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C3G Legacy Archive of all the original discussions and workshops from the first stage of C3G. |
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#1
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Re: Justice League Design Discussion *Brainstorming*
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That said, both you and I know at this point that we'd be settling for an OK idea, rather than going for a platinum one (johnny, I'm going to convert you to what we're doing yet!). You've made a ton of excellent posts here that, to me at least, really detail why the Justice League Strategy Glyphs are such a good idea (working title there). Quote:
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Justice League is a collection of individuals. Their strategies have always been about what those individuals can do to make each other better. This approach will be endlessly flexible and endlessly customizable and will leave tons of room for individual characters NOT called out on the glyphs to join Justice League armies and benefit from the powers as well, because the powers will be slanted toward team play and towards helping other figures (as many of our examples have shown). They'll just be thematic in that they'll call out specific iconic characters for those boosts to occur. It should be no more work than Batman 2.0 was, really. So I think it's extremely doable. It's designing one Unique Hero instead of three as well, so there might actually be a work efficiency advantage all things told. And I disagree with the "little gain" of course, but that kind of moves to the next key point: Quote:
Then there are those like johnny, who view the Justice League as a completely unique group that deserves completely unique treatment. It's ironic that he seems to most favor hanging synergy on class, since that's been done to death in terms of team synergy to this point, IMO, but that's an aside. johnny's looking not for a good idea, or a great one, but the "perfect" idea, and rejects treading down a path too similar to the Avengers. So there seems to be the "Avenger Mirror" camp and the "Wow Factor" camp. I'm in the "Wow Factor" camp, and I think the Justice League Strategy Glyphs have it. I don't think it would be significantly more difficult to balance and cost than Batman 2.0's Utility Glyphs are. Your giving us that template to work off really helps this all fall into place, IMO. It was a great idea that really brought this concept to the next level and now I just have to convince you of your own brilliance. C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#2
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Re: Justice League Design Discussion *Brainstorming*
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I am of the opinion that the final product should have wow factor, but that that is achieved by creative new twists on existing mechanics. When I read all this disucssion of team cards and strategy glyphs, I just see a lot of extra rules. Now, new extra rules can be good, or even necessary, at times. But don't confuse new rules with "wow factor". "Wow factor" comes from cool gameplay mechanics. That can be achieved using a whole new set of rules, sure, but it can also be achieved by using existing ones in new and creative ways. Creating a whole new set of rules and a new type of card doesn't guarantee "wow factor". Creating another team that uses markers to denote its members doesn't prevent it. These are simply tools to achieve a goal. |
#3
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Re: Justice League Design Discussion *Brainstorming*
Absolutely, dok, I don't disagree with your overall analysis. Rather than "Wow Factor" (as less of a shameless sales pitch ) I probably could've said: emphasis on uniqueness.
I really don't think the path Sock and I are promoting is reinventing the wheel. It's just taking the Utility Glyph concept and tweaking it to house team synergies, just like the marker idea is tweaking markers to house team synergies. I just happen to like how the glyph mechanics work a bit better in terms of how they communicate theme, what they allow us to accomplish, and so forth. C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. Last edited by IAmBatman; July 24th, 2015 at 10:54 AM. Reason: Forgot a dis! :-P |
#4
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Re: Justice League Design Discussion *Brainstorming*
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How the Glyphs work is essentially the same as Batman II or Apocalypse when selecting glyphs at the start of the game. You can only select "Justice League Glyphs" as Batman can only select "Utility Glyphs". The Glyphs themselves feature a special power on each, representive of a character in the Justice League. In order to use said power, you must control the represented Hero. That's it. It's literally using a mechanic that is already in the game, in a creative new way. It's being used to have a modifiable synergy based on who you draft. No new rules. No new card mechanic. Just so we're clear here, because I feel some still are lingering on the "Team Card" idea that was initially proposed, when this isn't that. |
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