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AotV Customs A place for Arena of the Valkyrie Customs |
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#13
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Re: [Pod 2] Kiora, the Rising Tide - Design
I'm not a huge fan of making her Einar and I don't think this is the best sculpt to make Durnipia, but that's not a choice I'm absolutely against. Healing waters is a great reference to Marro Warriors Water Clone. Carried by waves isn't too overly complex and let's us have a terrain changing ability.
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#14
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Re: [Pod 2] Kiora, the Rising Tide - Design
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"Our mother has been absent ever since we founded Rome; but there's gonna be a party when the wolf comes home." |
#15
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Re: [Pod 2] Kiora, the Rising Tide - Design
Can't do actual terrain if there isn't any in the set, though.
Healing Waters is great, but I'm not sure it matches up with grafting lizard arms onto people. I'd love to find a way to make it make sense, though, since both the water theme and tying into the lore with Durnipia are great ideas here. Arena of the Valkyire - Help create Heroscape's next Master Set! Trade List C3V Brainstorm never not funny Pepperony - 14/09/13 |
#16
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Re: [Pod 2] Kiora, the Rising Tide - Design
If it helps, I can see grafting a lizard arm onto someone being a time-consuming process where as direct healing would be fairly quick.
My customs. NE Ohio Tourney - TBA SW Ohio Tourney - NHSD 550 points AotV - Colliding the minis of AotP with the world of HS. |
#17
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Re: [Pod 2] Kiora, the Rising Tide - Design
Did some more brainstorming.
Since we already have several primary healer types in the game, I think the healing thing could be a split focus, with the primary focus being on a water themed power (or 2) Durnipia Aquilla 4 life move 5/range 1/attack 2/def. 4 80-90ish pts? Mental (Mystical?) Control over the oceans (Or: vengeful ocean/waves/something, something) Instead of attacking, If an opposing figure occupies water terrain within (6-8??) spaces of Durnipia, you may roll the 20 sided die. On a 1-9, nothing happens. On a 10-19, give that figure 1 wound. On a 20, destroy that figure. f you successfully wounded a figure in this way, you must roll 1 attack die. If a skull is rolled, give Durnipia 1 wound. Healing waters: After moving and before attacking, if Durnipia or an adjacent figure you control occupies water terrain, roll the 20 sided die: On a 1-8, nothing happens. On an 9-17, remove 1 wound marker from that Army Card. On a 18-20, remove 2 wound markers instead. "Our mother has been absent ever since we founded Rome; but there's gonna be a party when the wolf comes home." |
#18
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Re: [Pod 2] Kiora, the Rising Tide - Design
If we do want her to be Durnipia, then I would be strongly opposed to her fighting under any general other than Einar. Within the classic lore, Durnipia is consistently associated with Einar, and for her to be with a different general would be a significant break in theme.
Another thing to consider if we go the Durnipia direction is that I would prefer if possible for her to have an ability that was able to "heal" (most likely represented by preventing damage) squad figures because of the way she is featured in the bio for the 10th Regiment of Foot. While I don't feel as strongly about this point, it would seem a little strange to me if Durnipia was unable to synergize with the 10th Regiment, despite being specifically shown doing that in their official bio. All that being said, I'm not 100% devoted to having her be Durnipia either. While I think it would be a cool tie in, I would also be fine if we leaned more into the water-based elements of a potential design and just came up with an original name and backstory for her. Last edited by Captain Stupendous; May 14th, 2020 at 07:21 PM. |
#19
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Re: [Pod 2] Kiora, the Rising Tide - Design
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In her bio, we could write she had a break from Einar or something, lol! So long as we stick with a water based design I'm cool, in all honesty tho. Not a big deal to me changing her name/bio "Our mother has been absent ever since we founded Rome; but there's gonna be a party when the wolf comes home." |
#20
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Re: [Pod 2] Kiora, the Rising Tide - Design
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I don't think Master Woo existed in anyone's bio before he was a figure, though, is the point. If she's Durnipia, she should be Einar. If she's some other type of water thing, then Aquilla or whoever. Arena of the Valkyire - Help create Heroscape's next Master Set! Trade List C3V Brainstorm never not funny Pepperony - 14/09/13 |
#21
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Re: [Pod 2] Kiora, the Rising Tide - Design
Water for sure has an association with Aquilla, but the 10th reg's lore overrides that for me. I agree, if she's Durnipia, she's Einar. We need more Einar rep in the box anyway.
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#22
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Re: [Pod 2] Kiora, the Rising Tide - Design
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The coral elements on her sculpt scream "Water". (Plus since most folks want to go the statue route for the rhino's, I feel the same logic needs to be applied here regrading the sculpt, then.) Is there general consensus for her to be Einar and also a water based figure? I don't recall Durnpia's species being specified, If I'm not mistaken, so seems we can take that liberty. "Our mother has been absent ever since we founded Rome; but there's gonna be a party when the wolf comes home." |
#23
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Re: [Pod 2] Kiora, the Rising Tide - Design
To be clear, I'm saying what you are in your last paragraph. Einar but also a water based design.
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#24
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Re: [Pod 2] Kiora, the Rising Tide - Design
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P.S. @Owlman , could you please just post your brainstorms as plaintext? Your cards don't show up great on my screen and it makes them harder to read (so sometimes when I see them I just skip them ) Formerly known as capsocrates -- Remixed Master Sets - challenge yourself with new terrain combinations! -- Colorado Fall 2023 Multiplayer Madness -- caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate -- Continuing Classic Heroscape: C3V SoV |
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