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Old April 11th, 2019, 07:45 PM
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Re: Br1an's Battlefields (New Map 4/11/19)

The only real problem Ive found with glyphs in the middle of water like that is the imbalance when it comes to flying figures compared with non flying melee figures. They have to stop on the water edge, then move forward to attack the character on the glyph. It just makes it much harder for them to dethrone a figure from the glyph.
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Old April 11th, 2019, 10:27 PM
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Re: Br1an's Battlefields (New Map 4/11/19)

Yeah certainly with this being a competitive map, it's not suitable for tournament play, and you'd draft an appropriate army for the map, so melee would probably be a bad idea. And again, the glyph placements are just a suggestion. Placing two next to the trees at the north and south of the pond instead of having three I think would also help melee not be overrun by flying or slithering figures.
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Old May 10th, 2019, 03:30 PM
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Re: Br1an's Battlefields (New Map 4/11/19)

Stripped it back and did a single RotV map. I've been sitting on a ton of completed maps some tested, some not, that I need to get posted so hopefully I can get to that soon.

Grassland Mesa - Competitive
1 RotV
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