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HeroScape General Discussion General discussions of packaging, terrain, components, etc. If it doesn't fit in any other official category, put it here.


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  #1  
Old December 1st, 2007, 05:01 AM
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Vietnam/Landmines

In celebration of the jungle set coming out, my brother and I decided to have a custom flat scenario with alot of even lines of water.

And landmines.

Every time you stopped moving on a nonwater space, you rolled a 20 sided dice. Roll a 20, and BOOM, two wounds.

It made it an incentive to be in water, let me tell you.

We rolled 7 20's that way. I got four of them The 'best' rolls I've ever gotten in a game.
Two of my Emperium bit it that way.

It was pretty hilarious.

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  #2  
Old December 1st, 2007, 08:56 AM
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sounds like a cant think of any good puns, good time.
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  #3  
Old December 1st, 2007, 02:38 PM
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That sounds really fun. I'm definitely going to have to try it out sometime.

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  #4  
Old December 1st, 2007, 03:33 PM
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I'm definitely doing this when I get the jungle set!
Good idea!
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  #5  
Old December 1st, 2007, 11:23 PM
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Mighty fine idea. But a little too creepy for me having gone through real minefields.

As an aside you might want think about an optional "freeze" roll and get an engineer to pull you off of it safely.
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  #6  
Old December 1st, 2007, 11:40 PM
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They way we're going to do it next time is that you only roll for it when you land on a sand piece. But, of course, there will be alot of sand pieces strown about. Not so random, but a general 'minefield' like application with a few patches here and there so they are hard to avoid.

Mostly sand, except for hills and cliffs.

The freeze rule might work, but with a little bit of a stipulation.

If you roll a 20 for a kaboom, IF you have a friendly character standing next to you, you may roll a d20 to see if it can be saved. 14 or higher, they don't go kaboom.
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  #7  
Old December 2nd, 2007, 07:07 PM
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Quote:
Originally Posted by Syvaris
sounds like a cant think of any good puns, good time.
Sounds like a blast.

Quote:
Originally Posted by ej
Did you lose your saving throw vs. Fabulous?
B.U.D.
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  #8  
Old December 3rd, 2007, 12:21 AM
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Quote:
Originally Posted by guido
Quote:
Originally Posted by Syvaris
sounds like a cant think of any good puns, good time.
Sounds like a blast.

Guess who's back, back again? Chilli's back. Tell Skahen.
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  #9  
Old December 3rd, 2007, 12:44 AM
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Sounds cool. Less dangerous than lava but just as exciting.
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  #10  
Old December 3rd, 2007, 01:36 AM
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Seems like it'd definitely increase the value of heroes versus squaddies a bit. At least the high defense/high cost heroes. Heroes could live through a mine blast (many of them two or more). A squaddie gets one unlucky roll and they're gone.
Of course, this isn't true to the extent that it unbalances things. It's a lot less of a threat to squaddies than Braxas, for instance.
Sounds like a lot of fun, too, btw.

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  #11  
Old December 3rd, 2007, 01:42 AM
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I think you're going to need a lot of these trees to make it work (to make it feel like jungle warfare, that is), but it still needs to be done!
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