#1057
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Re: Age of Annihilation - Backer Trend and Discussion
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It all goes back to them losing sight of what Heroscape once was, instead looking to make it feel and look like other miniature board games on the modern market. If you put these new Heroscape units side-by-side with miniatures found in games like Warhammer, it would be hard to tell the difference. |
#1058
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Re: Age of Annihilation - Backer Trend and Discussion
So you're saying this is AoA?
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#1059
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Re: Age of Annihilation - Backer Trend and Discussion
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OG Heroscape collection completed on 6/21/2016. The new collection begins... |
#1060
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Re: Age of Annihilation - Backer Trend and Discussion
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This is what makes the most sense to me. The AH team maybe went into it a bit naively, but then tried to make changes but likely couldn't due to Hasbro oversight/red tape/bureaucracy. I also wonder if there weren't deadlines that Hasbro imposed on them (GenCon, Pulse Con, etc) that the devs weren't quite ready for. OG Heroscape collection completed on 6/21/2016. The new collection begins... |
#1061
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Re: Age of Annihilation - Backer Trend and Discussion
Deleted, I misunderstood the intent of the quoted post.
Last edited by CapAp; November 13th, 2022 at 01:21 AM. |
#1062
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Re: Age of Annihilation - Backer Trend and Discussion
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I also found the new aesthetic almost completely jarringly disjointed with the original, and simply too much derivative of other games already on the market (which do their thing better anyway). We didn't need (or want) 40K or dapper, bespectacled beavers in Heroscape. We wanted what they promised--for Heroscape to be "Baaaack!!!" Maybe they could have avoided all of this mess by simply stating, "Hey, brand new game borrowing the mechanics and terrain of Heroscape. Come check it out." Instead they were like, "Hey look! It's 'Heroscape!'" *wink* *wink* |
#1063
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Re: Age of Annihilation - Backer Trend and Discussion
For what it's worth I think the new units feel like Heroscape. Not trying to make anyone else change their mind, just want to be the voice in the room disagreeing with all the recent posts pooping on the concepts and designs.
I *don't* think the design choices they made really had anything to do with the campaign being in the state it's in, either. There are a lot of other marketing, packaging, and advertising issues I would point to instead. Which others have done ad nauseum. Formerly known as capsocrates -- Remixed Master Sets - challenge yourself with new terrain combinations! -- Colorado Spring 2023 Victory Point Tourney -- caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate ![]() -- Continuing Classic Heroscape: C3V SoV |
#1064
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Re: Age of Annihilation - Backer Trend and Discussion
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Formerly known as capsocrates -- Remixed Master Sets - challenge yourself with new terrain combinations! -- Colorado Spring 2023 Victory Point Tourney -- caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate ![]() -- Continuing Classic Heroscape: C3V SoV |
#1065
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Re: Age of Annihilation - Backer Trend and Discussion
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"Chewie should move 6, lumbering or not. He's got long-ass legs"-
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#1066
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Re: Age of Annihilation - Backer Trend and Discussion
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I'm not sure how you extrapolated that from Sherman Davie's post or any other response to your posts. I imagine you'll have better luck finding common ground with others if you're more willing to accept that there will always be other people who disagree with you. |
#1067
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Re: Age of Annihilation - Backer Trend and Discussion
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Not the Avalon Hill team, Steve Buscemi is the Age of Annihilation set talking to Classic Heroscape. |
#1068
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Re: Age of Annihilation - Backer Trend and Discussion
Age of Annihilation was designed by the Avalon Hill team (and the War Council).
Formerly known as capsocrates -- Remixed Master Sets - challenge yourself with new terrain combinations! -- Colorado Spring 2023 Victory Point Tourney -- caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate ![]() -- Continuing Classic Heroscape: C3V SoV |
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