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  #457  
Old August 21st, 2007, 05:31 PM
LoneDragon LoneDragon is offline
 
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Quote:
Originally Posted by jcb231
I think that may be the best news in a long time. Finally, somebody is actually observing how these products sell and reacting accordingly. No more piles of heroes in the stores.
Im so happy there will be plenty of jungle terrain to go around!
The "reacting accordingly" part made me laugh considering the only reaction of any kind Ive seen was...(whats the opposite of accordingly?) when Walmart put the Rtff on clearance and left the hero pack regular price. Not that Im complaining since I got 2 Rttf sets for $10.

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  #458  
Old August 21st, 2007, 06:06 PM
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GaryLASQ GaryLASQ is offline
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Quote:
Originally Posted by Annerios
Quote:
Originally Posted by damja
Again, hard to read through 28 pages of posts, but I just got back from GenCon. The only thing I have not seen posted yet is that when Ticalla Jungle and Aquilla's Alliance ships, it WILL BE packed at a 2:1 ratio favoring the terrain.

I heard this from Craig himself while talking to him on Saturday. I hope this is new news and makes many of you very happy.
And there was much rejoicing. . .
It's about time. We've been lamenting about the Unique/Common ratio with the large expansions since the .NET days.

Quote:
Originally Posted by CupidsArt



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I have no idea what you were doing. I just happen to be pointing my camera in your direction from half-way across the room (advantages of having 12x optical zoom)
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  #459  
Old August 21st, 2007, 07:04 PM
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damja damja is offline
 
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Quote:
Originally Posted by GaryLASQ
Quote:
Originally Posted by Annerios
Quote:
Originally Posted by damja
Again, hard to read through 28 pages of posts, but I just got back from GenCon. The only thing I have not seen posted yet is that when Ticalla Jungle and Aquilla's Alliance ships, it WILL BE packed at a 2:1 ratio favoring the terrain.

I heard this from Craig himself while talking to him on Saturday. I hope this is new news and makes many of you very happy.
And there was much rejoicing. . .
It's about time. We've been lamenting about the Unique/Common ratio with the large expansions since the .NET days.
Basically, he said that they knew anectodally that there were loads of big hero packs clogging up shelf space, but that it took a while to get returns from stores and such so that they could know officially.

Whatever the case may be, I'm just happy that I will be seeing terrain on store shelves. I still have only seen Thalnek Tundra twice on the shelves.

damja is a Venoc Viper...
in THE SPARKLY CAVE
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  #460  
Old August 23rd, 2007, 09:54 PM
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Lord_Paul Lord_Paul is offline
 
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YES! More terrain packs than hero packs! Hopefully, Hasbro will realize that people like getting lots of terrain, so won't put figures with the packs. Getting five squads of obsidian guards is kind of boring.

Making the world better, one post at a time.
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  #461  
Old August 23rd, 2007, 10:32 PM
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rdhight rdhight is offline
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Quote:
Originally Posted by Lord_Paul
YES! More terrain packs than hero packs! Hopefully, Hasbro will realize that people like getting lots of terrain, so won't put figures with the packs. Getting five squads of obsidian guards is kind of boring.
Getting five squads of spiders, on the other hand, will rock harder than granite.
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  #462  
Old August 24th, 2007, 09:59 AM
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Lord_Paul Lord_Paul is offline
 
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True...

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  #463  
Old August 24th, 2007, 12:12 PM
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Aldin Aldin is offline
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Welcome to the boards, Lord_Paul!

On behalf of our terrain obsessed and LARP participating community I extend to you a laurel and a hearty handshake.

As a new member, you can begin your journey on the path to the fellowship, praise and respect of your Heroscapers peers by checking out this announcement: http://heroscapers.com/community/showthread.php?t=6970

~Aldin, going to shcool and learning stuff also, too, as well

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  #464  
Old August 24th, 2007, 04:48 PM
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Le Balrog Le Balrog is offline
 
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One can dreamed to have that in France...

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  #465  
Old September 4th, 2007, 05:29 PM
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theats theats is offline
 
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Here is a thought on the marro cavalry:

the maces made me think of hitting multiple opponents:

Passing Disengagement:
Whenever a Marro cavalry disengage with an enemy figure, Marro cavalry do not take an engagement strike, but instead may roll one attack die for each enemy that he disengages from if he has not engaged that figure earlyer in the round.



So you charge along the front rank with three of these beast riders, doing potentially 21-24 attacks. IDK, what do you all think of this?

Theophilus.
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  #466  
Old September 4th, 2007, 08:52 PM
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STAROCEAN980 STAROCEAN980 is offline
 
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Quote:
Originally Posted by theats
Here is a thought on the marro cavalry:

the maces made me think of hitting multiple opponents:

Passing Disengagement:
Whenever a Marro cavalry disengage with an enemy figure, Marro cavalry do not take an engagement strike, but instead may roll one attack die for each enemy that he disengages from if he has not engaged that figure earlyer in the round.



So you charge along the front rank with three of these beast riders, doing potentially 21-24 attacks. IDK, what do you all think of this?

Interesting, but it seems a little to powerfull.

My maps:

R.I.P. Ugly-Caco
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  #467  
Old September 4th, 2007, 09:19 PM
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theats theats is offline
 
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Quote:
Originally Posted by STAROCEAN980
Quote:
Originally Posted by theats
Here is a thought on the marro cavalry:

the maces made me think of hitting multiple opponents:

Passing Disengagement:
Whenever a Marro cavalry disengage with an enemy figure, Marro cavalry do not take an engagement strike, but instead may roll one attack die for each enemy that he disengages from if he has not engaged that figure earlyer in the round.



So you charge along the front rank with three of these beast riders, doing potentially 21-24 attacks. IDK, what do you all think of this?

Interesting, but it seems a little to powerfull.
its just one attack. what if the defender still rolls, and add in a charging ability similar to the cavalry.

Theophilus.
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  #468  
Old September 5th, 2007, 10:37 AM
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gamjuven gamjuven is offline
 
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still way too many attacks benefitting a character that runs away. You're supposed to be punished for disengaging, not having the ability to put the hurt on people. I understand why you wrote the ability, but I agree it is way too powerful. 21-24 attacks in a turn then almost all of the defending figures will die, even if they are allowed to defend. Deathwalker rolls will always run rampant in heroscape.
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