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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
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The Book of Storm
The Book of Storm C3G MARVEL WAVE 8 THE MUTANT MENACE The figure used for this unit is a Heroclix figure from the Danger Room set. _________________________________________________________________Its model number and name are #006 / Storm. Character Bio - Ororo's mother, N'Dare, is the princess of a tribe in Kenya and descended from of a long line of African witch-priestesses with white hair, blue eyes, and a natural gift for sorcery. N'Dare falls in love with and marries American photojournalist David Munroe. Eventually the family moves to Egypt and lived there until mom and dad die during the Suez Crisis in a botched aircraft attack, leaving six-year-old Ororo as an orphan. Her violent claustrophobia is established as a result of being buried under tons of rubble after that attack. She becomes a skilled thief in Cairo under the benign Achmed el-Gibar and wanders into the Serengeti as a young woman. She is worshiped as a goddess when her powers appear before being recruited by Professor X for the X-Men. Now as an X-Man, she dedicates her life to protecting all people; Human and Mutant from harm. She is a leader and mother figure for most of the young Mutants who attend Professor X's school for the gifted. _________________________________________________________________ -Rulings and Clarifications-
-Combinations and Synergies- Incoming Synergy:
-Immunities, Benefits, and Weaknesses- Immunities
-Strategy, Tactics and Tips-
Last edited by Splash; August 5th, 2022 at 11:57 PM. Reason: png |
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Re: The Book of Storm - Designing
NAME = STORM
SECRET IDENTITY = ORORO MONROE SPECIES = MUTANT UNIQUENESS = UNIQUE HERO CLASS = LEADER PERSONALITY = WILD SIZE/HEIGHT = MEDIUM 5 LIFE = 5 MOVE = 6 RANGE = 4 ATTACK = 5 DEFENSE = 5 POINTS = 220 GALE FORCE WINDS Instead of taking a turn with Storm, you may choose a figure within clear sight of Storm. The chosen figure and each figure adjacent to that figure are affected. Place each affected figure on any unoccupied space up to 2 spaces from its original placement. Moved figures never take any leaving engagement attacks. A non-flying figure moved lower can receive any falling damage that may apply. Gale Force Winds does not affect huge figures and can only be used once per round. LIGHTNING TEMPEST SPECIAL ATTACK Range Special. Attack 4, 3, and 2. All figures that do not have the Electrically Charged special power that are within 2 spaces of Storm are affected by this special attack. Roll 4 attack dice once for all affected figures. Each figure rolls defense dice separately. After attacking with this special attack, Storm must attack 2 additional times, rolling 1 fewer attack die for each subsequent attack. This special attack can only be used once per round. BLINDING RAIN Storm and all friendly figures within 5 clear sight spaces of Storm never take any leaving engagement attacks. FLYING Last edited by SirGalahad; April 27th, 2014 at 03:51 PM. |
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Re: The Book of Storm - Designing
I think you could allow Hurricane Winds to be once per round since its instead of taking a turn.
Lightning Tempest is cool and innovative. I like Cover Fog. |
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Re: The Book of Storm - Designing
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Re: The Book of Storm - Designing
What happens when there are no available targets (opponents' or friendly) during the "must attack" 3 additional times?
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Re: The Book of Storm - Designing
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One thing I really don't want to do is add unnecessary text to a very text heavy card. I am already worried that it may be too much, and we may end up having to cut a power out. |
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Re: The Book of Storm - Designing
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Re: The Book of Storm - Designing
Looks good. On a thematic level I kind of like the idea of her only creating a hurricane once per game. It also helps keep her different than Red Tornado, who can and should be able to do that type of thing all the time.
I think she has a nice collection of powers here and I'm definitely a fan of carrying on the lightning/electricity mechanics established with Elektro with the multiple attacks of decreasing intensity. C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
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Re: The Book of Storm - Designing
Cool. I like the design and I've been wanting to have a C3G Storm for quite some time.
A few thoughts I had: The comic art you have is great. I like the cape, but the mini is kind of freaky. I prefer this other one personally. What about lowering her defense to 3 or 4 and upping her life to 6? From what I remember she seems to go down like a rock quite a few times. The life of 6 could be justified because she is a Goddess as well as a Mutant. This would also differentiate her stats a little more from Ice Man, Jean, Gambit, etc. Also, no range? I'd prefer once per round with Hurricane Winds, but it might be weird to have 2 once per round abilities on one card to have to remember though. |
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Re: The Book of Storm - Designing
I kinda like the caped figure, personally. Seems more regal and "force of nature."
I see what you're saying about no range. It seems odd come to think of it that she has a melee attack of 4. It being melee makes it seem that the attack really isn't coming from her powers, and she doesn't seem to be one to hit very hard with her fists. C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
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Re: The Book of Storm - Designing
Great start, Griffin! I was both excited and dreading to open this thread and read because I know she has a ton of powers and only so much space to fit them in, but you did a great job fitting a lot of power into a few mechanics. Nice job!
My suggestions are: 1) keep her attack as is and give her a short range, 2 or 3. She is a good hand to hand fighter because of her losing her powers back in the 80's and because her husband is a fantastic hand to hand fighter. Thus the short range shows her having short electrical strikes normally. 2) Make hurricane winds once per round and incorporate rain into that. Perhaps add in "any figures moved by Hurricane Winds may not target any figureor be targetted for a ranged attack for the rest of the round." That way it incorporates the driving rain of a hurricane as well. Semi-Retired C3G Hero (and first Official Member of the C3G Target Audience!) The correct way to add C3G playtests to posts. My favorite day EVER on heroscapers. DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. RIP George Perez
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