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View Poll Results: Which map is the most tournament worthy? | |||
Scavenger's Folly by GameBear | 19 | 25.68% | |
2 Man Enter, 1 Man Leave by Filthy the Clown | 5 | 6.76% | |
Acropolis by rym | 6 | 8.11% | |
Guardian by Dignan | 15 | 20.27% | |
The Ford by Parduz | 8 | 10.81% | |
Dance Steppes by Killometer | 7 | 9.46% | |
Ruined Lake by Louisan | 5 | 6.76% | |
Remains of Clionesia by tannergx | 6 | 8.11% | |
Blockage by nyys | 3 | 4.05% | |
Voters: 74. You may not vote on this poll |
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#1
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R˙chean's Map Challenge Round 2, Group A2 - Voting Thread
Please vote for the map that you think is the most suitable for tournament style play.
What is tournament style play? Whatever it means to you! Please take the time to review the documents before casting your vote. Top 3 advance to the next round. Contest details 1.) Quote:
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Last edited by R˙chean; May 23rd, 2011 at 01:47 AM. |
#2
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Re: R˙chean's Map Challenge Round 2, Group A - Voting Thread
100% approval for Dance Steppes so far!
Last edited by Killometer; May 23rd, 2011 at 01:38 AM. Reason: also for now... ;) |
#3
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Re: R˙chean's Map Challenge Round 2, Group A2 - Voting Threa
He's the last one that should win from fairness' sake (Mr Fancypants/I have 7 squads of Heavy Gruts I can't get rid of ) but I have to say that "Guardian" is a truly beautiful map.
Last edited by LilMoochie : five minutes ago. Reason: You think it's mindless drivel now? You should have seen it before. LilMoochie's Maps, LilMoochie's trades |
#4
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Re: R˙chean's Map Challenge Round 2, Group A2 - Voting Threa
GameBear and Dignan have quite the duel going on for first, but the race for third is even more impressive-3 maps with 3 votes and 3 5 maps with 4 votes!
Last edited by Killometer; May 23rd, 2011 at 05:14 PM. Reason: And color me shocked-I was sure Blockage was going to be right on Scavenger's Folly's tail. |
#5
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Re: R˙chean's Map Challenge Round 2, Group A2 - Voting Threa
C'mon, ppl, you all know i'll win. So, pls, retire your maps from the contest, why waste time?
(man! the battle for the third place is even better than a superbike race! ) |
#6
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Re: R˙chean's Map Challenge Round 2, Group A2 - Voting Threa
Since I did the other section, hey, why not this one, too.
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#7
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Re: R˙chean's Map Challenge Round 2, Group A2 - Voting Threa
Sorry if this is common knowledge, but in a map like 2 enter, 1 leaves, how do you decide who places first. Is it a dice roll? Its never been hugely important to me, but with the 1 hex per team available in the middle of the map, it could be very important to have a placement order.
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#8
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Re: R˙chean's Map Challenge Round 2, Group A2 - Voting Threa
D20 roll when necessary.
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#9
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Re: R˙chean's Map Challenge Round 2, Group A2 - Voting Threa
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I really tried to find a place for power glyphs, but they always either became yours-and-mine, or they clogged up the road. Given more time I might have been able to work something out, but I knew I was going to need most of my time to work the kinks out of Erosion, and this map flowed sufficiently well without them. The angled ruin makes an excellent LoS break to gather troops behind before rushing a fortified hill, and the roads are broad enough that a lot of traffic can move down them. I started with the large ruin, but it completely bisected the road, forcing players to leave it and lose the bonus. Again, thanks for the comments dok, and I'm going to <snip> this over to my map thread as well. |
#10
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Re: R˙chean's Map Challenge Round 2, Group A2 - Voting Threa
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I really enjoy the initial options...Do you attempt to grab the central glyphs (think of Mad Max opting for the Chainsaw against Blaster), or do you quickly engage your opponent in the arena...Or do you make a run (or take some shots) at your opponent's start zone? It is a fun Marvel/mixed Marvel map as well. |
#11
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Re: R˙chean's Map Challenge Round 2, Group A2 - Voting Threa
Well, I can see that I'm pretty much out of the running for this thing, but I would like to say what an honor it has been to not only go up against the likes of Gamebear, Mad_wookiee, tannergx, and Dignan, among all the others, but to also have made it to the second round.
You guys are too kind in voting for a map that clearly shouldn't have made it pass the first round, but I thank you all nonetheless. Good luck to those that make it to the finals. "Chewie should move 6, lumbering or not. He's got long-ass legs"-
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#12
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Re: R˙chean's Map Challenge Round 2, Group A2 - Voting Threa
32 minutes left to vote for Dance Steppes!
Last edited by Killometer; May 26th, 2011 at 01:11 AM. Reason: There's some electioneering for you (you know who you are :p ). |
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