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C3V and SoV Customs A place for C3V and SoV customs |
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#157
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Re: Soldiers of Valhalla-nominations and discussion
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I made another very slight edit to the language (returned Zombie Hulks now remove all non-order markers, not just wound markers), so this is my final version for SoV consideration: Thanks in advance to the judges for considering my (and Good Pig's) work. Last edited by dok; April 27th, 2011 at 06:30 PM. Reason: Plugged in the highres image |
#158
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Re: Soldiers of Valhalla-nominations and discussion
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One of the complaints when WotC moved D&D minis to the larger base was that they kept creeping up the size so that figures that they would have never made on the old ones were now overflowing on the new bases. You'd have to know the game and compare older figures to newer ones but there are some cases where it is pretty ridiculous. |
#159
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Re: Soldiers of Valhalla-nominations and discussion
Ok. I'm going to use a proxy for playtesting. So far we were using the Feral Troll. Is that right, or should we be using something else?
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#160
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Re: Soldiers of Valhalla-nominations and discussion
Well if it is going to be on a DW9K size base then that'd be the best thing to use, unless you have a D3 figure you can use instead. Ogre Pulverizer or any of the big figures from this new wave. Maybe write Gor'vath on a piece of tape and stick it to the figure's head.
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#161
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Re: Soldiers of Valhalla-nominations and discussion
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Sorry to clutter the SoV thread, but I figure this would be of interest to more people than just me. |
#162
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Re: Soldiers of Valhalla-nominations and discussion
War of the Dragon Queen was when they changed over. The old bases didn't completely fill the 4 squares that large creatures took up where the new ones did. They supposedly did it to allow for more leeway for the sculptors.
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#163
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Re: Soldiers of Valhalla-nominations and discussion
I have some questions about Zombie Rises Again that I need to ask before I vote on the Zombie Hulk (currently leaning towards NO to review based on absolute personal confusion over Zombies Rises Again). Heading over to dok's customs thread... Nevermind, I figured it out. I'm going to wait to vote until I can assess the ZH a little more fairly (brain...shutting...down...) |
#164
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Re: Soldiers of Valhalla-nominations and discussion
The Zombie Hulk interests me. I vote Yes to review ZH.
(I'm also following all this other discussion with interest. I appreciate those of you that clarify the bases needed for a unit. That is helpful. Thanks.) New? Read this. | The INDEX 2.0 | Mmirg's Maps Magnify Your Scape: BoV | SoV | C3V (Playtest!) | C3G The Dice Tower Con w/ Scape! |
#165
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Re: Soldiers of Valhalla-nominations and discussion
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dok, I'm still not understanding whether the Zombie Hulk is a single or double hex figure. Which is it? Sorry if I'm missing something obvious here... |
#166
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Re: Soldiers of Valhalla-nominations and discussion
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In other words it should be a two-hex figure. ------------------------------------------------ Now for business: Zombie Hulk - I vote YES to reveiw C3V Current Broadcast 4/29/2015 C3V Testimonial from " Easily the best quality classic customs I have ever seen" MY MINIATURE COLLECTION -- NEW VALHALLA Last edited by ZBeeblebrox; November 22nd, 2010 at 01:32 PM. |
#167
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Re: Soldiers of Valhalla-nominations and discussion
Hey Robb,
I have a question about Fetid. Does Fetid affect Special Attacks...I assume no, because that would be insane IMO...but it does not say that anywhere in the wording of the power? C3V Current Broadcast 4/29/2015 C3V Testimonial from " Easily the best quality classic customs I have ever seen" MY MINIATURE COLLECTION -- NEW VALHALLA |
#168
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Re: Soldiers of Valhalla-nominations and discussion
Special Attacks are NEVER modified.
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