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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books.

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  #37  
Old April 5th, 2010, 09:24 AM
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Re: C3G Poison Ivy - Design Phase

Great stuff! I love the Plant Command as an "instead of attacking" D20 wounding power and I love a lowered Pheromone Control roll (maybe 17?)

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  #38  
Old April 5th, 2010, 11:03 AM
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Re: C3G Poison Ivy - Design Phase

While I love the Plant Animation, I'm not a fan of Plant Growth.

I do love the Mindshackle power. To make it a little more thematic, how about adding to the power that the mindshacked hero must carry Poison Ivy with them when they move? That would also make it so she could only mindshackle one hero at a time.

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  #39  
Old April 5th, 2010, 11:25 AM
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Re: C3G Poison Ivy - Design Phase

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Originally Posted by quozl View Post
I do love the Mindshackle power. To make it a little more thematic, how about adding to the power that the mindshacked hero must carry Poison Ivy with them when they move? That would also make it so she could only mindshackle one hero at a time.
I like the idea that the hero carries Poison Ivy. If the hero is carrying Poison Ivy, the hero might get one less attack and defense die.
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  #40  
Old April 5th, 2010, 11:52 AM
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Re: C3G Poison Ivy - Design Phase

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Originally Posted by Rich10 View Post
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Originally Posted by quozl View Post
I do love the Mindshackle power. To make it a little more thematic, how about adding to the power that the mindshacked hero must carry Poison Ivy with them when they move? That would also make it so she could only mindshackle one hero at a time.
I like the idea that the hero carries Poison Ivy. If the hero is carrying Poison Ivy, the hero might get one less attack and defense die.
I think you guys need to ask yourselves if you like that carry aspect with or without the attack/defense boosts enough to cut something else on the card. There isn't anyway we can have it all, and I don't need that carry ability more than I like where everything else is headed. Btw, I think the placement of Jungle Brushes is awesome! and much more thematic than anything else we could or have put on this card. Poison Ivy should always, in every media, be growing plants.

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  #41  
Old April 5th, 2010, 11:54 AM
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Re: C3G Poison Ivy - Design Phase

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I think you guys need to ask yourselves if you like that carry aspect with or without the attack/defense boosts enough to cut something else on the card.
Yeah, I do. If the Plant Animation attack and Mindshackle with Carry were the only two powers, I'd love it!

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  #42  
Old April 5th, 2010, 12:32 PM
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Re: C3G Poison Ivy - Design Phase

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I think you guys need to ask yourselves if you like that carry aspect with or without the attack/defense boosts enough to cut something else on the card.
Mindshackle with Carry
I just don't see why that is important, or how it could ever take precedent over Poison Ivy planting evil plants.
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  #43  
Old April 5th, 2010, 01:06 PM
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Re: C3G Poison Ivy - Design Phase

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Originally Posted by SirGalahad View Post
Another concern with PLANT COMMAND

After she's done placing her jungle pieces, the plants wouldn't get to attack for her any longer, which would seem odd.

EDIT: May have a fix for the problem.

PLANT GROWTH
Start the game with 5 jungle brush terrain pieces on this Army Card. After revealing an Order Marker on this Army Card, if there is at least 1 jungle brush terrain piece on this Army Card, you may place 1 jungle brush terrain piece on any legal unoccupied space adjacent to Poison Ivy.

PLANT ANIMATION SPECIAL ATTACK
Range Special. Attack 4.
Choose an Evergreen or Jungle Piece within 6 spaces of Poison Ivy. Roll attack dice once for all opponents’ figures adjacent to the chosen Piece. Each figure rolls defense dice separately. Poison Ivy cannot be affected by her own Plant Animation Special Attack.

PHEROMONE CONTROL 19
After moving and before attacking, you may choose a Unique Hero within 2 spaces of Poison Ivy and roll the 20-sided die. If you roll 19 or higher, take control of the Hero and that Hero’s Army Card. Remove any Order Markers on the controlled figure’s Army Card. If Poison Ivy is destroyed, control of all affected Heroes returns to the players who controlled the Heroes before Pheromone Control.


RE-EDIT: Holy Alarm Clock, Batman! It's 3 am! I need to get some semblance of sleep. I look forward to comments on the latest above.

Great stuff Sir Galahad

I agree with Bats and think her Pheromone Control could come down to 17.

I don't know a trememdous amount about her, but is she that much of a melee fighter to have an attack of 4? Would 3 be better for her, with her primarily being more of a mind control, plant controlling villainess?

Also, for Plant Growth, would she be able to plant jungle brush terrain pieces on Lava, Water, Snow or Ice?

Just thought I'd say good work and comment.

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  #44  
Old April 5th, 2010, 01:10 PM
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Re: C3G Poison Ivy - Design Phase

Quote:
Originally Posted by Hahma View Post
Quote:
Originally Posted by SirGalahad View Post
PLANT GROWTH
Start the game with 5 jungle brush terrain pieces on this Army Card. After revealing an Order Marker on this Army Card, if there is at least 1 jungle brush terrain piece on this Army Card, you may place 1 jungle brush terrain piece on any legal unoccupied space adjacent to Poison Ivy.
Also, for Plant Growth, would she be able to plant jungle brush terrain pieces on Lava, Water, Snow or Ice?
I think the chap already thought of that.
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  #45  
Old April 5th, 2010, 01:24 PM
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Re: C3G Poison Ivy - Design Phase

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Originally Posted by Griffin View Post
Quote:
Originally Posted by Hahma View Post
Quote:
Originally Posted by SirGalahad View Post
PLANT GROWTH
Start the game with 5 jungle brush terrain pieces on this Army Card. After revealing an Order Marker on this Army Card, if there is at least 1 jungle brush terrain piece on this Army Card, you may place 1 jungle brush terrain piece on any legal unoccupied space adjacent to Poison Ivy.
Also, for Plant Growth, would she be able to plant jungle brush terrain pieces on Lava, Water, Snow or Ice?
I think the chap already thought of that.
I think it's because (as Hahma has stated) Hahma doesn't know much about the Character and is asking if she is more supernatural than just a plant grower..

The answer is no, she's just able to grow normal plants as far as I can remember of Poison Ivy. So she wouldn't be able to grow plants on Lava, but maybe on Snow and ice (since there's water there)

Unless Poison Ivy lore has gotten VERY different since then...
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  #46  
Old April 5th, 2010, 01:26 PM
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Re: C3G Poison Ivy - Design Phase

Quote:
Originally Posted by ranoobu View Post
Quote:
Originally Posted by Griffin View Post
Quote:
Originally Posted by Hahma View Post
Quote:
Originally Posted by SirGalahad View Post
PLANT GROWTH
Start the game with 5 jungle brush terrain pieces on this Army Card. After revealing an Order Marker on this Army Card, if there is at least 1 jungle brush terrain piece on this Army Card, you may place 1 jungle brush terrain piece on any legal unoccupied space adjacent to Poison Ivy.
Also, for Plant Growth, would she be able to plant jungle brush terrain pieces on Lava, Water, Snow or Ice?
I think the chap already thought of that.
I think it's because (as Hahma has stated) Hahma doesn't know much about the Character and is asking if she is more supernatural than just a plant grower..

The answer is no, she's just able to grow normal plants as far as I can remember of Poison Ivy. So she wouldn't be able to grow plants on Lava, but maybe on Snow and ice (since there's water there)

Unless Poison Ivy lore has gotten VERY different since then...
My point is, that according to the legal and official rules of the game, terrain is never allowed to be placed on any terrain tile that has a height of 0; water, molten lava, ice, shadow, etc. So whether it is thematic or not, it should never happen.
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  #47  
Old April 5th, 2010, 01:29 PM
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Re: C3G Poison Ivy - Design Phase

That still leaves lava fields and snow.

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  #48  
Old April 5th, 2010, 01:32 PM
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Re: C3G Poison Ivy - Design Phase

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Originally Posted by quozl View Post
That still leaves lava fields and snow.
Because of the way Galahad worded it, I assume his intent is "any legal unoccupied space", that is what he said, and I am just fine with that.
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