Heroscapers
Go Back   Heroscapers > Custom HeroScape Creations > Custom Units & Army Cards
Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment


Reply
 
Thread Tools Search this Thread Display Modes
  #4105  
Old May 8th, 2020, 11:31 AM
Scytale's Avatar
Scytale Scytale is online now
Thanksgiving Custom Contest Champion
 
Join Date: August 25, 2006
Location: USA - MN - Rochester
Posts: 9,482
Images: 459
Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth
Re: The Pre-SoV Workshop

The way it's written, it sounds like you only have to kill at least one figure to prevent wounds. And, at worst, you can only get one wound if you kill nothing.
Reply With Quote
  #4106  
Old May 8th, 2020, 11:36 AM
quozl's Avatar
quozl quozl is online now
Silly quozl, dinosaurs are for orcs!
 
Join Date: January 11, 2008
Location: USA - WA - Vancouver
Posts: 24,151
Images: 121
Blog Entries: 3
quozl is a wielder of the Ban Hammer quozl is a wielder of the Ban Hammer quozl is a wielder of the Ban Hammer quozl is a wielder of the Ban Hammer quozl is a wielder of the Ban Hammer quozl is a wielder of the Ban Hammer quozl is a wielder of the Ban Hammer quozl is a wielder of the Ban Hammer quozl is a wielder of the Ban Hammer quozl is a wielder of the Ban Hammer quozl is a wielder of the Ban Hammer quozl is a wielder of the Ban Hammer quozl is a wielder of the Ban Hammer quozl is a wielder of the Ban Hammer quozl is a wielder of the Ban Hammer
Re: The Pre-SoV Workshop

Quote:
Originally Posted by Sir Heroscape View Post
Quote:
Originally Posted by quozl View Post
The normal attack will never be used.
Quote:
Originally Posted by Scytale View Post
I also think that lowering the normal attack decreases the decision-making. Having the normal attack being at least as strong as the special was, before, pretty much the only thing that made it seem like a choice to me. Now, I'd probably just suffer the wound against even a single hero if didn't have height.
Thatís exactly the point. I realized he gets too consistent and too good NOT using his normal if his normal attack is 5. Then he can just be a normal Bruiser without having to risk wounds. I decided it was more thematic to have the demon always in a reckless, ravenous frenzy...always putting himself at risk. The player can get a solid attack of 4 but thatís not going to do much for the investment of points. The Demon is most effective as an uncontrollable ravenous beast and I want that to show as a constant theme rather than a player having similar productivity without ever using the SA.

I donít think every unit designed has to create tough decision making. As it is, A-N DOES creat that through how you position him for the SA and just how many enemies you want to engage should he rampage. I just decided that I do t want the decision making to reside between the SA or the Normal attack as much.
Why make it a special attack then and not just a special power?

Quote:
Originally Posted by Craig Van Ness View Post
I highly recommend C3V and C3G customs!
Reply With Quote
  #4107  
Old May 8th, 2020, 11:59 AM
Scytale's Avatar
Scytale Scytale is online now
Thanksgiving Custom Contest Champion
 
Join Date: August 25, 2006
Location: USA - MN - Rochester
Posts: 9,482
Images: 459
Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth
Re: The Pre-SoV Workshop

Quote:
Originally Posted by quozl View Post
Why make it a special attack then and not just a special power?
Auto-wound when failing to kill on its turn overlaps with the Acolytes a bit too much, imo. I guess if it only matters if A-N can attack...
Reply With Quote
  #4108  
Old May 8th, 2020, 12:00 PM
robbdaman's Avatar
robbdaman robbdaman is offline
Sally Struthers' other brother
 
Join Date: December 30, 2007
Location: Woodburn, OR
Posts: 5,700
Images: 96
robbdaman is a penguin with a machine gun robbdaman is a penguin with a machine gun robbdaman is a penguin with a machine gun robbdaman is a penguin with a machine gun robbdaman is a penguin with a machine gun robbdaman is a penguin with a machine gun robbdaman is a penguin with a machine gun robbdaman is a penguin with a machine gun robbdaman is a penguin with a machine gun robbdaman is a penguin with a machine gun robbdaman is a penguin with a machine gun robbdaman is a penguin with a machine gun
Re: The Pre-SoV Workshop

Even with the limit a 5SA is extreme but I don't see a reason to use the normal attack either. I agree that it would be better to make his attack his attack and then have a special power allow him to attack again risking wounds if he doesn't kill. Just eliminate the need for a SA altogether.

C3V and SoV! Fanscape r0xxorz!!
___________________________________
Reply With Quote
  #4109  
Old May 8th, 2020, 12:21 PM
Sir Heroscape's Avatar
Sir Heroscape Sir Heroscape is online now
Sir Formerly Known As adoney
 
Join Date: September 14, 2015
Location: U.S - Idaho - Boise
Posts: 6,504
Images: 99
Sir Heroscape is a penguin with a machine gun Sir Heroscape is a penguin with a machine gun Sir Heroscape is a penguin with a machine gun Sir Heroscape is a penguin with a machine gun Sir Heroscape is a penguin with a machine gun Sir Heroscape is a penguin with a machine gun Sir Heroscape is a penguin with a machine gun Sir Heroscape is a penguin with a machine gun Sir Heroscape is a penguin with a machine gun Sir Heroscape is a penguin with a machine gun Sir Heroscape is a penguin with a machine gun Sir Heroscape is a penguin with a machine gun
Re: The Pre-SoV Workshop

Quote:
Originally Posted by Scytale View Post
The way it's written, it sounds like you only have to kill at least one figure to prevent wounds. And, at worst, you can only get one wound if you kill nothing.
well clearly I need help on the writing then. help? The idea is that at any point while attacking with the special attack (so attack #1 or #4) if he doesn't destroy a figure he takes a wound. So the more figures you engage, the more likely you'll be missing at least one of those attacks and taking a wound. but yes...at worst as it stands you're only ever taking 1 wound because the first time you fail, you stop the SA.
Reply With Quote
  #4110  
Old May 8th, 2020, 12:22 PM
Sir Heroscape's Avatar
Sir Heroscape Sir Heroscape is online now
Sir Formerly Known As adoney
 
Join Date: September 14, 2015
Location: U.S - Idaho - Boise
Posts: 6,504
Images: 99
Sir Heroscape is a penguin with a machine gun Sir Heroscape is a penguin with a machine gun Sir Heroscape is a penguin with a machine gun Sir Heroscape is a penguin with a machine gun Sir Heroscape is a penguin with a machine gun Sir Heroscape is a penguin with a machine gun Sir Heroscape is a penguin with a machine gun Sir Heroscape is a penguin with a machine gun Sir Heroscape is a penguin with a machine gun Sir Heroscape is a penguin with a machine gun Sir Heroscape is a penguin with a machine gun Sir Heroscape is a penguin with a machine gun
Re: The Pre-SoV Workshop

Quote:
Originally Posted by robbdaman View Post
Even with the limit a 5SA is extreme but I don't see a reason to use the normal attack either. I agree that it would be better to make his attack his attack and then have a special power allow him to attack again risking wounds if he doesn't kill. Just eliminate the need for a SA altogether.
Disagree. 5 attack Special attack is warranted with it's drawbacks. Again, Badru wolves. The OD's gave it to a common squad! But using it has it's obvious drawbacks, but also it's obvious rewards. Deathwings also have it and they also destroy themselves. There is precendent with the right balance and drawback.

EDIT: Also, Shurrak
Reply With Quote
  #4111  
Old May 8th, 2020, 12:23 PM
quozl's Avatar
quozl quozl is online now
Silly quozl, dinosaurs are for orcs!
 
Join Date: January 11, 2008
Location: USA - WA - Vancouver
Posts: 24,151
Images: 121
Blog Entries: 3
quozl is a wielder of the Ban Hammer quozl is a wielder of the Ban Hammer quozl is a wielder of the Ban Hammer quozl is a wielder of the Ban Hammer quozl is a wielder of the Ban Hammer quozl is a wielder of the Ban Hammer quozl is a wielder of the Ban Hammer quozl is a wielder of the Ban Hammer quozl is a wielder of the Ban Hammer quozl is a wielder of the Ban Hammer quozl is a wielder of the Ban Hammer quozl is a wielder of the Ban Hammer quozl is a wielder of the Ban Hammer quozl is a wielder of the Ban Hammer quozl is a wielder of the Ban Hammer
Re: The Pre-SoV Workshop

Quote:
Originally Posted by Sir Heroscape View Post
Quote:
Originally Posted by Scytale View Post
The way it's written, it sounds like you only have to kill at least one figure to prevent wounds. And, at worst, you can only get one wound if you kill nothing.
well clearly I need help on the writing then. help? The idea is that at any point while attacking with the special attack (so attack #1 or #4) if he doesn't destroy a figure he takes a wound. So the more figures you engage, the more likely you'll be missing at least one of those attacks and taking a wound. but yes...at worst as it stands you're only ever taking 1 wound because the first time you fail, you stop the SA.
Check the Sanctum thread where I rewrote it for you.

Quote:
Originally Posted by Craig Van Ness View Post
I highly recommend C3V and C3G customs!
Reply With Quote
  #4112  
Old May 8th, 2020, 12:23 PM
Sir Heroscape's Avatar
Sir Heroscape Sir Heroscape is online now
Sir Formerly Known As adoney
 
Join Date: September 14, 2015
Location: U.S - Idaho - Boise
Posts: 6,504
Images: 99
Sir Heroscape is a penguin with a machine gun Sir Heroscape is a penguin with a machine gun Sir Heroscape is a penguin with a machine gun Sir Heroscape is a penguin with a machine gun Sir Heroscape is a penguin with a machine gun Sir Heroscape is a penguin with a machine gun Sir Heroscape is a penguin with a machine gun Sir Heroscape is a penguin with a machine gun Sir Heroscape is a penguin with a machine gun Sir Heroscape is a penguin with a machine gun Sir Heroscape is a penguin with a machine gun Sir Heroscape is a penguin with a machine gun
Re: The Pre-SoV Workshop

Quote:
Originally Posted by Scytale View Post
Quote:
Originally Posted by quozl View Post
Why make it a special attack then and not just a special power?
Auto-wound when failing to kill on its turn overlaps with the Acolytes a bit too much, imo. I guess if it only matters if A-N can attack...
It's only relevant on the first attack. If he kills on the first attack and fails the second...he's still fulfilled the Dark Pact. It's only if he fails his first attack and is halted that he takes a wound and Dark Pact is activated.
Reply With Quote
  #4113  
Old May 8th, 2020, 12:26 PM
Sir Heroscape's Avatar
Sir Heroscape Sir Heroscape is online now
Sir Formerly Known As adoney
 
Join Date: September 14, 2015
Location: U.S - Idaho - Boise
Posts: 6,504
Images: 99
Sir Heroscape is a penguin with a machine gun Sir Heroscape is a penguin with a machine gun Sir Heroscape is a penguin with a machine gun Sir Heroscape is a penguin with a machine gun Sir Heroscape is a penguin with a machine gun Sir Heroscape is a penguin with a machine gun Sir Heroscape is a penguin with a machine gun Sir Heroscape is a penguin with a machine gun Sir Heroscape is a penguin with a machine gun Sir Heroscape is a penguin with a machine gun Sir Heroscape is a penguin with a machine gun Sir Heroscape is a penguin with a machine gun
Re: The Pre-SoV Workshop

Quote:
Originally Posted by quozl View Post
Quote:
Originally Posted by Sir Heroscape View Post
Quote:
Originally Posted by Scytale View Post
The way it's written, it sounds like you only have to kill at least one figure to prevent wounds. And, at worst, you can only get one wound if you kill nothing.
well clearly I need help on the writing then. help? The idea is that at any point while attacking with the special attack (so attack #1 or #4) if he doesn't destroy a figure he takes a wound. So the more figures you engage, the more likely you'll be missing at least one of those attacks and taking a wound. but yes...at worst as it stands you're only ever taking 1 wound because the first time you fail, you stop the SA.
Check the Sanctum thread where I rewrote it for you.
Oh wow, yeah that's it! Must have missed that. Thank you!
Reply With Quote
  #4114  
Old May 8th, 2020, 12:55 PM
Sir Heroscape's Avatar
Sir Heroscape Sir Heroscape is online now
Sir Formerly Known As adoney
 
Join Date: September 14, 2015
Location: U.S - Idaho - Boise
Posts: 6,504
Images: 99
Sir Heroscape is a penguin with a machine gun Sir Heroscape is a penguin with a machine gun Sir Heroscape is a penguin with a machine gun Sir Heroscape is a penguin with a machine gun Sir Heroscape is a penguin with a machine gun Sir Heroscape is a penguin with a machine gun Sir Heroscape is a penguin with a machine gun Sir Heroscape is a penguin with a machine gun Sir Heroscape is a penguin with a machine gun Sir Heroscape is a penguin with a machine gun Sir Heroscape is a penguin with a machine gun Sir Heroscape is a penguin with a machine gun
Re: The Pre-SoV Workshop

Quote:
Originally Posted by robbdaman View Post
it would be better to make his attack his attack and then have a special power allow him to attack again risking wounds if he doesn't kill. Just eliminate the need for a SA altogether.
hmmm...I thought about this a little more and I guess that would simplify things quite a bit. It would also bring me back to using my original power title. so how about...



That, I actually like quite a bit. It does allow his attacks to be stacked though, so there's that...but it does remove the additional "bonuses" that come from having a special attack (i.e. bypassing other abilites)

The one thing I'm not sure about though is if with this power I should still require MUST or leave it MAY. Having gotten one kill does allow him to be sustained by the blood of his foe and thus sate his ravenous-ness or I completely lean into the ravenous personality and have it MUST in order to portray his hunger is never sated. MUST does remove decision making though. MUST is more heavily thematic, while MAY provides more decision making. MUST would require he kill all adjacent figures or he is guarenteed a wound. hmmm...

Thoughts? @quozl @Scytale
Reply With Quote
  #4115  
Old May 8th, 2020, 01:04 PM
robbdaman's Avatar
robbdaman robbdaman is offline
Sally Struthers' other brother
 
Join Date: December 30, 2007
Location: Woodburn, OR
Posts: 5,700
Images: 96
robbdaman is a penguin with a machine gun robbdaman is a penguin with a machine gun robbdaman is a penguin with a machine gun robbdaman is a penguin with a machine gun robbdaman is a penguin with a machine gun robbdaman is a penguin with a machine gun robbdaman is a penguin with a machine gun robbdaman is a penguin with a machine gun robbdaman is a penguin with a machine gun robbdaman is a penguin with a machine gun robbdaman is a penguin with a machine gun robbdaman is a penguin with a machine gun
Re: The Pre-SoV Workshop

Quote:
Originally Posted by Sir Heroscape View Post
Quote:
Originally Posted by robbdaman View Post
Even with the limit a 5SA is extreme but I don't see a reason to use the normal attack either. I agree that it would be better to make his attack his attack and then have a special power allow him to attack again risking wounds if he doesn't kill. Just eliminate the need for a SA altogether.
Disagree. 5 attack Special attack is warranted with it's drawbacks. Again, Badru wolves. The OD's gave it to a common squad! But using it has it's obvious drawbacks, but also it's obvious rewards. Deathwings also have it and they also destroy themselves. There is precendent with the right balance and drawback.

EDIT: Also, Shurrak
Wolves and Deathwings kill themselves in the process more often than not and Shurrak has the same normal attack and his drawback is he'll hit friendly figures automatically so there is significant reason to use it. My main argument is similar to others that I can't see much of a reason to use the normal attack.

Oh the argument I can see for a it being a normal is it gets normal height boosts, a 6 attack is pretty hardcore.

C3V and SoV! Fanscape r0xxorz!!
___________________________________
Reply With Quote
  #4116  
Old May 8th, 2020, 01:10 PM
Scytale's Avatar
Scytale Scytale is online now
Thanksgiving Custom Contest Champion
 
Join Date: August 25, 2006
Location: USA - MN - Rochester
Posts: 9,482
Images: 459
Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth
Re: The Pre-SoV Workshop

I'd make it a "must" and call it Ravenous Frenzy or something.
Reply With Quote
Reply

Go Back   Heroscapers > Custom HeroScape Creations > Custom Units & Army Cards
Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes


Similar Threads
Thread Thread Starter Forum Replies Last Post
C3G Dredd'verse workshop Tornado C3G Project 975 April 25th, 2020 05:34 AM
MiniatureGeek's Custom Workshop #1 Miniature Geek Other Customization & HS Additions 14 August 20th, 2009 10:37 PM
Sci Fi Terrain by Games Workshop RichardD Custom Terrain & Obstacles 12 August 4th, 2009 02:38 PM
Bad_Calvin's Workshop - update 4-7 bad_calvin Custom Terrain & Obstacles 54 June 5th, 2009 09:09 PM


All times are GMT -4. The time now is 12:31 AM.

Heroscape background footer

Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2020, vBulletin Solutions, Inc.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2020 DragonByte Technologies Ltd.