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  #13  
Old June 20th, 2012, 12:50 PM
sixthflagbearer sixthflagbearer is offline
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Re: The Book of Skeletons of Annellintia

If you use these with Nicholas, they will do well vs squads, while you can get thralls for the heroes.

Skellies x2
Nicholas
Thralls x5

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  #14  
Old June 20th, 2012, 01:10 PM
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Re: The Book of Skeletons of Annellintia

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Originally Posted by sixthflagbearer View Post
If you use these with Nicholas, they will do well vs squads, while you can get thralls for the heroes.

Skellies x2
Nicholas
Thralls x5

500, 14
Nice! Things don't look pretty for that army if/when Nick goes down though. I think I'd be more likely to play that build at 550, where I could drop a couple of Thralls for another squad of the Skeletons.

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  #15  
Old June 20th, 2012, 01:18 PM
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Re: The Book of Skeletons of Annellintia

That's a pretty good idea. Nick and skellies take down squads, thralls for heroes. And everyone heals/ returns from the grave. That could be annoying to play against. (Fun to play though... hehehe).

A Cyprien, Sonya, Iskra, retchets, Marcu, and skellies VS Nick and his thralls would be a neat battle. I think the skeletons would have the advantage there due to no resurrection limitations (thralls need Nick to kill a non-undead).
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  #16  
Old June 22nd, 2012, 07:49 PM
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Re: The Book of Skeletons of Annellintia

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Originally Posted by vegietarian18 View Post
I would think that the problem with playing Iskra is how frail she is. Iskra can go down really quickly to heavy fire, and she will be your opponents main target if she is your only hero.
That's very true. In my experience, if you play too aggressively, Iskra drops pretty quickly after having summoned the Rechets.

However, if you keep her in a significantly safe position (height, LoS obstruction, in Raelin's aura, etc), her 4 Life for 50 points could go a long way. I still think, while not very economical, Cyprien best compliments the Skeletons. His 6 Life and 4 Def will keep him in the game for some time, even with sustained fire. Just keep attacking with the squad, then use Cyp for clean-up.

Sonya is a good boost to Cyp, but depending upon the points, she could limit the number of squads you draft. Nicholas seems as though he's better off with some Thralls.

I think that Iskra is a decent option for the Skeletons, but I'd still take the Rechets (and hope I don't lose Iskra before they can be summoned!).

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  #17  
Old June 22nd, 2012, 08:29 PM
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Re: The Book of Skeletons of Annellintia

Sonya has the added bonus of evening out your point total if you happen to be playing odd amounts of Skellies.

IE-

Skellies x3- 315
Cyprien- 465
Sonya- 510

If your playing 600 points, you could go with-

Raelin v1- 590
And your favorite 10 point Ninja for filler.
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  #18  
Old June 23rd, 2012, 11:41 AM
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Re: The Book of Skeletons of Annellintia

Woohoo, skeletons for the Esenwein family of vampires. This should make a very interesting themed army. Am eager to try them out, although I'd be using proxies.

And some shameless advertisement... a few weeks ago, I posted my custom lich, Mal Sayela. It would be an honor if you guys can give him a try with these skeleton army. Comments and suggestions to make him a better unit would be greatly appreciated. Also, the lich was designed with the intention to work with Undead Common Squads, so you can try him with these guys too...

Death Knights of Valkrill
Deathstrike Thrall (C3V)
Phantom Knights
Preyblood Thrall (C3V)
Shades of Bleakwoode
Skeletons of Annellintia (C3V)
Zombies of Morindan
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  #19  
Old June 23rd, 2012, 10:13 PM
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Re: The Book of Skeletons of Annellintia

Anybody care to take a guess on Power Ranking? They seem like a solid B+ if not an A-. Synergy with Cyprien, Nicholas, Sonya and Iskra, solid movement ability, decent offensive output against bread 'n butter squads, and much better survivability than most squads in their price range, when you count Necromancy and Reanimation.
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  #20  
Old June 24th, 2012, 05:51 AM
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Re: The Book of Skeletons of Annellintia

the pdf link doesn't seem to work. Am I the only one with this problem ?
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  #21  
Old June 24th, 2012, 06:40 AM
Bothi Bothi is offline
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Re: The Book of Skeletons of Annellintia

I played against these guys a while ago;
Cyprien
Sonya
Skeles x3

Against my samurai army. I got slaughtered. Part of this was, of course, the dice, but being able to spew out more adjacent to Cyprien is definitely a game changer. It is almost as if you are able to engage figures across the board, as you can simply engage, drop a Skele or two on them, then stealth-fly away, to do the same thing to more units, making the engaged have a tough time of tracking Cyprien down. A very solid support and offensive unit.
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  #22  
Old June 24th, 2012, 09:32 AM
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Re: The Book of Skeletons of Annellintia

Quote:
Originally Posted by Bothi View Post
I played against these guys a while ago;
Cyprien
Sonya
Skeles x3

Against my samurai army. I got slaughtered. Part of this was, of course, the dice, but being able to spew out more adjacent to Cyprien is definitely a game changer. It is almost as if you are able to engage figures across the board, as you can simply engage, drop a Skele or two on them, then stealth-fly away, to do the same thing to more units, making the engaged have a tough time of tracking Cyprien down. A very solid support and offensive unit.
Let's see, who was that against...

Oh yeah! Me!

I did have the dice and a good matchup, but now I'm convinced those Skeletons can be worth it...

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  #23  
Old June 24th, 2012, 10:59 AM
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Re: The Book of Skeletons of Annellintia

Quote:
Originally Posted by Lyrgard View Post
the pdf link doesn't seem to work. Am I the only one with this problem ?
The link is fixed...sorry for any inconvenience.

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  #24  
Old June 24th, 2012, 11:22 AM
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Re: The Book of Skeletons of Annellintia

Quote:
Originally Posted by Son of Arathorn View Post
Anybody care to take a guess on Power Ranking? They seem like a solid B+ if not an A-. Synergy with Cyprien, Nicholas, Sonya and Iskra, solid movement ability, decent offensive output against bread 'n butter squads, and much better survivability than most squads in their price range, when you count Necromancy and Reanimation.
I wouldn't rank them that high, actually. They're a solid B from what I saw in the game I played with them. Effectively they're a 52.5 point squad that halves the number of start zone spaces they use, and move 6 figures a turn. This is pretty good, and they're very thematic, but I wouldn't take them to a tournament.

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