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Comic Hero Custom Creations Any comic book customs and the discussions surrounding them |
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#1
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Lotus' Supers - Blue Beetle - 12/16
Hey guys, this thread is for all my customs.
The following units have not been thoroughly tested. So please keep this in mind. Marvel Symbiote Spiderman Figure - Spider-Man, Sinister Spiderman India Figure (This needs modded though) - Spider-Man, Critical Mass Scarlet Spider Figure - Scarlet Spider, Sinister Logan Figure - Logan, Clobberin Time DC I moved all my cartoon characters and such to their own thread. Makes things easier on my organization. Cartoon and TV Show Customs. |
#2
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Well here is a card for Symbiote Spiderman, please let me know how he looks. I'd like any ideas you can provide. So pick him apart, not really sure of the cost though.
EDIT: Look Up. |
#3
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Hmm, by taking away his ranged attack and upping the # you need for spidey-sense, I don't think the increase to 170 points is justified.
Maybe if you kept the # at 11, he'd balance out right. And I REALLY like the symbiote ability - makes for some interesting tactical decisions for your opponent. |
#4
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Well I bumped up his Life by 1, his Attack by 2, and his defense by 1. The problem is Symbiote makes him a target. I mean, who wouldn't want their stats boosted like that. I lowered his Spider-Sense figuring that his ego would make him a bit less sensitive to danger, but not so much as Venom.
But yeah, not sure about cost at all. I haven't gotten to playtest him at all. EDIT: I just realized Symbiotes rolls are backwards, it should be on a 1-10 Spiderman is destroyed, and on an 11-20 nothing happens, this makes d20 bonuses work in favor of Spiderman instead of against him. |
#5
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Interesting stuff. I like how he's close to the original Spidey - but just enough different to let that Symbiote flavor really come through.
This is one of those guys where, if I contolled him, I'd be tempted to attack him with my own guy if he was near death. C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#6
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I realized that would be a possibility as well, the downfall is if he is killed.
Hmm, I just realized a minor problem, I said when he is reduced to 1 life, well, what if an attack takes him from 3 to none, should I make it so that if Spiderman is already being killed the Symbiote can break off as well, that would just be one more little note. So 1 or less life? Or maybe 2 or less, gives it better chances of breaking off. Obviously the better chances of the Symbiote breaking away make Spiderman cheaper and cheaper. |
#7
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You shouldn't just change it to 1 or less life, because then the "nothing happens" line would get confusing, since if he had 0 life, something would happen, namely Spidey dying due to wounds.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#8
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Perhaps this then?
Quote:
Any other tweaks? |
#9
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Quote:
I'd say keep the last sentence. I made a couple of tweaks there - my changes in bold. It could probably still be trimmed down a bit, but I think this is a job for our resident Word Guru. *sends up Hi1 signal* C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#10
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You called?
I am totally lost on this card. The abilities all refer to Spiderman, not Symbiote Spiderman, I believe this was just a typo? Also if you use Spider Sense and roll a 13 what happens? (1-12 nothing, 14-20 ignore wounds and Swing Line) And Symbiote is the most confusing power, I just don't get what this "breaking off" you are refering to is. That said I think you should word it like this. Quote:
Feedback: We could all use a little more |
#11
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Yeah, the Spiderman references were basically to save space, but I see how it could be confusing. The lack of 13, was simply a typo, it should be on a 13-20 you save, just like Spiderman.
Breaking off referred to the Symbiote leaving Spiderman. Also the problem with your version is that the Symbiote is supposed to attach to the new host as soon as he takes the damage, which yours does not convey. If we can find a better way to word it beyond that, it would be great. Also I think it is important that is says "add 1 life, 1 extra die to their attack and 1 extra die to their defense." As official cards are worded in that manner. Perhaps we can word it like this? Quote:
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#12
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If you word it that way, perhaps SS should start with the Symbiote marker on his card and let the marker boost his stats past normal Spidey?
Can the Symbiote marker keep getting passed around? |
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