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HeroScape General Discussion General discussions of packaging, terrain, components, etc. If it doesn't fit in any other official category, put it here. |
View Poll Results: Poll 14: Dawn of Darkness #1 | |||
Tagawa Samurai Archers | 6 | 6.59% | |
Einar Imperium | 15 | 16.48% | |
Zombies of Morindan | 34 | 37.36% | |
Shades of Bleakwood | 17 | 18.68% | |
Heavy Gruts | 19 | 20.88% | |
Voters: 91. You may not vote on this poll |
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#14
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Zombies are amazing. Definitely the most anticipated unit of Heroscape so far. They look cool, have the stats that zombies should have, and are a ton of fun to play. Perhaps a great example of a unit that won't do too well in a tournament setting but are just so darn fun to play with that it's worth it.
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#15
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#17
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Zombies
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#18
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Went with the Heavies. Great sculpts and a solid squad.
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#19
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Re: Character Battle- Poll 14: Dawn of Darkness #1
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#20
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1- Zombies- Near impossible to beat, and too much fun to play (and play against)
2- Shades- 8 stealt flying on a 3 ghost squad, that must be hard to beat (I almost bought some once and missed my chance) 3- EI- Just for the cool sculps, and how awesome they look next to Kiova 4- Archers- Mostly for the same reason, they look awasome next to AWAsome, not much outside of that 5- Gruts- I really don't care about them- though the Chompy bonding might get them more playtime in my house |
#21
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I don't own the Imperium or the Archers, so I looked them up. I wasn't too impressed with the archers. The Imperium looked nasty with its ability to attack multiple times.
However, you can move bunches of zombies at one time, focus all their attacks on one target as a single swing, their only vulnerable spot is their head, and you can regenerate them by killing something. For coolness and effectiveness, Zombies win. |
#22
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I love Orc armies, but half of the fun is the sheer mass of units--Heavies are awesome and in most polls would take it, but here I have to confess that I love the Zombies. They are inelegant units--that just rock to play! Zombies got my vote for pure originality in development and fun in play.
Shades haven't seen enough play here I guess. The times they have showed up they have whiffed, so they have shown up less and less. I'm inspired to give them another go. EI are just too expensive, but great fun to play, and the Samurai Archers have a use and can work well, but just as often end up shredded by stronger ranged attackers. As has been said, this was a great set of squads--all fun to play in the right setting, each loaded with personality and possibilities. New? Read this. | The INDEX 2.0 | Mmirg's Maps Magnify Your Scape: BoV | SoV | C3V (Playtest!) | C3G The Dice Tower Con w/ Scape! |
#23
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1. Shades
2.Einar Imperium 3.Zombies 4.Tagawa 5.Heavies This was tough for me. Between me and my friend we have the whole wave (except zombies, but that will soon be fixed ) so I have played with all of theses guys. My experience with he heavies has been bad, even though they are wicked cool. I have done great with the TSA and their sculpts are soo cool, but they can't win this character battle. I haven't used the zombies, but from what I read they are very good. But a lack of experience from me makes them low on the list. I love the Einar Imperium. Einar is my favorite, I love Kyrie squads, and Double attack is one of my favorite powers.That and my luck with them is insane! Shades win for me because stealth flying with that move is great! They are great at getting glyphs, and have an improved mind shackle, with 3 attempts! I have used them once, and the dominated that game. Can you say "Give me your Drake Alexander, I rolled a 19" |
#24
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