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#445
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#446
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#447
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Maybe it could be:
Pack 1: Ki-Mo-She and the Orcs (assuming the orcs ARE unique) Pack 2: Unique Heroes (we've seen 4 hero packs before) Pack 3: Ghosts and Kyrie Pack 4: Zombies and Bowmen (feel free to mix and match packs 3 and 4 accordingly) smallboxgames.com |
#448
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#449
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No six in the pack.
Dan's Mom: "Why you persist in acting like a fifteen year old is beyond me." Dan: "I'm filled with reckless desire." |
#450
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IF the orcs are unique I think it will go like this:
Orcs & Ghosts Zombies Heroes Einar squads (Kyrie & Archers) I would like it if the Kyrie were unique but I do not see that happening
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#451
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I think she'll have this ability.
Taelords boner. If Utgar wench is within 8 clear LOS spaces of Taelord. Taelords Attack aura is increased to 8 LOS spaces and increases the bonus to +2. Utgar wench will be 40 points. I thought I was wrong once, but I was mistaken. |
#452
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RE: The EOV for the vipers and the marro warriors for the marro. Under this principle the elves should be getting a unique squad soon.
That's a pretty tough principle considering that anyone getting into HS late has a hard time getting a hold of those EOV. Marro is a whole different beast--you get them automatically with the MS. I've seen no evidence so far that the Orcs, conceptually speaking, would have a unique squad. Maybe it's just me, but when I hear the word "Orcs" its synonymous to me with "Cannon Fooder." Their strength is in numbers and in champions who lead them (and those champions are only sort of powerful because they ride freakin Dinosaurs into battle). |
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#454
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#455
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So my take is 1: heroes (all 5) 2: zombies and zombies 3: orcs and kyrie 4: ghosts and bowmen |
#456
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I think the following
1 Wraiths and Zombies 2 Heroes of What ever (4) 3 The Samurai Hero and Bowmen 4 Orcs and Kyrie My Reasons are, Because every time Samurai have been Unique, so why not make the Bowmen Unique? My Wife Says, 'Hi'. |