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AotP General Discussion General discussions of packaging, terrain, components, etc. If it doesn't fit in any other official category, put it here. |
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#133
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Re: Magic: the Gathering Strategy Board Game (Looks HeroScap
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Agreed on the baller move... Quote:
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#134
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Re: Magic: the Gathering Strategy Board Game (Looks HeroScap
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Follow the adventures of Agent Minivann
http://agentminivann.blogspot.com/ http://opensourcevolleyball.blogspot.com/ |
#135
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Re: Magic: the Gathering Strategy Board Game (Looks HeroScap
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I bet once it releases there will be a lot of customs turning Heroscape figures into Magic figures and vice versa. I'd love to see a green planeswalker summoning Vipers or a red planeswalker summoning Marro. |
#136
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Re: Magic: the Gathering Strategy Board Game (Looks HeroScap
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And as far as assigning a squad to a card, that's irrelevant because this game doesn't use order markers. I would think if you summon a second squad of them, you just put three more models on the board and like any common squad, pick any three to move and attack on your turn. If the card gets three wounds, you remove any three squad figures. Or maybe you just can't have more than 1 squad of figures on the board at a time? |
#137
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Re: Magic: the Gathering Strategy Board Game (Looks HeroScap
I would bet there aren't any common squads in the Heroscape sense.
Follow the adventures of Agent Minivann
http://agentminivann.blogspot.com/ http://opensourcevolleyball.blogspot.com/ |
#138
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Re: Magic: the Gathering Strategy Board Game (Looks HeroScap
Doesn't Magic let you put multiple instances of the same card into play?
Formerly known as capsocrates -- Remixed Master Sets - challenge yourself with new terrain combinations! -- Colorado Fall 2023 Multiplayer Madness -- caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate -- Continuing Classic Heroscape: C3V SoV |
#139
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Re: Magic: the Gathering Strategy Board Game (Looks HeroScap
I know speculation is fun, but I wouldn't spend too much time trying to guess. As a longtime Magic and Heroscape player... there are many different ways to handle these situations, and as stated... it isn't Magic, and it isn't Heroscape... so although things will be themed (Deathtouch, Unsummon) with Magic cards... exact mechanics aren't going to be direct ports from either game.
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#140
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Re: Magic: the Gathering Strategy Board Game (Looks HeroScap
Also, CVN could just be using HS tile sets as they are easily available to him and the hex board layout is typical of strategy games. Could just be a stand in convenience thing. ALTHOUGH, they did say the sculpts were basically final, just not painted yet. O.o
PM me about any custom scenery |
#141
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Re: Magic: the Gathering Strategy Board Game (Looks HeroScap
The fact the "interlocking" edges were printed on the maps leads me to believe there will be some 'Scape esque features of map building. I think the review even said something about the battlefield changing...
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#142
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Re: Magic: the Gathering Strategy Board Game (Looks HeroScap
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That would still feel fully compatible to me. (Your mileage may vary, of course.) |
#143
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Re: Magic: the Gathering Strategy Board Game (Looks HeroScap
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#144
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Re: Magic: the Gathering Strategy Board Game (Looks HeroScap
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Follow the adventures of Agent Minivann
http://agentminivann.blogspot.com/ http://opensourcevolleyball.blogspot.com/ |
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