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Old March 25th, 2010, 06:30 PM
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The Book of Air Elemental

The Book of Air Elemental

Champions of the Forgotten Realms – Collection D1 – Fury of the Primordials


Spoiler Alert!

If you cannot see the Army Card graphic, check the Heroscapers Gallery for stats and special powers, plus "character biography" and other non-game unit info.

Character Bio (from Truth's front-page description) : The Air Elemental is a Jandar-summoned Common Hero that truly halts any forward movement up on the battlefield. While flying figures can fly over its SWIRLING VORTEX, they will feel the wrath of its AIR MASTERY power.

Quote:
Originally Posted by Confred View Post
SWIRLING VORTEX
When an opponent’s small or medium figure moves into a space within 2 clear sight spaces of an Air Elemental you control, that figure must end its move there. Figures can never move through any figure affected by Swirling Vortex.

AIR MASTERY
Figures that have the Flying or Stealth Flying special power subtract 1 from their defence dice when attacked by an Air Elemental.

STEALTH FLYING
When counting spaces for an Air Elemental’s movement, ignore elevations. An Air Elemental may fly over water without stopping, pass over figures without becoming engaged, and fly over obstacles such as ruins. When an Air Elemental starts to fly, if it is engaged it will not take any leaving engagement attacks.
_________________________________________________________________
-Rulings and Clarifications-
SWIRLING VORTEX: & Flying Figures:
Q. Can a flying figure land next to the Air Elemental, unaffected by the AE's SWIRLING VORTEX?
A. Yes. Flying figures may also pass over figures affected by SWIRLING VORTEX, since they do not have to move through them.

SWIRLING VORTEX: & TELEPORT
Q. Can Tul-Bak-Ra land next to the Air Elemental using TELEPORT, unaffected by the AE's SWIRLING VORTEX?
A. Yes. AND, so can any figure making a move which is actually the "placement" of a figure. Erevan Sunshadow's FEY STEP comes to mind, as do the Shaolin Monks' STEALTH LEAP, Sgt. Drake Alexander's GRAPPLE ARM, the Water Elemental's WATER TUNNEL, the Marro Drudge's SWAMP WATER TUNNEL, and the Earth Elemental's UNDERGROUND MOVEMENT. I may be leaving some out, but if the ability says "place the figure," then it gets through the SWIRLING VORTEX. (Thanks to killercactus for the post that listed all those for me).

Shootin' the Breeze : Fliers standing in the SWIRLING VORTEX:
Q. Is a flying figure within 2 clear sight spaces of an Air Elemental considered affected by SWIRLING VORTEX, even though their flying move is not inhibited by S.V.?
A. Yes, meaning no figure may move through a flying figure standing within 2 clear sight spaces of an Air Elemental. That figure would still need to stop, and it cannot stop on the occupied space.

SWIRLING VORTEX = Park Your Carr
Q. The text of the GHOST WALK (see: Agent Carr's Army Card) and PHANTOM WALK (see: Isamu's Army Card) Special Abilities says: "May move through all figures." Does this mean a figure with one of these abilities can move through a figure affected by SWIRLING VORTEX?
A. No. The text of SWIRLING VORTEX creates an exception to the preeminence of the GHOST WALK and PHANTOM WALK Special Abilities. Like any other figure, a figure with one of these abilities would still be required to stop once it is within 2 spaces of the Air Elemental. If the space is occupied and it cannot stop, it cannot move through that space.
_________________________________________________________________
-Combinations and Synergies-

Synergy Benefits Received
- THE DEATH KNIGHTS OF VALKRILL: As Medium heroes with "Relentless" personalities, Air Elementals may benefit from the Death Knights of Valkrill's UNHOLY BONDING activation synergy.

- KHOSUMET THE DARKLORD: Relentless Assault
Having a relentless personality, the Air Elemental may benefit from Khosumet the Darklord’s RELENTLESS ASSAULT Attack bonus.

- KURROK THE ELEMENTALIST: Summon Elemental:
As an elemental, the Air Elemental may be revived by Kurrok's SUMMON ELEMENTALS resurrection synergy.

- KURROK THE ELEMENTALIST: Master of the Elements:
As an elemental, the Air Elemental may benefit from Kurrok's MASTER OF THE ELEMENTS activation synergy.

Synergy Benefits Offered
NA
C3V and SoV Custom Synergies
Spoiler Alert!
_________________________________________________________________
-Strategy, Tactics and Tips-
The Elementals Strategy and Discussion
_________________________________________________________________
-Heroscapers Community Contributions-

Power Rankings

Jexik: Air Elemental- The interdiction might come in handy. B-

OEAO: Air Elemental- A decent figure who is often stronger on paper than in gameplay. The problem is that he does not really help the two armies that synergies with him: Death Knights and Elementals. Death Knights already are fine vs melee, they don't want to invest points into figures that aren't helping their atrocious range matchups. Elementals outside Fire Elementals aren't really viable, and while splashing one of these in alongside Water and Earth Elementals is... ok, it's not good. B-

Cleon: Tier 4 (159/208)

dok (VC inclusive): B-

Master Index
Air Elemental Pre-Release Discussion
Air Elemental and restricted movement.
Air Element Wall Strategy (Image Heavy)
Elemental Poll
Kurrok the Elementalist rampant speculation thread
D1 army ideas

Unit Strategy Review
- TBA



Last edited by superfrog; March 5th, 2019 at 03:21 PM. Reason: vc added
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  #2  
Old March 28th, 2010, 01:34 PM
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Re: The Book of the Air Elemental

These guys are going to destroy melee figures as swirling vortex only affects your opponents figures you could stop a squad of KoW from attacking your marro stingers ,who would then fire upon the knights.
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Old March 28th, 2010, 07:50 PM
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Re: The Book of the Air Elemental

I have a question. I was playing my friend today. I had Air Elemental and he had Raelin. Raelin was stopped by Vortex, then Air engaged. Next turn, Raelin began flying and moved over Air Elemental. Does Swirling Vortex stop her move when Raelin is over Air, or can she move 1 more space?

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Old March 29th, 2010, 08:52 AM
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Re: The Book of the Air Elemental

Chief just wrote up a very interesting analysis of how to use the Air Elementals. I just thought people should be able to find it from the book.
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Old April 10th, 2010, 04:46 PM
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Re: The Book of the Air Elemental

Here's a better picture

Spoiler Alert!


I was just testing out my family's new color printer's scanner.

Last edited by TurtleKing99; April 10th, 2010 at 05:19 PM.
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Old April 18th, 2010, 01:08 PM
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Re: The Book of the Air Elemental

The answer to this question may be obvious, but, well, it isn't to me because I'm asking it!

"Figures can never move through any figure affected by Swirling Vortex."

Are fliers considered as moving through figures, or over them?

Also, if a small or medium flier lands on a space within Swirling Vortex, is that figure considered affected by Swirling Vortex, even though it wasn't forced to stop?
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Old April 18th, 2010, 01:23 PM
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Re: The Book of the Air Elemental

The wording in Flying says it passes over figures, so I just assume they can also pass over vortexed figures.

They are being affected if they are within 2 clear sight spaces and are medium or small. So while they aren't moving, yes they are affected by the vortex.

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Old April 18th, 2010, 03:28 PM
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Re: The Book of the Air Elemental

I agree with GreenLanturn. Another way to think of it is this: Even if the figure standing near the AirE is a flier, any non-flier passing by would still need to stop in the Vortex. They can't pass through the flier because they can't stop on that space.

And yes, fliers move over figures when they fly, not through them.

EDIT: Added the new clarification and reworded the first clarification to include the bolded text. Thanks guys.

Last edited by spiteofthedice; April 18th, 2010 at 03:37 PM.
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Old April 26th, 2010, 06:59 PM
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Re: The Book of the Air Elemental

Quote:
Originally Posted by killergoat72 View Post
These guys are going to destroy melee figures as swirling vortex only affects your opponents figures you could stop a squad of KoW from attacking your marro stingers ,who would then fire upon the knights.
it's important to note that swirling vortex does not stop you from moving again , ala gladiatrons, it just slows you down.

melee characrters without flight can still move, just one space at a time until they are "out of" swirling vortex.

At least thats how i interperet the wording of the ability
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Old April 26th, 2010, 10:30 PM
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Re: The Book of the Air Elemental

Quote:
Originally Posted by Oprime View Post
Quote:
Originally Posted by killergoat72 View Post
These guys are going to destroy melee figures as swirling vortex only affects your opponents figures you could stop a squad of KoW from attacking your marro stingers ,who would then fire upon the knights.
it's important to note that swirling vortex does not stop you from moving again , ala gladiatrons, it just slows you down.

melee characrters without flight can still move, just one space at a time until they are "out of" swirling vortex.

At least thats how i interperet the wording of the ability
Huh. I thought it meant you had to stop once, and then next turn you could walk freley.


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Old April 26th, 2010, 10:53 PM
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Re: The Book of the Air Elemental

Quote:
Originally Posted by Simpsons Scaper View Post
Quote:
Originally Posted by Oprime View Post
Quote:
Originally Posted by killergoat72 View Post
These guys are going to destroy melee figures as swirling vortex only affects your opponents figures you could stop a squad of KoW from attacking your marro stingers ,who would then fire upon the knights.
it's important to note that swirling vortex does not stop you from moving again , ala gladiatrons, it just slows you down.

melee characrters without flight can still move, just one space at a time until they are "out of" swirling vortex.

At least thats how i interperet the wording of the ability
Huh. I thought it meant you had to stop once, and then next turn you could walk freley.
Nope. Ironically, it makes the spaces around the Air Elemental act like water, but for movement purposes only.
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Old April 28th, 2010, 07:06 PM
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Re: The Book of the Air Elemental

Here's a question:
OK, so the card says figures may never move through a figure affected by Swirling Vortex. But it also says only opponent's figures are affected. So what if one of my figures with the phantom walk power tries to move the the arrow grut affected by SW?
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