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#49
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Re: AoA units, classic style (incl. Revna and Volarak templa
Yes, go ahead and make a thread for the character. I or any other admin or moderator can make any changes that need to made.
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#50
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Re: AoA units, classic style (incl. Revna and Volarak templa
Done!
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#51
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Re: AoA units, classic style (incl. Revna and Volarak templa
Honestly as much as I disliked the way the reboot was going, I didn't hate the idea of another antagonistic Valkyrie. Utgar gets WAY too much stuff, and while Valkrill helped diversify it for C3V I wouldn't mind making some custom Revna cards for personal use. If it would be possible to add the two new Valkyrie generals to this creator I know I and others would really appreciate it. (https://www.heroscapers.com/xorlof/x2cc/) I also wouldn't mind new C3V figures for the new generals either.
While I understand the sort of figure Revna would get, more antagonistic parasites, aliens, bugs, world conquering things. I don't fully understand what Volarak would have that Ullar wouldn't. I guess they never made it clear what sort of races and figures he would have other than the moles or tree people and centaurs, but C3V put the two latter towards Ullar originally. Aquilla's Alliance? Oh, you mean Proxy Figures the game! |
#52
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Re: AoA units, classic style (incl. Revna and Volarak templa
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She's a lot more interested in special weaponry, both of the technological kind (such as what the Vorids use) and the magical kind (such as the staffs she personally forges for her own Dryans). |
#53
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Re: AoA units, classic style (incl. Revna and Volarak templa
Just FYI - Fia Bonny's Master of Disguise power differs from what is on the Character Compendium.
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#55
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Re: AoA units, classic style (incl. Revna and Volarak templa
Cornelius Breech was changed from Derelict Prince to Blackguard Prince, with no comma between "Breech" and "the."
"I disagree. You're kind of right, yes, but Vydar and I are entirely right." -superfrog High Quality Map Rendering Vydar's Custom Units Vydar's Maps VC Units Base Size Spreadsheet |
#56
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In other words, I thought this all through from the get-go.
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As for whether it's "Derelict" or "Blackguard"... Both names are in use. To this day, Cornelius's Haslab render is captioned with "Derelict", even after the page was updated with his "Blackguard" Army Card. Between the two, I chose to go with "Derelict" because it fits the other pirates' nautically themed epithets and, more importantly, because "Blackguard" wouldn't fit on my card otherwise. |
#57
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Re: AoA units, classic style (incl. Revna and Volarak templa
Might I suggest you drop the 'the'...
Cornnelius Breech Derelict Prince I prefer derelict over blackguard...it sounds more colourful. That drops both the 'the' and the comma. Although I do like saying the 'the'. Just when you thought it was all right, someone made it alright. Good trades with - Porkins / xraine69 / mac122 (x2) / frylock / Ztimster (x2) and probably others I forgotten to mention...sorry. Last edited by AMIS; November 23rd, 2022 at 08:08 PM. Reason: Just a thought...every know and again a spark leaps to mind...not often granted... |
#58
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Re: AoA units, classic style (incl. Revna and Volarak templa
I'll go ahead and claim Thyraxis Dragoon's book
edit: whoops wrong thread My Trade Thread (Currently Inactive) http://www.heroscapers.com/community...ad.php?t=47793 My Painting/Hobby thread https://www.heroscapers.com/communit...23#post2530223 Free Miniatures: Pay It Forward https://www.heroscapers.com/communit...58#post2539758 |
#59
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Re: AoA units, classic style (incl. Revna and Volarak templa
Anitar,
1. Are you planning on making any changes to these wonderful cards soon? If not I can go ahead and print them out. I guess these are in final form more or less, whereas your unreavealed cards on the other thread are more subject to change. For example, I know someone asked if you can do a version where they are loyal to just the old Generals Ullar and Valkrill. Since it looks like we won't be getting any more AOA cards except for the unrevealed (and perhaps later the Kyries and the SOTM Heroes) I kind of favor this idea myself, unless C3V decides to incorporate the new Generals). (Of course, one can play them either way whatever they cards say; I just don't want to spend the ink and have them all change on me). 2. Are you planning to work on the AOA Kyries and SOTM 2.0/3.0 as well? Since you've done such a great job, there's no point in me doing that for now, I'd just as soon print yours out and have a go, if you're going to do them. 3. I'm very low tech and had to figure out how to print these out. For those other low techies that have not tried to do that yet, I find you can go up to the OP, click on "Thread Tools," and then hit "Show Printable Version," which ought to do it. Is this the best way? Thanks for all your work. You sure banged them out fast! I see in your thread on the unrevealed cards that we agreed on Zed Nesbitt's approximate point cost and some of his general power effects (I'd posted my own up card for him to get us started, since he's the unrevealed card I most want to proxy, but don't have the ability to make nice cards like you do). |
#60
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Re: AoA units, classic style (incl. Revna and Volarak templa
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Short version: Go ahead, use them, have fun, and don't expect further changes. Quote:
The stretch goals, though, I probably can work with. Thanks for reminding me of that; they've kind of totally slipped my mind. Quote:
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(Of course, I recognize the difference between "you have the ability" and "you have the know-how"; clean up your power wording and then send me a request, and I'll give your version a go.) Fun fact: Your Zed is actually what got me started on "The Missing Seven". I saw what you had, and was basically like "Okay, that's one possibility; but would we have a better Zed if I took him in this other direction instead?" |
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