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C3G Legacy Archive of all the original discussions and workshops from the first stage of C3G. |
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Re: Public Design Workshop
How 'bout this?
Quote:
Also this is unrelated, but does C3G do G.I. Joe (or are the Heroes secretly working on them in the catacombs)? I've been wanting a Snake Eyes and if I can get up to 15 points that's probably who I would run (possibly depending on if Sauron makes it), once I've sent a draft through here of course. Last edited by Splash; June 5th, 2021 at 08:57 PM. Reason: Depowered |
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Re: Public Design Workshop
Yes, GI Joe has been approved and a few designs have been brainstormed, but as of yet none have been completed. Biggest issue has long been the lack of easy to access minis. I thought that was finally going to be solved when Heroclix announced they had picked up the license and was going to be making figures, but then they flaked out on it as far as I can tell.
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Re: Public Design Workshop
Was tired, but couldn't sleep last night and I just went ahead and drafted these up, I don't want to overload the Workshop so y'all can just ignore Decimation right now. I designed these as a pair, because you can't really have one without the other, but Snake Eyes is my focus.
These are the IDW comics. Quote:
edits: Storm Shadow defense moved from 3 to 4 Storm Shadow life moved from 3 to 4 Replaces Combat Training with reversed version on SS bolded powers Last edited by Splash; March 29th, 2021 at 02:44 AM. Reason: pic |
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Re: Public Design Workshop
Snake Eyes
Blade Winter Soldier's arm/preferrably just hand for the uzi Storm Shadow Ronin remove one or both of the nunchucks Hawkeye for the bow/any will probably do, but this one has one o those more detailed expert bows. Also it'd be fun reuniting Ronin Clint with a bow before repainting CobraVigon has some pretty good repaints, so I didn't change much in my mini ideas, except adding the more thematic arsenals. Not sure if the Ronin in that pic is the new or the old. Here's the post with more pics. https://www.heroscapers.com/communit...2&postcount=64 |
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Re: Public Design Workshop
Look pretty good except for the 3 life/def on Storm Shadow, should be 4/4 or 4/5 (at which point I'd give Snake Eye 5 def. as well). Then I think I'd just give Storm Shadow a double attack of 3. With the +1 skull from MMA that's a fair representation of two bow attacks or two sword attacks.
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Re: Public Design Workshop
Thanks for the input Yodaking, I was just about to send you a shout out to see what you thought of your likeness. I initially had SE at 4/5 and SS at 5/4, but I figured with Martial Arts and Combat helping out, I should lower the base stats. You think it'd be okay to bump back them up then?
Combat covers double attack for range at least. Also I thought 3 life would be fitting, cause that's how many shots Baroness fired off the first time he kicked it. Plus, lower life than Snake Eyes because Storm Shadow has died and Snake Eyes hasn't I think. Bumped defense to 4. |
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Re: Public Design Workshop
The thing about Master Martial Artist is that it only works against adjacent figures, leaving the character super vulnerable to getting gunned down from range. They do have that nice movement speed to help them close the gap quickly, but 3/3 will put Storm Shadow at just about the same level as Hit-Girl, who is 135 points.
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Re: Public Design Workshop
Defense is bumped. Honestly, while designing them both, I was worried about making them too good and figured they'd need to reigned in a bit on here. Speaking of Hit-Girl, would Combat Dexterity be a better fit than Combat Training on Storm Shadow?
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