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C3G Legacy Archive of all the original discussions and workshops from the first stage of C3G. |
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#1285
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Re: C3G Strategy Discussion - Vixen
Agreed on wishing the changing could happen more frequently, as I feel like that'd make all of her options more even. Haven't really seen her in play for quite some time, but she seems ok. 3/C+
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#1286
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Re: C3G Strategy Discussion - Vixen
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#1287
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Re: C3G Strategy Discussion - Manhunter
Manhunters are pretty bad in my opinion, though they're okay against Green Lanterns. Decent attack value but brutally low survivability on top of being Uncommon Heroes means you have a high risk of losing OMs on them. Manhunting is a nice power. Yellow Power Charge is tricky to set up and kind of worthless even if you do set it up. Green Power Drain is fantastic but naturally very matchup dependent and hardly a guarantee in that matchup.
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#1288
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Re: C3G Strategy Discussion - Manhunter
I think they need some sort of turn bonding with the Yellow Lanterns to really pop. That'd make it easier to give up turns for the recharge and if the YL was the OM hub, that helps them a lot as well.
Probably would've been a good direction for YL Hank Henshaw, but not where we went with him. C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#1289
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Re: C3G Strategy Discussion - Manhunter
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#1290
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Re: C3G Strategy Discussion - Parademon Shock Troopers
They suck. They'll be better soon. Let's reevaluate at the end of the month, eh?
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#1291
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Re: C3G Strategy Discussion - Parademon Shock Troopers
They’re utilized well with some upcoming synergy pieces, but not so great on their own.. 3/C+
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#1292
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Re: C3G Strategy Discussion - Parademon Shock Troopers
They’re a solid squad with the coming synergy pieces, I haven’t used them beyond that. Rule The Skies is surprisingly useful.
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#1293
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Re: C3G Strategy Discussion - Parademon Shock Troopers
If only they were a 3 unit squad
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#1294
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Re: C3G Strategy Discussion - Parademon Shock Troopers
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#1295
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Re: C3G Strategy Discussion - White Martian
Scary in swarms - takes a good chunk of points to build up a lot of em. Once you build up a ton, though, you've got a big autowound killbox that the opponent probably has to walk into in order to deal with.
Went up against Dysole running that recently and barely scraped through, even with the d20 crapping out on her hard. |
#1296
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Re: C3G Strategy Discussion - White Martian
Poor White Martians aren't worthy of a quote here, how sad.
My Repaints and Mods: Updated 1-13 My Custom Cards: Updated 4-15 My Custom Superheroes: Updated 1-13 My figure images for online games: Alliance figures, Utgar figures My Etsy Store |
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