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C3G2.0 Cartographers This is the forum where we Discuss, Create, and Display all our Maps. |
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#13
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Re: Your Friendly Neighborhood Map - Design
The rock and grass by the cars was what I meant. That area might be centrally located enough to not matter too much, though.
Cool either way on DOs! I'm generally in favor of things being toggleable if that's an option. |
#14
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Re: Your Friendly Neighborhood Map - Design
I'm generally in favor of the map specifying the "intended" way to play and our being consistent with that and just understanding that the end user can and should do what they want.
If it's intended to play with DOs, I'd list them as being on there and list what sizes, etc. they are. I think it makes sense to balance maps around one version and to let the end user customize them away from that "official" version on their own if they like. C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#15
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Re: Your Friendly Neighborhood Map - Design
So does it make more sense to just list the object by size? So instead of say 1 medium mailbox, just say a medium object? That way you can use whatever you have on hand? So this map would have 4 medium objects. On Virtual Scape it could just be listed as a generic color/start zone dot.
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#16
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Re: Your Friendly Neighborhood Map - Design
Quote:
Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#17
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Re: Your Friendly Neighborhood Map - Design
That is what I would do, rather than say people must find a specific generic object to buy in order to use the map.
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#18
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Re: Your Friendly Neighborhood Map - Design
I dunno, people can/should obviously proxy DOs like any other figures, but I think it loses some flavor not to specify the type of object. Also the more we can play similarly shaped things, the more consistent the map balance is across users.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#19
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Re: Your Friendly Neighborhood Map - Design
So maybe I can specify what objects I used, but under the special rules area I can put that you may sub in any object of equal size
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#20
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Re: Your Friendly Neighborhood Map - Design
Sized Medium 3 objects?
Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#21
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Re: Your Friendly Neighborhood Map - Design
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#22
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Re: Your Friendly Neighborhood Map - Design
VS file, PDF file and TTS workshop have all been updated to include Mailbox and Trash Can objects.
I Propose a Vote for Initial Playtesting |
#23
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Re: Your Friendly Neighborhood Map - Design
yea
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#24
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Re: Your Friendly Neighborhood Map - Design
yea
Though I'd argue I already did that Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
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