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Custom Terrain & Obstacles For Custom terrain, buildings, and other misc. obstacles |
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#13
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Re: McMeeple's Custom Building Terrain - Pizza Joint
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I guess the key item to discuss is what height are you using for "1-story"? That's a pretty big discussion item in C3G. Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#14
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Re: McMeeple's Custom Building Terrain - Pizza Joint
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I based it on Grishnaks dimensions. 1 story is 6 hexes tall or 2.25". Assuming each hex is 3/8" tall. In my opinion a building can be things like 1.5 or 1.33 stories tall when it makes sense. But its a nice frame of reference. |
#15
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Re: McMeeple's Custom Building Terrain - Pizza Joint
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#16
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Re: McMeeple's Custom Building Terrain - Pizza Joint
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EDIT: Missed your second post. It's either in the Terrain threads in the C3G area or it's in the Terrain Sanctum which isn't open to the public. I'm not sure which. Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#17
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Re: McMeeple's Custom Building Terrain - Pizza Joint
I make my buildings from wood! They are very sturdy. Though they do take up a lot of space.
My Custom Building Terrain Level Scape - Super simple RPG style character progression My TMNT Custom Units Laser etched replacement dice Last edited by mcmeeple; June 6th, 2016 at 07:17 AM. Reason: fixed image links |
#18
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Re: McMeeple's Custom Building Terrain - Pizza Joint
Nice work there.
The current buildings discussion is in a private forum but I will be moving it out into the Danger Room in the near future. To join the Danger Room you just need to do one playtest a month for C3G. I can let you know when it starts. There is another, more magical, project that needs some work first. I am not sure if we decided on 9 hexes per story or perhaps 10. I believe our first building is 6 hexes tall at the wall. A cloud can change its semblance, yet retain its will With the intimacy of destruction, One knows what it is to be alive The empty sky holds no reflection, for sorrow - Eslo Rudkey |
#19
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Re: McMeeple's Custom Building Terrain - Pizza Joint
oh, what is that material you used for the fence. looks like something you can buy and easily use from the hardware store. Just cut and bend at key lengths.
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#20
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Re: McMeeple's Custom Building Terrain - Pizza Joint
Looks like an Inbox Tray from office Max or office depot
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#21
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Re: McMeeple's Custom Building Terrain - Pizza Joint
Yes wriggz is right.
I actually picked it up at Walmart. I basically just ripped the bottom out. There is one that I think will look better at the local True Value Hardware, I will pick up someday. I also think it could be made out of metal mesh and tubing. There are parts for making necklaces that could be used on the top of the posts to hold the top bar in place. Somebody had posted pics of some really nice ones a guy made for his railroad set. Railroaders have incredible looking terrain. So that was a little taste of what is brewing in C3G land. The houses are currently in playtesting. I have all sorts of ideas, so I hope everyone will try to join the Danger Room. I should be able to start posting some building stuff in there this month and for sure by July. I think once it starts it will never end, as there will always be more buildings and urban terrain to be made. A cloud can change its semblance, yet retain its will With the intimacy of destruction, One knows what it is to be alive The empty sky holds no reflection, for sorrow - Eslo Rudkey |
#22
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Re: McMeeple's Custom Building Terrain - Pizza Joint
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I have pondered:
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#23
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Re: McMeeple's Custom Building Terrain - Pizza Joint
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I keep thinking of putting together a construction dimensions PDF showing the size of all my buildings (and probably Grishnakh's since they are the same sizes). This way I have a reference for what sizes everything needs to be in one place. |
#24
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Re: McMeeple's Custom Building Terrain - Pizza Joint
Nice.
Those are basic goals as well. I know you said your buildings are made of wood but others have asked if we could make them 'store flat' and I have worked out an idea for that. I really want to work on ruins and ruined buildings that are 'opened up' for interior play. I want to do a parking garage with ramps leading up from level to level that figures can move up with normal movement(that may be tricky as the angle will stretch the hexes). I have been able to pick up light posts, a park bench, fire hydrants and some other terrain at the local Dollar Tree and I am sure we will have stats for them someday(as Destructible Objects). japes has been working on skins and urban maps for the base. He even has removable sewer covers. Lots of good stuff to work on for a long time. I imagine that buildings and the whole CityScape aspect of gameplay will be my main focus at C3G for the remainder of my time here. It took years to get to where we are now which is not far but I think things will pick up in the Danger Room, hopefully. EDIT: Grishnakh is awesome and the biggest source of inspiration for this project. C3G came really close to officially making Grish's buildings, C3G buildings. A cloud can change its semblance, yet retain its will With the intimacy of destruction, One knows what it is to be alive The empty sky holds no reflection, for sorrow - Eslo Rudkey |
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