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  #721  
Old March 9th, 2020, 03:52 PM
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Re: Index of Classic Heroscape .stl files

Boo, I was gonna borrow some of my friend's figures to scan...guess i'm scanning them with bases! Don't want to risk ruining someone elses figures.
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  #722  
Old March 9th, 2020, 05:20 PM
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Re: Index of Classic Heroscape .stl files

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Originally Posted by scapedood View Post
Boo, I was gonna borrow some of my friend's figures to scan...guess i'm scanning them with bases! Don't want to risk ruining someone elses figures.
Its easier to cut the bases off in the 3d software anyway. I wouldnt try to remove the scape figures from their bases physically.

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  #723  
Old March 9th, 2020, 07:37 PM
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Re: Index of Classic Heroscape .stl files

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Originally Posted by scapedood View Post
Boo, I was gonna borrow some of my friend's figures to scan...guess i'm scanning them with bases! Don't want to risk ruining someone elses figures.
Yes, no worries. I can cut off the bases easily in Blender.
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  #724  
Old March 9th, 2020, 07:39 PM
scapedood scapedood is offline
 
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Re: Index of Classic Heroscape .stl files

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Quote:
Originally Posted by scapedood View Post
Boo, I was gonna borrow some of my friend's figures to scan...guess i'm scanning them with bases! Don't want to risk ruining someone elses figures.
Yes, no worries. I can cut off the bases easily in Blender.
Yeah same, I'm more concerned about it effecting the scan angles :/
Gonna be alot of low detail crotches!
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  #725  
Old March 9th, 2020, 07:55 PM
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Re: Index of Classic Heroscape .stl files

Yeah, deleting bases is cake in Blender.

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  #726  
Old March 9th, 2020, 08:01 PM
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Re: Index of Classic Heroscape .stl files

Quote:
Originally Posted by scapedood View Post
Quote:
Originally Posted by White Knight View Post
Quote:
Originally Posted by scapedood View Post
Boo, I was gonna borrow some of my friend's figures to scan...guess i'm scanning them with bases! Don't want to risk ruining someone elses figures.
Yes, no worries. I can cut off the bases easily in Blender.
Yeah same, I'm more concerned about it effecting the scan angles :/
Gonna be alot of low detail crotches!
Yes, I was thinking of that too. Even on a pedestal the base will interfere. But I do mine with bases and it's not too bad. The program has to guess a little at some surfaces.
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  #727  
Old March 9th, 2020, 08:28 PM
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Re: Index of Classic Heroscape .stl files

HI guys! Wondering if the Quasatch Hunters are on the matte menu? The one I have printed is awesome. Just need the other two.

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Last edited by Muskie; March 9th, 2020 at 08:54 PM.
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  #728  
Old March 9th, 2020, 08:49 PM
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Re: Index of Classic Heroscape .stl files

Death Knights of Valkrill(Scanned)
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  #729  
Old March 9th, 2020, 10:11 PM
scapedood scapedood is offline
 
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Re: Index of Classic Heroscape .stl files

Ugh, spent over an hour processing a scan of Major Q9...His hand moved between position scans...What a waste of time
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  #730  
Old March 10th, 2020, 01:41 AM
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Re: Index of Classic Heroscape .stl files

What was he doing with his hand--itching underneath his armor?
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  #731  
Old March 11th, 2020, 09:58 AM
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Re: Index of Classic Heroscape .stl files

Ashigaru Yari 3 (matte)
Gladiatron 2 (matte)
Marro Drone 2 (matte)
Roman Archer 3 (matte)

That completes the Roman Archers. :woot
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  #732  
Old March 11th, 2020, 12:06 PM
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Re: Index of Classic Heroscape .stl files

Thanks, WK!!!

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