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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
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#1
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A custom I made, criticism needed.(No Pics.)
I made a necromancer for my zombie/undead army.
I already have a fig for this, I might take a picture if my digital camera works like it should tomorrow. --------------------------------------------------------------------------------------------------------------------------------------- Seidou Utgar M- 4 R- 2 (He carries a large scythe) A- 5 D- 4 Unknown Unique Hero Necromancer Tricky Medium5 RAISE THE DEAD After taking a turn with Seidou, you may attempt to summon previously destroyed Undead squad figures that you control. To do this, roll the 20-sided die.
UNKNOWN ROOTS Seidou can never be taken control of, whether it be through a special move or glyph or otherwise, Seidou can never be taken control of by another player. Thanks, Lord_Mortis! Not an anime fan. Just a Taiga fan. |
#2
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The Necromancy power could get out of hand quickly. I suggest you limit it to squad figures. Otherwise I could keep bringing back my vampire heroes.
"Go forth, then, and avenge my death!" -- The ghost of the English language "A Kingdom of Loathing" |
#3
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Re: A custom I made, criticism needed.(No Pics.)
Quote:
Raise the Dead After taking a turn with Seidou, you may attempt to summon previously destroyed Undead squad figures that you control. To do this, roll the 20-sided die.
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#4
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Quote:
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Not an anime fan. Just a Taiga fan. |
#5
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do you want him in charge of undead? or just zombies? Remember ghosts are common also and if they expand stuff in the future - also Marcu.
What is his life? I may make him weaker attack and defense. Maybe even a low defense D-2 but if he has an undead adjacent to him you must attack the undead creature first, it would take a little work on the wording - but it would be a new special which is always cool? Since the zombies can already come back to life, what about going with a bonding with him and give him range ( a wand or spell ) and zombie rush ( +1 to movement when w/i 4 spaces of the Necro ) - just a different twist - but this would let the zombies have some range which would be huge ( maybe a special attack that rolls the D20 so he could do a lot of damage to a hero ) - not sure if the added movement would be too much with the zombies? You could give them necro-rage they get +1 attack when adjacent to the necro or maybe when w/i 2 hexes of the necro. oh so many options Scape On' Heroscape - The Game I Have Waited My Whole Life For! GenCon - a must for any true Scaper! |
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