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Official Units Discussion of official HeroScape units |
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#13
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when building my armies I dont mix "good" and "evil" guys and generally stick to one color for the army. on that note, when building a blue army my range troops i base upon the map and how many points for the army...if there is a decent amount of easily accessible riased areas and i have the points to spare, Omnicrons are my first choice, hard to mess with the 50% of 2-4 hits with minimal height advantage.
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#14
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I agree, the Snipers are very overlooked. 7 range and 3 defense for a ranged squad is good and a 50% chance at 2 skulls is awesome.
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#15
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Does any one else question the size of these guys. I have been playing with the snipers only a few weeks, and i love them. My only complaint is why they are a medium 5. They should be a medium 6. They are taller then any medium 5 and they compare very well to all the medium 6's that are already out. can some one explain this to me.
I personally am tempted to make them 6 as a house rule. |
#16
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C3G is why I play heroscape. |
#17
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#18
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#19
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These guys are one of the only reason I draft Taelord and one of my favorites. Give them height and Taelord and they can easily kill Kee-Mo-Shi .
Spread Positivity and the joys of gaming. |
#20
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Quote:
9 RotV - 4 SotM - 5 DDMS - 2 MarvelScape - 7 RttFF - 6 FotV - 5 VW - 4 TT - 4 TJ - 5 GC Xclusive - 6 FB's - 1,561 Figures - 7,147 Hexes - 174.24% Complete - (All for just $4,000 BUCKS) |
#21
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I like using the Snipers too, the possible 4 attack (from height advantage) is too good to pass up, but it is still a chancey thing to do - but hey, you gt to try it three times in one turn right. |
#22
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#23
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Maybe Zetacron will have Sniper Leadership. That wouldn't stack onto any of the same units as Laglor's range aura or the other good movement boosts, I believe. It would be neat to have Scouts, Soldiers, and Snipers all getting movement-increasing powers from the heroes who lead them.
I think the Omnicrons and Microcorps are both situational, but in different ways. Because the Microcorps only get their boosts from terrain, they're situational based on where they fight. Because the Snipers respond equally to height, glyphs, Tactician, and so on, they're situational based primarily on who they have fighting with them. |
#24
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I used these guy with height and Taelord and my opponent was being destroyed so he hid behind a kind of bunker I build and when he would come running out I would pick him off. It kind of reminded me of The Battle of Normandy.
Spread Positivity and the joys of gaming. |
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