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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
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#1
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The Book of Mirage
The Book of Mirage C3G MARVEL SUPER SECRET EXCLUSIVE 63 BATTLE FOR MUTANTKIND Comic PDF Mini PDF The figure used for this unit is a Heroclix figure from the Fantastic Forces set. Its model number and name are #007 / Mirage and #008-009 / Moonstar. This design requires one Greatest Fear Destructible Object. _________________________________________________________________ Character Bio - Danielle Moonstar is a Cheyenne born in Boulder, Colorado. She has the ability to create an illusion of people's worst fears. She can also focus her psionic powers into energy arrows which could stun an opponent by disrupting their central nervous system, or force them to relive a traumatic memory. She rescued her steed, Brightwind, in the Asgardian realm. _________________________________________________________________ -Rulings and Clarifications-
-Combinations and Synergies- Incoming Synergy:
-Strategy, Tactics and Tips-
Last edited by Splash; August 5th, 2022 at 09:47 PM. Reason: png |
#2
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Re: The Book of Mirage (Brainstorming)
NAME = MIRAGE
SECRET IDENTITY = DANIELLE MOONSTAR SPECIES = MUTANT UNIQUENESS = UNIQUE HERO CLASS = TELEPATH PERSONALITY = RESERVED SIZE/HEIGHT = LARGE 5 (double-spaced) LIFE = 4 MOVE = 6 RANGE = 8 ATTACK = 3 DEFENSE = 4 POINTS = 155 PSYCHIC ARROWS 15 If an opponent's Unique Hero receives at least one wound from Mirage's normal attack, roll the 20-sided die. If you roll a 15 or higher, you may remove an unrevealed Order Marker at random from that Unique Hero's Army Card. YOUR GREATEST FEAR Start the game with one Greatest Fear Destructible Object on this card. Instead of taking a turn with Mirage, you may place a Greatest Fear Destructible Object from this card anywhere on the battlefield within clear sight of Mirage. At the end of each round, if the Greatest Fear Destructible Object from this card has been removed from the battlefield, place it on this card. FLYING
Spoiler Alert!
Last edited by A3n; June 17th, 2019 at 07:42 PM. |
#3
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Re: The Book of Mirage (Brainstorming)
Comic image:
https://res.cloudinary.com/jerrick/i...iha8g9cbwoogpv Another one here: https://www.heroscapers.com/communit...7&postcount=60 Mini image: https://www.heroscapers.com/communit...&postcount=171 Mini background: http://www.david-noble.net/blog/wp-c...AP3Aug16-4.jpg Last edited by quozl; August 18th, 2018 at 03:12 PM. |
#4
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Re: The Book of Mirage (Brainstorming)
Cool.
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#5
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Re: The Book of Mirage (Brainstorming)
Are there any comic images of her with the pegasus?
Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#6
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Re: The Book of Mirage (Brainstorming)
So what happens if a figure is adjacent to Greatest Fear and a figure with Daring Decoy?
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#7
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Re: The Book of Mirage (Brainstorming)
Good question, can't attack anything?
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#8
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Re: The Book of Mirage (Brainstorming)
Well, Daring Decoy only restricts your ability to attack figures without Daring Decoy. So if this DO doesn't get a size designation, then it technically isn't a figure. So Greatest Fear would take precedence over DD, as I'm reading the powers.
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#9
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Re: The Book of Mirage (Brainstorming)
Same sentiments as before. I like the simplicity of Greatest Fear and how the character interacts with it.
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#10
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Re: The Book of Mirage (Brainstorming)
I believe that was what I had worked out originally. Making it a DO gets around most powers.
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#11
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Re: The Book of Mirage (Brainstorming)
Yeah, the Daring Decoy thing would definitely need an FAQ, at minimum. But overall I like the power.
Psychic Arrows seems potent, but we can tweak the numbers on it. Are we sure there's not another power with that name already, though? It's pretty basic. JOHNNY139'S CLASSIC CUSTOM THREAD! | Visit now!
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#12
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Re: The Book of Mirage (Brainstorming)
While the Range 8 aspect of the Arrows means it'll have more opportunities than Beast's negotiation, requiring the normal attack of 3 to first inflict a wound, and then rolling a 16+ (25%) seems like a pretty good limitations already to me. You can always try to engage him with a figure that requires no OM's to use or only give that figure OM1 each round. Their are a ton of ways you can try and break it, but that all come with their own costs and limitations. Sinister can boost his base attack number up a bunch, but he cost 340 points himself and it takes a while for him to do his thing. Destiny can be added to lower the d20 roll. You could test him with Sage, she could bump his attack up to 4 and lower the d20 roll. You can try the double boost of CA & SL for a base attack of 5 at range 8, but then no Destiny or Sage. Prof. X running him and Beast with the same OM reveal could be scary if it all goes as planned, but Beast has his own limitations to contend with.
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