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View Poll Results: Which faction would YOU like to see next?
Covenant 7 43.75%
UNSC 8 50.00%
Don't care. 0 0%
Wait.... what does UNSC stand for again? 1 6.25%
Voters: 16. You may not vote on this poll

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  #25  
Old February 13th, 2012, 07:35 AM
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Hive Lord 1233 Hive Lord 1233 is offline
 
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Re: Hive Lord's Halo Heroscape! Flood Faction Complete!

Proto-Gravemind is up!
Updated Flood Ranged Form with Defensive Curl.
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  #26  
Old February 14th, 2012, 07:34 AM
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Hive Lord 1233 Hive Lord 1233 is offline
 
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Re: Hive Lord's Halo Heroscape! Flood Faction Complete!

This is your chance to decide the imminent future of this Thread! Vote for your favorite faction today!
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  #27  
Old February 18th, 2012, 06:22 PM
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Hive Lord 1233 Hive Lord 1233 is offline
 
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Re: Hive Lord's Halo Heroscape! Flood Faction Complete!

I will be taking down the poll after Monday (If I can figure out how) and will move on with the faction that has the most votes. Hurry! Time is running out!
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  #28  
Old February 21st, 2012, 07:03 AM
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Hive Lord 1233 Hive Lord 1233 is offline
 
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Re: Hive Lord's Halo Heroscape! Flood Faction Complete!

The Covenant it is then!
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  #29  
Old February 22nd, 2012, 09:33 PM
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Confred Confred is offline
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Re: Hive Lord's Halo Heroscape! Flood Faction Complete!

Seeing this inspired me to post my draft of the Spartan


Text in italics is wording that I'm insure of.
The shield markers are blue because it is assumed that green shield markers will be added later and those will be removed first

Edit: Perhaps it should be blue shield markers and green overshield markers.

My Customs: Classic, RPG, Supers, Fiction, Space Hulk
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  #30  
Old February 23rd, 2012, 07:20 AM
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Re: Hive Lord's Halo Heroscape! Flood Faction Complete!

I am going to use a system with blue shield markers that are used to block skulls and that regenerate by round for the Spartans, Elites, and Brutes.

Do you mean something a little like that for your "shield" power?
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  #31  
Old February 23rd, 2012, 06:39 PM
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Hive Lord 1233 Hive Lord 1233 is offline
 
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Re: Hive Lord's Halo Heroscape! Grunts added!

Updated with the Grunts!
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  #32  
Old February 23rd, 2012, 10:14 PM
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Hive Lord 1233 Hive Lord 1233 is offline
 
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Re: Hive Lord's Halo Heroscape! Grunts added!

Uh-oh. I just noticed that the UNSC resently pulled ahead. I guess I will just alternate units.
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  #33  
Old February 23rd, 2012, 10:27 PM
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Re: Hive Lord's Halo Heroscape! Grunts added!

Quote:
Originally Posted by Hive Lord 1233 View Post
Uh-oh. I just noticed that the UNSC resently pulled ahead. I guess I will just alternate units.
Oh yeah! Go Spartans!

...I don't even play Halo and I know they're cool
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  #34  
Old February 24th, 2012, 07:15 AM
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Hive Lord 1233 Hive Lord 1233 is offline
 
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Re: Hive Lord's Halo Heroscape! Grunts added!

Yes. Yes they are.

The Master Chief weighs half a ton in his armor, and he is able to run faster than most humans.
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  #35  
Old March 2nd, 2012, 11:19 AM
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Hive Lord 1233 Hive Lord 1233 is offline
 
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Re: Hive Lord's Halo Heroscape! Grunts added!

So........ any feedback? I think the Pure Forms exspecially need work.
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  #36  
Old March 5th, 2012, 03:38 PM
WuLongTi WuLongTi is offline
 
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Re: Hive Lord's Halo Heroscape! Grunts added!

Looking good Hive Lord; I bought the Halo Reach ActionClix a while back expressly for the purpose of adding them to HeroScape.
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