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  #7009  
Old October 7th, 2020, 08:32 AM
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Re: Soldiers of Valhalla - nominations and discussion

to review Abe no Seimei
to review Kincho
to review Ibaraki-doji

Your custom probably has too much Defense.
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  #7010  
Old October 7th, 2020, 04:42 PM
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Re: Soldiers of Valhalla - nominations and discussion

, , , and away

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  #7011  
Old October 11th, 2020, 10:28 AM
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Re: Soldiers of Valhalla - nominations and discussion

I struggled with my my own bias against non-western fantasy. My instinct told me this faction was too weird. Of course this is foolish as if the shoe was on the other foot Cyclops, Unicorns and Trolls with their distinct attributes such as healing or elven affinity might seem equally odd to those steeped in eastern traditions.

The group does not seem over designed - something critical to a faction of heroes.

I vote up an all 3.


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  #7012  
Old October 12th, 2020, 12:29 PM
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Re: Soldiers of Valhalla - nominations and discussion

Abe no Seimei (primary), Kincho (secondary), and Ibaraki-doji (secondary) have received 4 Yea votes to review (Scytale, capsocrates, superfrog, and wriggz)and move forward in the process.
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  #7013  
Old October 12th, 2020, 04:58 PM
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Re: Soldiers of Valhalla - nominations and discussion

The Shadow Wraith and Shadow Stalker have passed United Fanscape Review and move forward in the process. There has been a slight change (the Shadow Wraith's Overshadow has been renamed to Deepened Shadows) due to Inner Sanctum discussion.
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  #7014  
Old October 23rd, 2020, 05:26 PM
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Re: Soldiers of Valhalla - nominations and discussion

Rujin by @Sir Heroscape

Rujin is back, looking quite different than his prior incarnation.

Balance

The most important comparisons for Rujin are Pel and Uzog, also Savages who work alongside the Durgeth Ravagers. Of the two, Pel is the most similar, so I'll concentrate on that comparison. On non-swamp, Rujin is pretty terrible in stat comparison, but terrain-specific figures are priced for their terrain. Swamp maps tend to be mostly swamp and swamp water, which means Rujin is usually Attack 6. Additionally, the bulk of units don't have special attacks, which means Rujin usually has Defense 3. Essentially you can think of the Troll as a 6/3 on swamp, with some weaknesses that hurt those stats. That makes him pretty much the same as Pel stat-wise, except some more life for 20 points more.

There is also the consideration of value to the Durgeth Ravagers as well as the value of Devour. Pel is terrible as a defender for the fragile Durgeth due to Heavy Axe. Rujin, on the other hand, can not only lock figures down, but can reposition better to gain defensive advantage or lock down additional units, and has a self-heal that further improves his tank role. So while they may have similar stats, they have different uses. Overall, I'd say the price is reasonable.

Theme

We've seen D&D and Feylund Trolls; now here's a Valhallan one. Devour gives Rujin a sufficiently troll-like feel that fits the toothy miniature, and the mini looks very much at home on a Heroscape swamp map. I also feel that Devour's once-per-round restriction is a clever way of addressing the concerns of the previous version of Rujin being nigh unbeatable in some situations.

Creativity

The powers are all easy to understand and are useful to the design (assuming the concept of the design is a terrain-specific unit). Devour is a clever way to keep his toughness in check; it's a nice boost, but not nearly fast enough to give him a big edge in endgame. Thick Skin is a little weird to me. The theme works, but it's odd to give him +1 Defense against most attacks. It plays more like a negative power that gives him -1 Defense against special attacks. But that doesn't hold the theme nearly as well, so I'm ok with it.

Playability

As with many terrain-specific units, how playable the unit is depends on whether or not its on its own terrain. Outside of Durgeth Ravager builds, the Valhallan Troll isn't very good outside of swamp. The sizable Life/Defense combo (assuming he's not facing a lot of special attacks) is nice, and healing helps, but a single melee attack of 4 is terrible compared to the 120pt heavyweights. Useful as a blocker, perhaps, but doesn't hold a candle to three sets of Deathreavers. On swamp maps his combat potential is solid (though not overwhelming), which helps his survivibility as well by both ensuring early heals and taking out figures that would otherwise counterattack. He's perhaps not as great as Kaemon Awa or the Fen Hydra, but a force to be reckoned with.

Rujin's value is more stable alongside Durgeth Ravagers. In that army, his biggest contribution is that of a defender, tying enemy figures down and keeping them from going after the squishy Ravagers, something he is able to do in or out of swamp. He does this better than Uzog with the big Durgeth's lower life, no healing, and fascination with making trophies instead of moving into a better position, but Rujin lacks the potent offensive boost that Uzog provides. Both together provide quite a bit of frontline trouble for opposing armies.

On swamp, of course, the Troll is even more potent with his improved killing ability (and thus more consistent healing as well). He's like a Pel the Hill Giant that isn't nigh useless as a defender (though costs more). In swamp he's a bit of a terror to an opponent, who has to try to decide whether to risk taking on his 6 Attack with Heroes or letting him heal up by munching on squaddies.

Not that he isn't without his weaknesses. Special attacks are annoying, and his healing can't keep up with sustained attacks. Even on swamp, there are usually non-swamp spots on the map that enemies can camp on, often including height.

Summary

Rujin is pretty similar to the other Durgeth Ravager bonding options Pel and Uzog, but plays differently. On swamp he's usually better than Pel, but does come with extra cost. Outside of swamp he's still a solid addition, due to usually being a better defender than Pel or Uzog. If nothing else, Rujin feels like a Valhallan Troll. He has some trollish-ness in his regeneration, and feels at home in a Valhallan swamp alongside Durgeth.

I vote Yay to induct Rujin into the SoV.
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