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C3G Legacy Archive of all the original discussions and workshops from the first stage of C3G.

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View Poll Results: What Dalek Armor power do you like best? (See the OP)
Armor Option 1 0 0%
Armor Option 2 1 11.11%
Armor Option 3 0 0%
Armor Option 4 5 55.56%
Two Shield Defense 2 22.22%
Tough 1 11.11%
Voters: 9. You may not vote on this poll

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  #1045  
Old October 6th, 2019, 02:50 PM
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Tornado Tornado is online now
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Re: C3G Doctor Who Workshop



NAME = ALZARIAN SPIDER
SPECIES = ALZARIAN
UNIQUENESS = UNCOMMON HERO
CLASS = HUNTER
PERSONALITY = OPPORTUNISTIC
SIZE/HEIGHT = TINY/SMALL 1
LIFE = 1
MOVE = 5
RANGE = 1
ATTACK = 1
DEFENSE = 1
POINTS = ???

SCUTTLE

After taking a turn with this Marsh Spider, you may move up to 3 other Marsh Spiders you control. Figures moved by Scuttle must end their move adjacent to a figure engaged with this Marsh Spider.

CONVERGE
Figures defending against an attack from a Marsh Spider roll one less defense die for each additional Marsh Spider that they are engaged with.

VENOMOUS INFECTION
If a Marsh Spider attacks and wounds an adjacent Unique Hero, place a green Marsh marker on the wounded figure's card.



NAME = MARSHMAN
SPECIES = ALZARIAN
UNIQUENESS = COMMON HERO
CLASS = WARRIOR
PERSONALITY = CLEVER
SIZE/HEIGHT = ???
LIFE = 1
MOVE = 5
RANGE = 1
ATTACK = 0
DEFENSE = 5
POINTS = ???

ALZARIAN COMMAND
After revealing an order marker on this card and instead of taking a turn with a Marshman you may either move five Marshmen you control or take a turn with any figure with a Marsh marker on its card.

VENOMOUS COUNTERSTRIKE
When defending against a normal attack from an adjacent figure, all excess shields count as unblockable hits on the attacking figure. If a Marshman wounds an adjacent Unique Hero with Venomous Counterstrike, place a green Marsh marker on the wounded figure's card.

ALZARIAN TRANSFORMATION
When a small or medium figure with a Marsh marker on its card is destroyed, you may replace that figure with a previously destroyed Marshman figure.



A cloud can change its semblance, yet retain its will
With the intimacy of destruction, One knows what it is to be alive
The empty sky holds no reflection, for sorrow
- Eslo Rudkey

Last edited by Tornado; November 3rd, 2019 at 07:59 AM.
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  #1046  
Old October 7th, 2019, 01:49 AM
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Re: C3G Doctor Who Workshop

Wow, not monsters I ever imagined I’d see designs for.

I’m a bit hazy on the whole E-Space trilogy, so I don’t remember the theme perfectly. But I really dig the “infection” mechanic. It’s a really cool way to capture how I remember them working without just copying the classicscape zombie formula. If that mechanic doesn’t get used here I’d love to see it repurposed elsewhere.
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  #1047  
Old October 7th, 2019, 06:56 AM
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Re: C3G Doctor Who Workshop

Yeah it was a fun run. I am toying with something from the next episodes as well involving the Time Winds.
I really dug how there were three different species that were really all the same being at least at the DNA level. There is the 'human' version as well but they felt too bland to warrant a design.
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  #1048  
Old October 7th, 2019, 10:13 AM
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Re: C3G Doctor Who Workshop

Adric is a fairly iconic (but perhaps not beloved) companion, I just think his core skill of “doing math” might not be something that’s easily translated to Scape. Even his big heroic sacrifice is math-focused.
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  #1049  
Old October 7th, 2019, 10:25 AM
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Re: C3G Doctor Who Workshop

Quote:
Originally Posted by MrNobody View Post
Adric is a fairly iconic (but perhaps not beloved) companion, I just think his core skill of “doing math” might not be something that’s easily translated to Scape. Even his big heroic sacrifice is math-focused.
D20 modifier?


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  #1050  
Old October 7th, 2019, 12:08 PM
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Re: C3G Doctor Who Workshop

Quote:
Originally Posted by Lazy Orang View Post
Quote:
Originally Posted by MrNobody View Post
Adric is a fairly iconic (but perhaps not beloved) companion, I just think his core skill of “doing math” might not be something that’s easily translated to Scape. Even his big heroic sacrifice is math-focused.
D20 modifier?
I could see “Brainiac 5, but not as good” being a solid starting point for him. I just wouldn’t want him being too powerful because he’s not a particularly unrealistic character. Maybe like a +1 to D20 rolls for adjacent figures? Then maybe work some D20 rolls onto the 5th Doctor and his pals.
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  #1051  
Old October 21st, 2019, 11:01 AM
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Re: C3G Doctor Who Workshop

Do you have any suggestions for the miniatures for these characters? I've been looking for something to use with Jamie Mccrimmon, and Missy
thanks!
Quote:
Originally Posted by MrNobody View Post

Welcome to the Doctor Who Workshop! The goal of this thread is to discuss everything relating to Doctor Who in C3G. Absolutely anyone is welcome here. Even if you've never played with C3G cards or don't even know what a Dalek is, we want your input!

The poll was for a discussion a while back, I just didn't realize polls can never be removed. I guess we're just stuck with it unfortunately.

DOCTORS
1st Doctor
2nd Doctor
3rd Doctor
4th Doctor
7th Doctor
8th Doctor
9th Doctor
10th Doctor
11th Doctor
12th Doctor

ALLIES
River Song
Ace McShane
Abslom Daak
Martha Jones
Susan Foreman
Jamie McCrimmon
Captain Jack Harkness
The Brigadier
U.N.I.T. Soldiers

K9
Frobisher
John Jones
Leela

ENEMIES
Dalek Drones
Black Dalek
Cybermen
Cyber Leader
The Master (Roger Delgado)
The Master (John Simm)
Missy
Weeping Angel
Autons
Judoon
Faction Paradox
Sontarans
Silent
Beep the Meep
Kroll
Davros
Alzarian Spider
Marshman

ITEMS AND OBJECTS
Cyber-conversion Unit Destructible Object
Sonic Screwdriver Equipment Glyph
Vortex Manipulator Equipment Glyph

Dysole's designs
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  #1052  
Old October 21st, 2019, 01:18 PM
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Re: C3G Doctor Who Workshop

Quote:
Originally Posted by toothpickman View Post
Do you have any suggestions for the miniatures for these characters? I've been looking for something to use with Jamie Mccrimmon, and Missy
thanks!
Quote:
Originally Posted by MrNobody View Post
...
Warlord Games has a ton of unpainted Doctor Who stuff, but it is in the 40mm scale, so it'll be a bit bigger than your traditional HS figure.

This site appears to also have a wide selection of (I'm assuming unpainted) miniatures available, but I've never ordered from them.

If anyone else has figure suggestions for these 2 characters, I'd love to hear them!

Jamie;



Missy;

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  #1053  
Old November 3rd, 2019, 01:05 AM
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Re: C3G Doctor Who Workshop

Just porting this over from Discord, with a slight edit that stops mind control cheese on your end and gives a slight mind control counter play for you to do.



NAME = THE ADIPOSE
SECRET IDENTITY = N/A
SPECIES = ADIPOSIAN
UNIQUENESS = COMMON SQUAD (4)
CLASS = INFANTS
PERSONALITY = ???
SIZE/HEIGHT = SMALL 2

LIFE = 1

MOVE = 4
RANGE = 1
ATTACK = 1
DEFENSE = 1

POINTS = 50

SLIM FASTER
All of the Adipose start the game on this card. At the start of your player turn, you may choose a Figure you controled at the start of the game and place up to X Adipose adjacent to that Character. X equals that figure's Life Value. If you place exactly X Adipose, destroy the chosen figure.

BLUBBER
When defending against a normal attack with an Adipose, each shield rolled counts for one additional block.


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Last edited by Soundwarp SG-1; November 3rd, 2019 at 11:33 PM.
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  #1054  
Old November 3rd, 2019, 04:28 AM
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Re: C3G Doctor Who Workshop

I believe their name should be The Adipose and their race is Adiposian.
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  #1055  
Old November 3rd, 2019, 10:22 PM
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Re: C3G Doctor Who Workshop

Yeah I can't link it until it's translated from Soundwarp language.

I think the main problem with doing these guys seriously is that they're not combatants. They're babies made of fat, and the only reason they're an actual threat is that the nurse hired to create them is just a bit reckless with her practices. So even 2/2 seems a little high when they're actual babies, you know?
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  #1056  
Old November 3rd, 2019, 10:48 PM
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Re: C3G Doctor Who Workshop

They’d probably mainly be used as tiedown figures. I could see 1/2 or 1/1 stats working.

C3G can be played with official Heroscape, but it's not recommended.


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