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  #1  
Old July 16th, 2010, 07:26 PM
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The Book of Doombot

The Book of Doombot

C3G MARVEL FANTASTIC FOUR MASTER SET
FANTASTIC FORCES UNITE!





The figure used for this unit is a Heroclix figure from the Clobberin Time set.
Its model number and name are #028-030 / Doombot.

The figure used for this unit is a Heroclix figure from the Clobberin Time set.
Its model number and name are #073-075, 110 / Dr. Doom.
_________________________________________________________________

Character Bio - Created by their infamous master Doctor Doom, these Doombots are machines in every way, and they are programed to behave just as Doctor Doom himself. Used many times over to deceive the world and the enemies of Doom, their foes will never truly know who they are fighting--the Master or the Machine.
_________________________________________________________________

-Rulings and Clarifications-
  • N/A
_________________________________________________________________

-Combinations and Synergies-

Incoming Synergy:Outgoing Synergy:
  • Doombot may prevent a Doctor Doom from being destroyed with its Decoy of Doom special power. Current Doctor Dooms.
_________________________________________________________________

-Immunities, Benefits, and Weaknesses-

Immunities:Benefits:Weaknesses:_________________________________________________________________

-Strategy, Tactics and Tips-
  • As an Android, Doombot is immune to a number of special powers, such as Baron von Strucker's Death Spore Release. However, they also have certain vulnerabilities, such as Strucker's Satan's Claw Special Attack.
-Heroscapers Community Contributions-

Last edited by Ronin; October 9th, 2017 at 01:04 AM.
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  #2  
Old July 16th, 2010, 09:44 PM
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Re: Doombot - Design Phase

NAME = DOOMBOT


SPECIES = ANDROID
UNIQUENESS = UNCOMMON HERO
CLASS = DECEIVER
PERSONALITY = LOYAL

SIZE/HEIGHT = MEDIUM 5

LIFE = 2

MOVE = 6
RANGE = 5
ATTACK = 5
DEFENSE = 6

POINTS = 95

DECOY OF DOOM

If you control Doctor Doom, and he is destroyed, roll the 20-sided die. If you roll 6 or higher, remove all but one wound marker from Doctor Doom's Army Card, destroy one Doombot you control, and place Doctor Doom on the space previously occupied by the destroyed Doombot. You may only roll once for all Decoy Doom special powers each time Doctor Doom is destroyed.

SUPER STRENGTH

FLYING






So we all pretty much agreed on this like a year ago in some discussion, and also in the brainstorming thread. Can we just move to playtesting, or is there something someone would like to see changed.

~ Griffin, impatiently

Last edited by A3n; February 13th, 2015 at 07:37 PM.
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  #3  
Old July 16th, 2010, 09:45 PM
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Re: Doombot - Design Phase

I like him. Anyway we can get him down to 100 points?

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #4  
Old July 16th, 2010, 10:05 PM
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Re: Doombot - Design Phase

Quote:
Originally Posted by IAmBatman View Post
I like him. Anyway we can get him down to 100 points?
That was my first point total estimation, and then I started thinking about how he compares to DWs and I got lost.
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  #5  
Old July 16th, 2010, 11:12 PM
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Re: Doombot - Design Phase

lol, I see. He'd make an easier add on if we could get him to an even point total, but, yeah, I'm good with you going forward to the initial playtest. Might want to give 24 hours for others to look in, though.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #6  
Old July 16th, 2010, 11:22 PM
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Re: Doombot - Design Phase

You know, we may actually want to give him an odd point value along with Doctor Doom. That way these guys go well with our Doom and the official one. 105?
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  #7  
Old July 16th, 2010, 11:32 PM
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Re: Doombot - Design Phase

Seems possible. A lot of villains are seeming to get 5 point endings (which means, strangely, the Fan Four will fit in armies with lots of villains).

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #8  
Old July 17th, 2010, 12:24 AM
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Re: Doombot - Design Phase

Why did we go the Uncommon Hero route with them?
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  #9  
Old July 17th, 2010, 12:28 AM
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Re: Doombot - Design Phase

Multiple life?

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #10  
Old July 17th, 2010, 12:28 AM
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Griffin Griffin is offline
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Re: Doombot - Design Phase

Quote:
Originally Posted by A3n View Post
Why did we go the Uncommon Hero route with them?
Doombots appear to be Doctor Doom to world. Everyone thinks they are fighting Doom until it dies and it reveals that it is a Robot. I think a life that is higher than 1 helps to create that illusion, plus these guys think for themselves in exactly the same way Doom does, so that independence is also represented to me by being able to treat them like a Unique Hero in every way even though they are not.
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  #11  
Old July 17th, 2010, 12:31 AM
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Re: Doombot - Design Phase

Quote:
Originally Posted by IAmBatman View Post
Multiple life?
Is 2 really that big of a deal over 1? I honestly don't know them apart from Superhero Squad but there they were a dime a dozen & since we are going to be sacrificing them for Dr Doom anyway I would have thought a squad would have been more appropriate.

Cheers
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  #12  
Old July 17th, 2010, 12:36 AM
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Re: Doombot - Design Phase

Quote:
Originally Posted by A3n View Post
Quote:
Originally Posted by IAmBatman View Post
Multiple life?
Is 2 really that big of a deal over 1? I honestly don't know them apart from Superhero Squad but there they were a dime a dozen & since we are going to be sacrificing them for Dr Doom anyway I would have thought a squad would have been more appropriate.

Cheers
A Unique Squad would be cool, but there is a problem with that too. If I could take multiple turns with a Doctor Doom knock off squad, why would I ever choose to use Doctor Doom. And if I never use Doctor Doom and put him in harms way, that Decoy of Doom power is completely worthless. I am still very much in favor of cheap Uncommon Heroes.
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