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#37
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In addition to glyph capture and healing, Rasputin could help shield other figures from cluster attacks such as Mimring's Fireline or the AE's Grenades. He would also be a the worst nightmare of anyone who plays with the Marrden Hounds! =P I just think any figure with the ability to destroy an entire army in one shot will have balance issues especially if the ability is activated when the figure is destroyed, since it means you either have an instant win or a figure which no one will touch... unless of course Rasputin is the last figure you have on the board. Even then players might avoid him if it is a 3+ player game. “Build a man a fire, and he'll be warm for a day. Set a man on fire, and he'll be warm for the rest of his life.” Terry Pratchett, Discworld |
#38
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I hadn't fully considered those implications when designing him (we hardly use glyphs), but kinda like the idea of him being able to do so, since offensively he is a liability. The main focus of this figure was his healing ability (as that is the folklore that I was familiar with), but when I read about his prophecy against the Romanov's, I thought it a juicy bit to incorporate. Originally, I was just going to make him tough to kill, in a nine-lives sorta way, as that was also the folklore I was familiar with. As currently designed, I don't see his untouchability as of much use other than being able to stick around and heal wounded heroes (Kings and Queens more adeptly so) unless "victory points" or CTF scenario (then in the effort of fair play he'd be ruled out, unless part of the victory conditions were to hold the point for a length of time) - but I very much appreciate everyone pointing out possible "brokeness", as I'd like to develop him into a playable character. I added the karma marker in response to concern that he'd be able to attack without reprecussion (though I don't think that in practice that would be much of a threat, unless his 1 attack was boosted by glyphs, Taelord, etc., or facing an all venoc viper army ). Also, don't want to completely threadjack this contest - the link to our customs thread is in my signature, please post comments there. I really do appreciate anyone's views of any of our customs And you can see her Before it cracks and goes out She throws rocks at streetlights Keeps the streetlight changer busy Floundering Customs Thread |
#39
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7 days to deadline
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#40
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My Contribution: THE SOULS OF GRISHAR
Oliver von Stiehl was a good man and a successful one. At the age of 29 he had made a name for himself in the elite circles of Austria as one of Europe's richest. He was also known for his generosity and kindness. He was a good man. Or so everyone thought. Deep beneath the gentle charm however, lay a dark secret. For unknown to his many friends and socialites in Hamsburg, Oliver was addicted to magic. It was through his magic that he had accumulated his vast wealth and enjoyed the freedom to be as wicked as he pleased. No one ever questioned how or why Oliver's enemies always turned up dead: there was no evidence, no clue, not even a whisper of the truth. His magic always saved him. Always. But even dark magic could not save Oliver from his own obsession. In his final days Oliver received an unlettered package containing a single, mysterious tome. Oliver read the entire volume in one night and by dawn he had set out to find the keys of Sel Goth. With his vast resources he soon learned the cursed chalice and dagger had been locked away in the dusty vaults of a museum in Innsbruck. He quickly procured both and barely 2 weeks after he received the mysterious tome Oliver performed the ritual to unlock the Souls of Grishar. For hours he labored, filling the air with mad words and his own arcane magic. Too late did he feel the sharp point of his own knife at his chest. Too late did he realize a third key was required to unlock the Souls of Grishar: his own life. Pain wracked his body as the three souls of Grishar sprang forth from his open wound... and consumed him. The good man was gone. One hand grasped the chalice tightly. It drew the cup forward and upward as if to drink: they prepared to complete the ritual. The magic-laced water never passed the lips of Oliver however for at the very last moment Vydar pulled the broken body to Valhalla. Now across the battle-worn land of Valhalla, a hollow husk makes its eerie way across the battlefield, carried by the Souls of Grishar. Their translucent forms encircle the broken body and cry out in wrath and agony. Still half-bound in their immortal prison they lash out with their deadly attack that bypasses both iron and steel to wreak havoc upon the soul. Only those strong in body can resist their touch, while they themselves cannot be harmed by any sword or spell: their only weakness lies in the earthly vessel that anchors them to Valhalla, a vessel impervious to bloodloss and pain. Cunning and relentless the Souls of Grishar advance in the name of Vydar, the one who holds the magic-laced water created by Oliver that night so long ago... the only one who can free them now. A strange footnote must be made of Oliver's story. In Austria his body was never found. The only clue was a single tome. It had no cover and but a single byline which read: Friedrich von Junzt. Even this single clue vanished shortly after its discovery, lost in a mysterious fire that engulfed the von Stiehl estate. The name and reputation of Oliver von Stiehl was thereafter forgotten. “Build a man a fire, and he'll be warm for a day. Set a man on fire, and he'll be warm for the rest of his life.” Terry Pratchett, Discworld |
#41
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Souls of Grishar = bane of all Deathwalkers...
Professional fiction Fanfiction To Ne-Gok-Sa Like dating women Statistics doom your players Till they get lucky |
#42
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“Build a man a fire, and he'll be warm for a day. Set a man on fire, and he'll be warm for the rest of his life.” Terry Pratchett, Discworld |
#43
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wow nice card Rhyd
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#44
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Nice specials for your Rasputin - seems it would be an interesting figure to field. |
#45
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Now if you mean the last paragraph of the bio I wrote then thats a whole other story. I will say this though: von Juntz was not a name chosen at random. In fact there are several "goodies" in the bio as far as the names go. I think Fallen Templar should have recognized at least one of them... Quote:
Anyway feedback is welcome if you can find my customs thread. Its lost somewhere on page 4 or 5 I think Fallen Templar can, of course, comment or ask for changes within his own contest thread. :P “Build a man a fire, and he'll be warm for a day. Set a man on fire, and he'll be warm for the rest of his life.” Terry Pratchett, Discworld |
#46
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Hmmm Selgoth seems quite familiar
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#47
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Just read it now, and its really quite cool Very Lovecraftian, in my opinion. Great stuff! |
#48
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“Build a man a fire, and he'll be warm for a day. Set a man on fire, and he'll be warm for the rest of his life.” Terry Pratchett, Discworld |
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