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Competitive Armies Discussion Discuss, critique, and build ideas for tournament-caliber armies. |
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#1
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draft tournament possible???
This isn't really a specific army discussion, but I figured it migth fit better here than most any other forum.
I have been thinking through some possible tournament variants trying to come up with something new and a bit different. A draft game has long been thought of as not possible in a tournament setting. So I might be a little ambitious in my thoughts, but this is something I think has some merit and would be fun. -- A two pack draft tournament. Each player brings the figures and cards from either two expansion packs or a single master set.(SOTM or ROTV) Single flag bearers or promo figures would count as an expansion. (so one player might bring ROTV and the other player might bring Heroes of Bleakwood and Gruts) Both players layout what they brought and then they draft to the selected point amount (say 400-450) by normal draft rules. This would add game time because of the draft but the pool would be small and the decisions quick. So maybe 15 minutes draft time and 45 minutes game time. If the points values are kept smallish it could work. Small sand timers coudl be used for drafting, but really with few units to choose from, it should go pretty quick. - you play a different army each time - introduces draft strategy to a tournament setting - swarm armies will be very hard to come by - you could end up losing to the figures you brought. Just the beginning stages of thought but something that I think could be refined enough to give it a go. -- Anybody play in a draft tournament before? Any thoughts regarding? |
#2
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I really like this idea. (I just mentioned in the Q9/X17 thread that this game is pretty unique and fun in a drafting situation.)
Would large expansions count as just one or two? (How would Orm's Return and Raknar's Vision fit in all this?) As an optional rule, if playing on a specific terrain map, could the terrain-specific guys always be available? For example, there would be 2 Dumutef Guards, and 1 squad of Obsidian Guards available on Ember Canyon Road. (Or, getting really crazy now- would the Master Set figures be available on the map as normal 1 RotV or SotM based maps would have those as default, and all the regular players would just bring their two boosters?) Quote:
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I really like this idea, and I'd like to see it get fleshed out and nice. |
#4
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*chuckle*
If you both bring a couple packs of Grut Orcs those are gonna be some mighty low point cost armies I like the idea a lot. It seems to favor the Master Sets quite a bit. How about each player brings two expansions and gets to split one MS between them (either RotV or SotM as determined by a random die roll before drafting)? Otherwise it's just too dicey to bring common squads at all (think of what happens when you bring two packs of Grut Orcs and they bring two packs of Romans - blech). ~Aldin, who is seriously bad at drafting He either fears his fate too much or his desserts are small That dares not put it to the touch to gain or lose it all ~James Graham |
#5
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Sounds like a pretty cool idea, but with the issue Jexik brought up, I think that a MS should count as 3 expansions, and large expansions should count as 2, and everyone brings 3. If it is a 400 pt game and each person brings 2 VV/Omnicron packs, you would not be able to make a full 400 pt army at all.
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#6
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I thinik the idea definitely has some merit.
One concern is that people are going to bring figures to draft from that they likely want to draft. So there's a good possibility that each player is simply drafting from their own pool of figures and there is less interaction than the tournament structure might suggest. One tweak I might suggest: If you take 2 of each common and one of each unique figure (excluding Marvel) you've got just over 14K points. Assuming you had a complete set of figures for each 12-18 players in the tournament, you could have 6-9 batches of 1500 or 2000 points army pools for each player to draft their 500 point army. This idea still covers your first 3 points. The last is nice but the least important in mind. This also isn't limiting to new players with a limited pool of figures. Do not meddle in the affairs of dragons; for you are crunchy and taste good with ketchup. Record in Beantown Beatdown Tournaments 15-1-1 |
#7
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What about bringing an entire wave (4 expansions; 1 of each) or a master set. You would get more options, but wouldn't have to worry about being low on points and swarms would still be almost impossible.
Feedback: We could all use a little more |
#8
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Detrimentalman and I are doing a 20 card draft on our next game day. I don't know whose idea was the 20 card draft method but I think it would work well for a tournament. Each player brings any 20 cards that they can draft from for each game.
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#9
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#10
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As far as including an entire master for each map, the simplicity I was hoping for is lost in that equation. That is a great many figures to bring and set up. It would increase the depth of the draft pool but it would also probably increase the draft time. IMO, less if more for the type of event I have in mind. If there are new players they only have to familiarize themselves with a handful of cards. It is also less to bring, less to set up, less clutter on the tables, quicker draft decisions, etc.... Quote:
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I think the 3 point system is great! That combined with the terrain specific guys should all but eliminate the possibility of armies that don’t meet a 400-450 pt. It would still keeps things small but it would allow for some flexibility in what a player wants to see in the games. Thanks for the feedback and ideas; give me more! |
#11
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It'd be interesting if you could draft from your opponent's selection also though. Maybe bring fifteen cards each instead of 20, for a total draw pool of 30 cards. Each player would have to think long and hard about what cards to bring to the pool, knowing a player's opponent might draft a critical unit they were counting on.
- Heroscape is a standing game. - |
#12
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Drafting from the opponent's pool as well as your own is a key component for me.
Bringing cards only you can select from is just a form of side boarding, with a slight draft counter flare. Not a bad idea, but certainly not what I had in mind. |
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