#937
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Re: Age of Annihilation - Backer Trend and Discussion
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I’ve tried to explain this before. When Hasbro released Heroscape originally, they met with retail buyers for the big box retailers at the time, Target, Walmart, ToysRUs. They made exclusive arrangements with all of them and in turn, the retailers pre-purchased thousands of copies at volume wholesale rates. This allowed the retailers to devote the shelf space and offer a low price point. When it was first released, Walmart gave it shelf space on the shelf that would be eye level for a 9-13 year old boy. After Heroscape proved to be a good seller, they worked out a deal to devote additional space for expansion packs. Later, when sales began to taper off or they had stock that wasn’t moving, the retailers started reclaiming shelf space, then eventually they moved it down one shelf, and at Target it went down to the bottom shelf. Oil prices began to soar, and making Heroscape became way more expensive. WOTC wanted to get D&D into Walmart, and it became a convenient way to get Walmart on board. Make the box smaller and re-use miniatures from the D&D line. It worked for a while mostly with Walmart. If I recall correctly, they raised it to the 4th shelf above the eye level of kids 9-13. Big box retail pricing has a lot to do with volume purchasing at wholesale in deals made long before the game is available. Hobby market works differently. Things are way more expensive to produce, and big box retailers have hard limits on what they are willing to price things at. “Heroscapers is too old for that crap.” ~IamBatman "Hahahah! You losers! I told you so!!" ~Clancampbell |
#938
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Re: Age of Annihilation - Backer Trend and Discussion
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My argument has always been why not make the retail offerings part of this campaign (just like they did in the Heroquest campaign). It serves multiple purposes, but one it lets people support at a lower barrier of entry in terms of both cost and size (good luck finding a shelf to stick AoA on) and it highlights the incredible value of the all-in offering which in the long run gets you more all-in backers IMO. |
#939
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Re: Age of Annihilation - Backer Trend and Discussion
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Maybe they don't know, yet exactly, what the retail offering will look like. Market may be too volatile to project out that far. I dunno. -insert signature here- |
#940
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Re: Age of Annihilation - Backer Trend and Discussion
Another thing most casual people aren't taking into consideration is that there's way more background design work for this, compared to a reprint of graphics for heroquest. That's part of the reason for two million instead of Heroquest's one million goal.
It could work to our advantage though, since a lot of design work has been done already and cancelling all together won't get that money back. At least they're considering other options, but there's still time. Hasbro surely spent way more than a million back then to get Heroscape going the first time around. It'd be awesome if they could do that here and be good with 4K backers. I wonder what the true break even point is at this campaign, because I imagine there's still going to be some alright pure profit occurring at the 8K point. But I know comparing 8,000 sales to multiple big box contracts isn't close. It just saddens me how much cool stuff was created for this when the biggest complaint besides paint at this point is "too much stuff and too many money." It's disheartening to think that working above and beyond seems to be shooting them in the foot. And it's odd to me to see many stating on social media that they wish the game would come back, only to be like "well, I really only wanted like 4x of a common squad and two heroes for $50. After ten years of wanting, I just wanted like one 500 point army worth of stuff." Upset City Baby. |
#941
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Re: Age of Annihilation - Backer Trend and Discussion
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“Heroscapers is too old for that crap.” ~IamBatman "Hahahah! You losers! I told you so!!" ~Clancampbell |
#942
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Re: Age of Annihilation - Backer Trend and Discussion
D&D scape has a lot of fun, more complex and deeper designs. Sure, maybe the variety of theme was lost a bit, but there's still great stuff in it.
Upset City Baby. |
#943
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Re: Age of Annihilation - Backer Trend and Discussion
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In hindsight I'm glad it gave the game a little more 'official life.' -insert signature here- |
#945
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Re: Age of Annihilation - Backer Trend and Discussion
I enjoy the D&D units; since I don't play that game, I don't recognize them as being a part of another established identity like I do with the Marvel units, so it's easier for me to just see them as more fantasy units. I personally wouldn't be interested in mixing Star Wars heroscape with classic heroscape because I'm too familiar with it
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#946
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Re: Age of Annihilation - Backer Trend and Discussion
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Yea, you might get more bang out of your buck now by buying 1$ hotdogs at Costco in 2022, compared to when it was still 1$ over a decade ago. Doesn't mean that people are desperately lining up to buy 1$ hotdogs. |
#947
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Re: Age of Annihilation - Backer Trend and Discussion
The hope was that D&D players would rush out to Walmart and buy these, and that Walmart would see this and got on board the D&D train, and kids would buy them, and Heroscape fans would buy them etc.
“Heroscapers is too old for that crap.” ~IamBatman "Hahahah! You losers! I told you so!!" ~Clancampbell |
#948
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Re: Age of Annihilation - Backer Trend and Discussion
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-insert signature here- |
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