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Heroscape Strategy Articles Heroscape Strategy Articles with discussions. Including Order Markers, Units, Game Play, etc. |
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#1
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NEED HELP!
I need to know if a good army can be made out of:
1 ROTV 1 SOTM 1 B Gruts 1 A Gruts any ideas would be great about 600 points add a drop of lavender to your bath and soon you will soak yourself calm |
#2
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Well the obvious choice at first would be to go with your bonding strengths, taking Grimnack (120) and the blade gruts (40) and Mimring (150) with the arrow gruts (40). Then add in things like raelin (80) and the Krav (100) and that leaves you with 70 points which you could fill in with izumi samuri (60). That seems like a decent army to me.
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#3
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Re: NEED HELP!
Quote:
The Arrow Gruts and Mimring at 190 points. For the other 250 points, you can go for Drake (SotM) and Raelin (RotV). This limits the number of cards on which you will need to place order markers in a round. |
#4
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Thanks for that guys but I should have mentioned I'm trying to steer away from an Utgar army but I've used those tactics before and they are rock solid.
add a drop of lavender to your bath and soon you will soak yourself calm |
#5
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Non-utgar? Then there is the Q10 (150), Krav (100), raelin (80), old drake (110), izumi samuri (60) and Syvarris (100).
Awesome range and Drake and the samuri to run interference. |
#6
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Re: NEED HELP!
I only have a few expansion sets myself, and I would say that for the limited sets, a good army would be:
Major Q10 (150) SOTM Drake (170) Marro Warriors (50) KMA (100) Marro Stingers x2 (120) |
#7
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Re: NEED HELP!
I'm in pretty sore shape when it comes to commons, too, so I would suggest:
Raelin (ROTV) 80 Stingersx2 200 Krav 300 Q10 450 Marro Warriors 500 And then, for the last 100: Carr, NGS, Syvarris, Finn, Thorgrim to taste. |