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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books.

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  #1  
Old March 20th, 2012, 03:20 AM
Griffin Griffin is offline
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The Book of General Zod

The Book of General Zod

C3G DC WAVE 13
THE ADVENTURES OF SUPERMAN




Comic PDF



Mini PDF

The figure used for this unit is a Heroclix figure from the Superman set.
Its model number and name are #053 / Zod.

_________________________________________________________________

Character Bio - Long ago on Krypton, Zod was a respected General. When the Kryptonian Science Council discovered that two of their most revered scientists, Jor-El and Non, had determined that in a short matter of time, Krypton would suffer geothermic upheaval that would destroy the entire planet, they branded the two as heretics and sent General Zod and his militants to Jor-El's laboratory to arrest he and Non. The Science Council administered a stern warning to them, and set them free. But when Zod learned that the scientists were correct, he left the military to join Non's mission to alert the people of Krypton to the impending doom. Soon, the Council ordered that Non be lobotomized to silence his stirring of the people. This drove Zod and his loyal follower Ursa to begin a rebellion and overthrow the Council. The three were eventually caught and sentenced to death, but Jor-El defended them, and instead had them sent to the Phantom Zone.
Eventually, with the freeing of the bottled city of Kandor, Zod, Ursa, and Non were pardoned for their crimes and were set free. But it wasn't long before Zod took military control of the surviving Kryptonians and waged a war against Earth. Were it not for Superman, Earth would have certainly become a New Krypton.
_________________________________________________________________

-Rulings and Clarifications-
  • N/A
_________________________________________________________________

-Combinations and Synergies-

Incoming Synergy:Outgoing Synergy:
  • General Zod may activate an Unique Kryptonian Hero with his General of New Krypton special power. Current Unique Kryptonian Heroes.
  • General Zod may activate Kryptonian Soldier Heroes with his General of New Krypton special power.
  • General Zod may roll unblockable dice against chosen figures adjacent to Kryptonian Spies with his General of New Krypton special power. Current Kryptonian Spies.
_________________________________________________________________

-Immunities, Benefits, and Weaknesses-

ImmunitiesBenefitsWeaknesses_________________________________________________________________

-Strategy, Tactics and Tips--Heroscapers Community Contributions-Revaluation TestsCard Updates:
7 March 2021 - Class changed to Conqueror

Last edited by japes; March 9th, 2021 at 06:22 PM.
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  #2  
Old March 20th, 2012, 03:21 AM
Griffin Griffin is offline
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NAME = GENERAL ZOD
SECRET IDENTITY = DRU-ZOD

SPECIES = KRYPTONIAN
UNIQUENESS = UNIQUE HERO
CLASS = CONQUEROR
PERSONALITY = EGOMANIACAL

SIZE/HEIGHT = MEDIUM 5

LIFE = 6

MOVE = 6
RANGE = 5
ATTACK = 4
DEFENSE = 6

POINTS = 350


GENERAL OF NEW KRYPTON
After revealing an Order Marker on this card and instead of taking a turn normally, you may do up to two of the following:
* Take a turn with 1 Unique Kryptonian Hero you control.
* Move up to 2 Kryptonian Heroes you control. Then, you may make an immediate attack with any Kryptonian Soldier that moved.
* One at a time, for each Kryptonian Spy you control, choose a figure engaged with that Kryptonian Spy and roll 1 unblockable attack die against that figure.
Each option may only be chosen once per player turn, and a figure cannot move or take a turn if it has previously moved this turn. General Zod may be the chosen Hero.

KNEEL BEFORE ZOD
When Zod attacks an adjacent figure, roll two additional attack dice and if Zod has height advantage, the adjacent defending figure rolls two fewer defense dice.

KRYPTONIAN DEFENSE
When rolling defense dice against a normal attack from a figure that is not a Kryptonian, if at least one shield is rolled, all blanks rolled count as extra shields.

SUPER STRENGTH

FLYING

Spoiler Alert!

Last edited by tcglkn; January 27th, 2021 at 04:35 PM.
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  #3  
Old April 14th, 2012, 09:34 PM
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Re: The Book of General Zod - VOTE for Final Editing

yea to editing
Quote:
Originally Posted by Griffin View Post
GENERAL ZOD
GENERAL OF NEW KRYPTON
After revealing an Order Marker on this card and instead of taking a turn with Zod, you may:
* take a turn with 1 Unique Kryptonian Hero you control; or
* move up to 2 Kryptonian Soldiers you control; or
* roll 1 unblockable attack die against any figure adjacent to a Kryptonian Spy you control.

KNEEL BEFORE ZOD
When Zod attacks an adjacent figure, roll two additional attack dice and if Zod has height advantage, the adjacent defending figure rolls two fewer defense dice.

KRYPTONIAN DEFENSE
When Zod rolls defense dice against a normal attack from a figure that is not a Kryptonian, if at least one shield is rolled, all blanks rolled count as extra shields.
Why is he not "General Zod" in all the power texts?

I know that I do not know.
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  #4  
Old April 15th, 2012, 12:22 AM
Griffin Griffin is offline
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Re: The Book of General Zod - VOTE for Final Editing

Quote:
Originally Posted by SirGalahad View Post
yea to editing
Quote:
Originally Posted by Griffin View Post
GENERAL ZOD
GENERAL OF NEW KRYPTON
After revealing an Order Marker on this card and instead of taking a turn with Zod, you may:
* take a turn with 1 Unique Kryptonian Hero you control; or
* move up to 2 Kryptonian Soldiers you control; or
* roll 1 unblockable attack die against any figure adjacent to a Kryptonian Spy you control.

KNEEL BEFORE ZOD
When Zod attacks an adjacent figure, roll two additional attack dice and if Zod has height advantage, the adjacent defending figure rolls two fewer defense dice.

KRYPTONIAN DEFENSE
When Zod rolls defense dice against a normal attack from a figure that is not a Kryptonian, if at least one shield is rolled, all blanks rolled count as extra shields.
Why is he not "General Zod" in all the power texts?
Many official cards reference part of a card's/figure's full name, likely for the sake of brevity. Instead of saying GENERAL ZOD, for example, we could easily say ZOD. Or instead of saying CLARK KENT, we could say CLARK. The official game did it, and though most of us never even noticed it is nice to use at times when it is annoying to spell out the entire name in full.

Last edited by Griffin; April 15th, 2012 at 12:34 AM.
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  #5  
Old July 14th, 2015, 10:09 PM
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Re: The Book of General Zod

Quote:
Originally Posted by Griffin View Post
GENERAL OF NEW KRYPTON
After revealing an Order Marker on this card and instead of taking a turn with General Zod, you may:
* take a turn with 1 Unique Kryptonian Hero you control; or
* move up to 2 Kryptonian Soldier Heroes you control; or
* roll 1 unblockable attack die against any figure adjacent to a Kryptonian Spy you control.
After looking through the thread, I'm fairly certain that you choose one Infiltrator and roll for a figure (or figures? That part is not entirely clear either) adjacent to that Infiltrator. In this case, the "a" implies a singular Infiltrator. It's not clear at all though, from an initial read.

I think we should definitely update this one. @johnny139 @Karat @SirGalahad @Viegon ?

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  #6  
Old July 16th, 2015, 09:55 AM
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Re: The Book of General Zod

Thanks, Hahma. It seems like the intention was for it to affect 1 figure adjacent to 1 Spy. This could probably use a re-wording. How about:

Quote:
Originally Posted by Griffin View Post
GENERAL OF NEW KRYPTON
After revealing an Order Marker on this card and instead of taking a turn with General Zod, you may:
* take a turn with 1 Unique Kryptonian Hero you control; or
* move up to 2 Kryptonian Soldier Heroes you control; or
* choose a Kryptonian Spy you control and roll 1 unblockable attack die against a figure adjacent to that Spy.

".... the Cambridge ladies do not care, above
Cambridge if sometimes in its box of
sky lavender and cornerless, the
moon rattles like a fragment of angry candy"
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  #7  
Old July 16th, 2015, 10:15 AM
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Re: The Book of General Zod

Quote:
Originally Posted by TrollBrute View Post
Thanks, Hahma. It seems like the intention was for it to affect 1 figure adjacent to 1 Spy. This could probably use a re-wording. How about:

Quote:
Originally Posted by Griffin View Post
GENERAL OF NEW KRYPTON
After revealing an Order Marker on this card and instead of taking a turn with General Zod, you may:
* take a turn with 1 Unique Kryptonian Hero you control; or
* move up to 2 Kryptonian Soldier Heroes you control; or
* choose a Kryptonian Spy you control and roll 1 unblockable attack die against a figure adjacent to that Spy.

C3G: Taking Superheroes to a Whole New Level!
C3V: The Legacy of Classic 'Scape!
Viegon & Family's Classic Customs, Maps, and Battlefield Videos.

Enjoy App Games? Try A Day in the Life of Atlas!
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  #8  
Old August 14th, 2019, 11:31 PM
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Re: The Book of General Zod

So is this what we decided on? Except some sort of wording expert needs to write it out in a way that doesn't let you move the Soldiers and then take a turn with one of them giving it two movements. That was brought up and never finalized.

NAME = GENERAL ZOD
SECRET IDENTITY = DRU-ZOD

SPECIES = KRYPTONIAN
UNIQUENESS = UNIQUE HERO
CLASS = GENERAL
PERSONALITY = EGOMANIACAL

SIZE/HEIGHT = MEDIUM 5

LIFE = 6

MOVE = 6
RANGE = 5
ATTACK = 4
DEFENSE = 6

POINTS = 380-400


GENERAL OF NEW KRYPTON
After revealing an Order Marker on this card and instead of taking a turn normally, you may do up to two of the following:
* Choose 1 Unique Kryptonian Hero you control to take a turn.
* Move up to 2 Kryptonian Soldier Heroes you control.
* One at a time, for each Kryptonian Spy you control, choose a figure engaged with that Kryptonian Spy and roll 1 unblockable attack die against that figure.
Each option may only be chosen once per player turn. General Zod may be the chosen Hero.

KNEEL BEFORE ZOD
When Zod attacks an adjacent figure, roll two additional attack dice and if Zod has height advantage, the adjacent defending figure rolls two fewer defense dice.

KRYPTONIAN DEFENSE
When rolling defense dice against a normal attack from a figure that is not a Kryptonian, if at least one shield is rolled, all blanks rolled count as extra shields.

SUPER STRENGTH

FLYING

Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those.
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  #9  
Old August 15th, 2019, 08:37 AM
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Re: The Book of General Zod

I'd do this:

Quote:
NAME = GENERAL ZOD
SECRET IDENTITY = DRU-ZOD

SPECIES = KRYPTONIAN
UNIQUENESS = UNIQUE HERO
CLASS = GENERAL
PERSONALITY = EGOMANIACAL

SIZE/HEIGHT = MEDIUM 5

LIFE = 6

MOVE = 6
RANGE = 5
ATTACK = 4
DEFENSE = 6

POINTS = 380-400


GENERAL OF NEW KRYPTON
After revealing an Order Marker on this card and instead of taking a turn normally, you may do up to two of the following:
* Take a turn with 1 Unique Kryptonian Hero you control that has not previously moved this turn.
* Move up to 2 Kryptonian Soldier Heroes you control that have not moved or attacked this turn.
* One at a time, for each Kryptonian Spy you control, choose a figure engaged with that Kryptonian Spy and roll 1 unblockable attack die against that figure.
Each option may only be chosen once per player turn. General Zod may be the chosen Hero.

KNEEL BEFORE ZOD
When Zod attacks an adjacent figure, roll two additional attack dice and if Zod has height advantage, the adjacent defending figure rolls two fewer defense dice.

KRYPTONIAN DEFENSE
When rolling defense dice against a normal attack from a figure that is not a Kryptonian, if at least one shield is rolled, all blanks rolled count as extra shields.

SUPER STRENGTH

FLYING

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #10  
Old August 15th, 2019, 09:50 AM
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Re: The Book of General Zod

Quote:
Originally Posted by IAmBatman View Post
I'd do this:

Quote:
NAME = GENERAL ZOD
SECRET IDENTITY = DRU-ZOD

SPECIES = KRYPTONIAN
UNIQUENESS = UNIQUE HERO
CLASS = GENERAL
PERSONALITY = EGOMANIACAL

SIZE/HEIGHT = MEDIUM 5

LIFE = 6

MOVE = 6
RANGE = 5
ATTACK = 4
DEFENSE = 6

POINTS = 380-400


GENERAL OF NEW KRYPTON
After revealing an Order Marker on this card and instead of taking a turn normally, you may do up to two of the following:
* Take a turn with 1 Unique Kryptonian Hero you control that has not previously moved this player turn.
* Move up to 2 Kryptonian Soldier Heroes you control that have not moved or attacked this player turn.
* One at a time, for each Kryptonian Spy you control, choose a figure engaged with that Kryptonian Spy and roll 1 unblockable attack die against that figure.
Each option may only be chosen once per player turn. General Zod may be the chosen Hero.

KNEEL BEFORE ZOD
When Zod attacks an adjacent figure, roll two additional attack dice and if Zod has height advantage, the adjacent defending figure rolls two fewer defense dice.

KRYPTONIAN DEFENSE
When rolling defense dice against a normal attack from a figure that is not a Kryptonian, if at least one shield is rolled, all blanks rolled count as extra shields.

SUPER STRENGTH

FLYING
I think this works, but you don't need the previously and I would clarifier turn as player turn.
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  #11  
Old March 20th, 2012, 04:01 AM
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Re: The Book of General Zod - Designing

Quote:
KNEEL BEFORE ZOD
When Zod attacks an adjacent figure, roll two additional attack dice and if Zod has height advantage, the defending figure rolls two fewer defense dice.
If he has a range of 1 isn't he always attacking an adjacent figure & thus always has an attack of 6. Or am I missing something?

Otherwise looks good.
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  #12  
Old March 20th, 2012, 04:26 AM
Griffin Griffin is offline
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Re: The Book of General Zod - Designing

He has a ranged attack.
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