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Competitive Armies Discussion Discuss, critique, and build ideas for tournament-caliber armies. |
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#3289
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Re: "I could beat that army!" Theoryscape Challenge
Marcus 100
4x 10th 300 Theracus 40 Eltahale 140 Marcu 20 500points/21hexs I really need to explain? Eltahale and Marcu are not really needed here but it gives more challenge for the next army. |
#3290
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Re: "I could beat that army!" Theoryscape Challenge
4th Mass x6
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#3292
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Re: "I could beat that army!" Theoryscape Challenge
10th x6
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#3293
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Re: "I could beat that army!" Theoryscape Challenge
You might need to. You have 600 points.
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#3294
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Re: "I could beat that army!" Theoryscape Challenge
Q9 x6
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#3295
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Re: "I could beat that army!" Theoryscape Challenge
Can anyone think of a counter to this.
Zelrig Kaemon Awa 10th regiment X3 Izumi samurai Isamu 600 points, 19 hexes. |
#3296
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Re: "I could beat that army!" Theoryscape Challenge
Quote:
Braxas Charos Kelda Krav ----- 600 points, 8 hexes Braxas for the squads, Charos for the heroes, and Krav for cleanup. |
#3297
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Re: "I could beat that army!" Theoryscape Challenge
Quote:
1080 Q9 x6 VS 240 Repulsors x6 060 Zetacron 200 Snipers x2 500 Total, 26 Hexes At only half the points, it still has a fighting chance. At 1080, add in Omegacron, Snipers x3, and Repulsors x2. PS. Let's keep the point total to 500, not to mention no Q9x6 . Never draw fire; it irritates everyone around you. ~Murphy's Laws of Combat |
#3298
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Re: "I could beat that army!" Theoryscape Challenge
Sgt. Drake RoTV, 1/110
Raelin RoTV, 2/190 Capuns x2, 8/330 Crixus, 9/420 Deathreavers x2, 17/500 |
#3299
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Re: "I could beat that army!" Theoryscape Challenge
Quote:
Torky Grubs x2 Isamu |
#3300
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Re: "I could beat that army!" Theoryscape Challenge
Axegrinders x3
Marrden Hounds x3 Axegrinders plow through Tor-Kul-Na, and the Hounds handle Braxas. 10 Years of Gencon/Scapecon Battle Reports - Comic Battle Reports - Probability Calculator App - Reverse the Whip Army Archetypes "It's all about the game." - Sgt. Ernie Calhoun |
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