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  #1  
Old May 29th, 2010, 08:44 PM
DeathByUtgar's Avatar
DeathByUtgar DeathByUtgar is offline
 
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Death's Customs

NOW I GOT PICTURES!! firstly I need to see if these point costs sound right. please help the noob the cards were made by Mac122, I gave the pics and the text that goes on it but he still did about 75% of the work, actually making the cards.










Colsroe Curokki Life: 2
UTGAR Unique Hero Move: 6
Elite Range: 1
terrifying Attack: 1
TINY 2 Defense: 4 POINTS: 150
Mind Shackle 15
After moving and before attacking, you may choose any unique figure adjacent to Colsroe. Roll the 20-sided die. If you roll a 15 or higher, take control of the chosen figure and that figure's Army Card. You now control that Army Card and all figures on it. Remove any Order Markers on this card. If Colsroe is destroyed you retain control of any previously Mind Shackled Army Cards.

Tekron Delgancon Life:7
UTGAR Unique Hero Move:6
Warmaster Range:1
Relentless Attack:6
HUGE 8 Defense:5 POINTS: 300
Multi Weapon Expert:
When attacking with Tekron he may attack up to three additional times.
Flying:
when counting spaces for Tekron's movement ignore elevations. Tekron may fly over water without stopping, pass over figures without becoming engaged, and fly over obstacles such as ruins. When Tekron starts to fly, if he is engaged he will take any leaving engagement attacks.

Delgancon Warriors (2) Delgancon Life: 1
UTGAR Unique Squad Move: 5
Marauders Range: 8
Ferocious Attack: 5
HUGE 7 Defense: 4 POINTS: 200
Rapid Fire Weapons:
When Delgancon Warriors attack they may attack up to one additional time.
Delgancon Warmaster Bonding:
Before taking a turn with Delgancon Warriors, you may first take a turn with any Delgancon Warmaster you control.





NEW ORC CUSTOMS
group-shot

the infantry (modified blade gruts)

same as blade gruts
NICKNAK- awaiting better name

no idea any abilties
Crognak

same abilties as grimnak, but has six range
Constructive Criticism is wanted. Let me know what you think and what you think I should change.

U.S Marines allowing enemies of the U.S a chance to die for their country since 1775.
my modest custom units and terrain

Last edited by DeathByUtgar; December 12th, 2010 at 07:40 PM.
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  #2  
Old May 29th, 2010, 08:59 PM
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Flame Gryphon Flame Gryphon is offline
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Re: Death's Customs

Curroki: The outpost seems underpriced... especially considering you can bring back a squad of Mindshacklers. The squad also seems underpriced, as well as the hero.

The rest where perfect though.
Great for first customs!

(By the way, your signature sounds familiar.... is it inspired by anything?)

Can you defeat a mind such as mine?
Riddler
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  #3  
Old May 29th, 2010, 09:05 PM
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Re: Death's Customs

about the hero and outpost; thats what I thought, but wasn't sure.
which squad you did not specify is that the 50pt, 100pt, or 150pt?
And finally the signature, I have a habit of picking up quotes so I just put my two favorites together.

what would you price them at?

U.S Marines allowing enemies of the U.S a chance to die for their country since 1775.
my modest custom units and terrain
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  #4  
Old May 29th, 2010, 10:04 PM
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DeathByUtgar DeathByUtgar is offline
 
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Re: Death's Customs

so Curokki outpost cost-240?
and Tekron Cost- 280?
I have never priced units before so please tell me if i'm wrong

U.S Marines allowing enemies of the U.S a chance to die for their country since 1775.
my modest custom units and terrain
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  #5  
Old May 29th, 2010, 11:05 PM
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Flame Gryphon Flame Gryphon is offline
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Re: Death's Customs

Quote:
Originally Posted by DeathByUtgar View Post
so Curokki outpost cost-240?
and Tekron Cost- 280?
I have never priced units before so please tell me if i'm wrong
Outpost is perfect at that cost. The Tekron was perfect right at the start.

Can you defeat a mind such as mine?
Riddler
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  #6  
Old May 29th, 2010, 11:11 PM
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Re: Death's Customs

oh, than what hero were you talking about?

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  #7  
Old May 30th, 2010, 12:07 AM
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Re: Death's Customs

They need to be rebased but here they are
here is the Curokki outpost

here are the Curokki Grunts

Here are the Curokki Elites

How about Tekron?

Here are the Delgancon warriors

U.S Marines allowing enemies of the U.S a chance to die for their country since 1775.
my modest custom units and terrain
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  #8  
Old May 30th, 2010, 12:26 AM
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Re: Death's Customs

These all look good to me, except for Tekron. 4 attacks with 6 dice each turn? He should be closer to 300 or 350.
Also, what models are these from? They look awesome.

ron3090 is 'Shotgun' Sullivan...
in the ECRU CAVE...
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  #9  
Old May 30th, 2010, 12:47 AM
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Re: Death's Customs

Tekron and the Delgoncon Warriors are from Mutant chronicles, and the Curokkis are from Monsterpocalypse
and I was thinkning 280 but 300 would round him out pretty well

U.S Marines allowing enemies of the U.S a chance to die for their country since 1775.
my modest custom units and terrain
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  #10  
Old May 30th, 2010, 04:30 AM
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Flame Gryphon Flame Gryphon is offline
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Re: Death's Customs

Sorry, thought the Curroki Elites was a hero...

Can you defeat a mind such as mine?
Riddler
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  #11  
Old May 30th, 2010, 11:03 AM
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Re: Death's Customs

Quote:
Originally Posted by Flame Gryphon View Post
Sorry, thought the Curroki Elites was a hero...
oh, so what do you think they should be priced at?

still need more input

U.S Marines allowing enemies of the U.S a chance to die for their country since 1775.
my modest custom units and terrain

Last edited by DeathByUtgar; May 30th, 2010 at 12:40 PM.
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  #12  
Old May 30th, 2010, 11:46 PM
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Flame Gryphon Flame Gryphon is offline
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Re: Death's Customs

I would say somewhere from 175-225. Maybe an even 200?

Can you defeat a mind such as mine?
Riddler
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