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#733
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Re: Index of Classic Heroscape .stl files
I have pictures of the Quasatch, but I still need to render the models and then clean them up. I've been working on other figures, but I'll make the Quasatch my next priority.
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#734
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Re: Index of Classic Heroscape .stl files
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thanks!!! You rock. What GenCon taught me was to assume only one skull on three dice! |
#735
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Re: Index of Classic Heroscape .stl files
Ashigaru Harquebus 1 (matte)
Marro Drone 3 (matte) Mohican River Tribe 3 (matte) Sonya Esenwein (matte) And that's the last of the Mohicans! Also, that completes the Drones as well. |
#736
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Re: Index of Classic Heroscape .stl files
Turns on Ender 3 to start printing Drones. |
#737
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Re: Index of Classic Heroscape .stl files
Ashigaru Harquebus 2 (matte)
Capuan Gladiator 2 (matte) Gladiatron 3 (matte) Tagawa Samurai 2 (matte) |
#738
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Re: Index of Classic Heroscape .stl files
Scanned a bunch of heros, just uploading them as HeroPack1.
Contains: Arkmer Brandis Skyhunter Emirroon Major Q9 Taelord The Kyrie Warrior HeroPack1(Scanned) |
#739
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Re: Index of Classic Heroscape .stl files
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However, at half GB each they're pretty difficult to handle for my PC (and I suppose you'd like to save some cloud storage too). I think you should try applying a decimate modifier in Blender before uploading. It really helps reducing polygon count while keeping almost all the details. Thanks again! Just playing around... |
#740
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Re: Index of Classic Heroscape .stl files
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#741
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Re: Index of Classic Heroscape .stl files
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#742
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Re: Index of Classic Heroscape .stl files
Admittedly the 200+ MB files are a tad hefty for my little personal laptop to deal with. My work laptop can do okay, at least enough to slice them. Q9 was quite a monster though at 500MB.
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#743
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Re: Index of Classic Heroscape .stl files
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Yeah, Q9 has over 11 million faces...I've been running the decimate feature since I replied to the post yesterday lol. I got to the stage where I can click "apply" this morning! |
#744
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Re: Index of Classic Heroscape .stl files
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Last edited by robbdaman; March 17th, 2020 at 04:26 PM. |
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