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Comic Hero Custom Creations Any comic book customs and the discussions surrounding them |
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#25
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Re: GCF - Design Discussion Thread - Currently - The Questio
A cloud can change its semblance, yet retain its will With the intimacy of destruction, One knows what it is to be alive The empty sky holds no reflection, for sorrow - Eslo Rudkey |
#26
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Re: GCF - Design Discussion Thread - Currently - The Questio
When you are re-revising, it might be useful to highlight the most recent changes to a card. That would make it easier for others to give you meaningful comments.
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#27
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Re: GCF - Design Discussion Thread - Currently - The Questio
Quote:
I'm going to put out a test play version of him today or tomorrow. Just waiting to see if anyone else has any additional thoughts on his wording. I've got the mini ordered (he cost 55 cents). We plan on playing him as well. If we like him and he fits in with our other cards then he'll be officially added to our roster. My only fear at the moment is that he's too powerful. This has been a new experience for us, doing a somewhat public design. We'll definitely do this again. We do have some cards that are much further along though. We might put them here just to get some feedback. My Custom Terrain Thread: http://www.heroscapers.com/community...read.php?t=448 |
#28
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Re: GCF - Design Discussion Thread - Currently - The Questio
We are moving The Question into the test play phase.
We really don't "play test" our customs, complete with forms to fill out, long discussions, etc. When we test play a card we are looking for two simple things: one, does the card work mechanically within the established Heroscape rules, and, two, was it really fun to play? So, as a first trial, I'm asking if any of you want to give this card a try. If you do please answer the two "questions" that we mentioned above. Personally, we will be giving him a trial run over the weekend. As a design note: I'm still not exactly sure we captured everything I wanted with this card. Conspiracy theories are kinda hard to model using the Heroscape (basically combat oriented) rules. I think we did a pretty good job on the detective side of his personality though. If some other idea comes up during play we'll consider it. My Custom Terrain Thread: http://www.heroscapers.com/community...read.php?t=448 |
#29
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Re: GCF Design Discussion Thread - The Question Test Play Ph
So, what's the best way to word a power like this:
You may not place order markers on this card unless you control one of the following: • Superperson 1 • Superperson 2 • Superperson 3 Or... You must control at least one of the following to be able to place order markers on this card: • Superperson 1 • Superperson 2 • Superperson 3 Is there an official card precedent I'm unaware of? Or how about this?: You must control Superperson 1, Superperson 2, or Superperson 3 to place order markers on this card. This is all saying basically the same thing. Just having difficulty figuring out the best solution with this one. My Custom Terrain Thread: http://www.heroscapers.com/community...read.php?t=448 |
#30
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Re: GCF Design Discussion Thread -Quick Question
My son and I have discussed this a bit more and I think we'll go with number 1:
You may not place order markers on this card unless you control one of the following: • Superperson 1 • Superperson 2 • Superperson 3 We'd welcome other suggestions though. My Custom Terrain Thread: http://www.heroscapers.com/community...read.php?t=448 |
#31
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Re: GCF Design Discussion Thread - The Question Test Play Ph
Quote:
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Just my 2 cents...hope it helps. |
#32
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Re: GCF Design Discussion Thread -Quick Question
I was going to agree with you but then mcmeeple's comment sold me. I like the option he mentioned.
Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#33
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Re: GCF Design Discussion Thread - The Question Test Play Ph
Quote:
Quote:
As to what it is, well, it's kinda deep. My Custom Terrain Thread: http://www.heroscapers.com/community...read.php?t=448 |
#34
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Re: GCF Design Discussion Thread -Quick Question
Great insight there Grish.
I know I have run into the same problem, mostly with my RPG. You just need fresh eyes sometimes. A cloud can change its semblance, yet retain its will With the intimacy of destruction, One knows what it is to be alive The empty sky holds no reflection, for sorrow - Eslo Rudkey |
#35
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Re: GCF Design Discussion Thread -Quick Question
Seeing this gets me excited as to what it could be. Hmmm
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#36
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Re: GCF Design Discussion Thread -Quick Question
I'm going to resurrect this thread and ask the community for your thoughts.
For a long while now we've been working on our version of Parallax. This guy has been through so many different versions I'm really getting tired of him! Regardless we think we need some new eyeballs looking him over. So our questions are: Does this card make sense? After you've read it over do you see any loopholes in a figure such as this? I just feel like we're treading in no-man's land with this design, where no one (that I know of) has gone before kinda thing. Plus, I might add, the figure for this guy is crazy expensive. So hopefully our idea of a non-figure Entity allows us to play him with out forking over major bucks for a piece of plastic! Thanks in advance! My Custom Terrain Thread: http://www.heroscapers.com/community...read.php?t=448 |
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