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Official Rules & FAQ's Compilation and discussion of official HeroScape Rules and Frequently Asked Questions. **Special attacks never receive any bonuses.** |
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#13
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Re: Feedback on rules summary for novice tournament
Quote:
Casters of Valhalla: THE Competitive HeroScape Podcast!
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#14
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Re: Feedback on rules summary for novice tournament
I feel like even the slightest preferences/advantages can go a long way into being favorable at high level play. Also some maps that have that issue sometimes have good central map play so
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#15
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The size of the ruin is one of the least relevant map side differences there is. Glyphs are the big one, most armies on most boards are much better at defending/reaching the glyph on one side than the glyph on the other.
Very rarely will people roll for sides though, it's just however it goes it goes. I can say with 100% certainty that players at Heroscape tournaments strategically sit down on particular sides of the map because of glyphs and other things. I don't think the advantage you gain from that is so big as to be a problem, but it definitely happens. 10 Years of Gencon/Scapecon Battle Reports - Comic Battle Reports - Probability Calculator App - Reverse the Whip Army Archetypes "It's all about the game." - Sgt. Ernie Calhoun Last edited by Dysole; August 9th, 2020 at 09:02 PM. |
#16
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Re: Feedback on rules summary for novice tournament
This project makes me remember about a chart I made a long time ago, I made it in english only this year due to someone asking for it.
You file is really good looking and feels neat reaching its goal, I like it ! It's only a compilation of terrain rules formulated in a way that you should not misuse them, and all the point of rule that I would qualify of "important details that we often forget and/or are important". As a bonus I added some charts someone made here a long time ago... feels worth it to enlighten such good work. |
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