re: The Book of Gideon Jura, Combat Mage

Heh - so he never actually throws only three dice since any time he could attack someone he's getting at least a +1. Cool concept.

~Aldin, toughing it out

He either fears his fate too much
or his desserts are small
That dares not put it to the touch
to gain or lose it all
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Old July 24th, 2015, 01:26 AM
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Exceptions

Quote:
Originally Posted by Aldin View Post
Heh - so he never actually throws only three dice since any time he could attack someone he's getting at least a +1. Cool concept.

~Aldin, toughing it out
Until we get something that blocks powers that use clear sight or has the ability to negate powers.

~Dysole, finding the idea amusing as well
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  #4  
Old August 5th, 2015, 02:44 PM
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Re: The Book of Gideon Jura, Combat Mage

I just realized this Counter Strike works against all adjacent attacks.

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Old August 5th, 2015, 03:57 PM
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Re: The Book of Gideon Jura, Combat Mage

It seems possible that Special Attacks do not make it into this game, given the relative complexity of their rules
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Old August 5th, 2015, 04:20 PM
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Re: The Book of Gideon Jura, Combat Mage

Yeah - I agree with veggie. Having both Special Attacks and Special Abilities was nice as the only two types of modifiers, but fooling around with Special Attacks, Special Abilities AND Spell Cards feels like a bit much for someone entering a brand new system.

~Aldin, giving Q9 the 'Triple Attack' ability and dropping his attack to 3

He either fears his fate too much
or his desserts are small
That dares not put it to the touch
to gain or lose it all
~James Graham
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  #7  
Old August 6th, 2015, 03:16 PM
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Re: The Book of Gideon Jura, Combat Mage

No cap on the att. bonus means he could be rolling a lot of att. die should he find himself surrounded. Needs a trample enchantment to spread all that damage around.
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Old August 9th, 2015, 12:29 PM
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Re: Exceptions

Quote:
Originally Posted by Dysole View Post
Quote:
Originally Posted by Aldin View Post
Heh - so he never actually throws only three dice since any time he could attack someone he's getting at least a +1. Cool concept.

~Aldin, toughing it out
Until we get something that blocks powers that use clear sight or has the ability to negate powers.

~Dysole, finding the idea amusing as well
Or if he's attacking an ally, or an adjacent figure he can't see (which admittedly doesn't seem possible given the current dearth of terrain, but it's definitely possible with an HS battlefield).
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Old August 17th, 2015, 02:33 AM
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Re: The Book of Gideon Jura, Combat Mage

Quote:
Originally Posted by vegietarian18 View Post
It seems possible that Special Attacks do not make it into this game, given the relative complexity of their rules
Quote:
Originally Posted by Aldin View Post
Yeah - I agree with veggie. Having both Special Attacks and Special Abilities was nice as the only two types of modifiers, but fooling around with Special Attacks, Special Abilities AND Spell Cards feels like a bit much for someone entering a brand new system.

~Aldin, giving Q9 the 'Triple Attack' ability and dropping his attack to 3
I'm pretty sure Special Attacks won't be in this game. There's nothing in the rules about them and none of the current units have one. I predict future rules expansion like with the card game so they may come later but I wouldn't be surprised if they're never introduced.
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  #10  
Old August 18th, 2015, 12:41 AM
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Re: The Book of Gideon Jura, Combat Mage

Interesting observation with Special Attacks. In MtG, the closest thing to a special attack are tapping abilities, which will probably be closer to Sonlen's d20 power.

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Old May 26th, 2017, 11:05 PM
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Question Re: The Book of Gideon Jura, Combat Mage

Let me preface this by saying: Yes ,the Heroscape figures below are used as a situational example to further the relatability of the question.


I might interpret this wrong or Gideon might be broke but when it says that he gets +1 attack for every opponent figure within two hexes, In the event he somehow gets surrounded by something such as 6 squads of Zombies of Morindan(or any single space figure) with all 18 surrounding hexes occupied, Would he technically have 21 attack due to that buff? If so that is Insane. Can someone clarify this potential game-changer?

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  #12  
Old May 27th, 2017, 12:04 AM
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Re: The Book of Gideon Jura, Combat Mage

Sounds fine to me.

Quote:
Originally Posted by Craig Van Ness View Post
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