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HeroScape General Discussion General discussions of packaging, terrain, components, etc. If it doesn't fit in any other official category, put it here. |
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#25
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gambit=
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#26
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The picture is soo good shakey_snake Things you might have missed in the rulebook: Figures can't pass through friendly engaged figures. Figures can't attack themselves. SITE D'HEROSCAPE FRANCOPHONE, C'EST PAR ICI |
#27
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poor doggie!
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#28
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QFT = Quoted for the truth
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#29
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Awesome thread.
I'm often called ninth and nd. I call myself 'doc, but this could be confused w/Doc, who is Doc_Savage. A UD specific reference would be nindoc. Hex_Enduction_Hour is H_E_H. reaper is reapersaurus. Grungebob is also known as GB. UranusPChicago is UPC. aahz is aahzmandius. mw is markwars nether is netherspirit. SKU is stock keeping number often used in threads mentioning TRU. Errata: You have SK is "Skynight", this should be "Skyknight". I've always been crazy, but it's kept me from going insane. |
#30
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Quote:
(humble opinions, that is.) Sorry, couldn't resist. |
#31
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Quote:
IMAO - In my arrogant opinion |
#32
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Or..
IMAO-In My Awesome Opinion. Newb. |
#33
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Quote:
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#34
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hextr1p = Hex or .H3X. And don't let Hex_Enduction_Hour tell you he's the real Hex! Because he's been trying to steal my identity since .NET!!
.:: .H3X.™ | aka, PushesPixels :: SotW 31 ::. "An out of print game is not unplayable. It is simply more treasured." |
#35
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HEH is HEH you are hex
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#36
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The sickies like Teamski and myself also use these...
MoMC - mint on mint card MOC - mint on card MiMB - mint in mint box MiB - mint in box LC - loose/complete LiC - loose/incomplete |