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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
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#1
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HyperactiveSloth's Custom Units (3 new proposed units!)4/30
I figured since I've got a few customs now (well, the cards at least), and more in development, I'd consolidate them into one thread as it seems to be the preferred way from what I see. Whenever I make new cards, I'll put them into this post. Ideas and reqeusts for suggestions I'll put as new posts in the thread. Feel free to comment on anything about my customs. I love input!
(Note: I decided to use medium pictures in this post to reduce loading time and bandwidth. For the full size, click the link below the card.) ---------- http://www.flickr.com/photos/34852571@N00/188976460/ ---------- http://www.flickr.com/photos/34852571@N00/198251601/ More to come... ...MASQUERADE Registration Now Underway... (Click for Details) [Don't have "permission"? ...Click Here to give yourself access...] |
#2
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Now in development...
Helheim's Angel (biker guy, get it...or not :P ) Life: 3 Move: 10 Range: 1 Attack: 3 Defense: 3 Swerve When defending against an attack from a non-adjacent figure each shield rolled counts as two. Lead Pipe Special Attack Range 1. Attack 2. After moving at least three spaces in a striaght line you may attack any small or medium figures you move adjacent to without stopping or becoming engaged. You may not use this attack on a figure unless you continue to move at least two more spaces before ending your move. Off-Road This figure may not go up or down more than two levels of elevation at a time when moving. 90 Points ---------- Well, this one's a little backwards. Instead of making a card for a figure, I need to find a figure to go with this card. Anyone got a suggestion for that? ...MASQUERADE Registration Now Underway... (Click for Details) [Don't have "permission"? ...Click Here to give yourself access...] |
#3
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Like the Knights Hospitalier figures. Are they GW?
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#4
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Quote:
They're Reaper Miniatures www.reapermini.com |
#6
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Another new one! I have the same problem with this one as the last one, though. Unit with no figure. Gonna have to do some figure searching...
Anyway, here it is: Shotgun Sam (working title) Life: 4 Move: 5 Range: 4 Attack: 4 Defense: 3 Shotshell Special Attack Range 3 to 6. Attack Special. Roll 2 attack dice if the targetted figure is small or medium, 4 if it's large, 6 if it's huge. Rifled Slug Special Attack Range 7 or 8. Attack 2. Add one automatic skull to whatever is rolled. Skeet Shooting Shotgun Sam rolls one additional die against each flying figure leaving an engagement with him. Points 130(?) What do you think? ALL criticism welcome. I'm always looking to better my creations...and I just like make posts. Posts posts posts, I like posts...la lala lala *skips away hummingscape* Oopsscape. DOHscape! :P |
#7
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How do you burrow under water, is that not diveing.
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#8
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Quote:
Basically it just means he keeps going without coming to the surface or having to stop. Visualize it this way; If the water's shallow, he's actually burrowing beneath the water. If it's deep, he burrows into the water, swims through it, and them starts burrowing again when hits the other underground bank. Like I said, in game terms it just means he can stay below ground when moving. Think of it as flying upside-down. Damn! Now I've got some really funky images of upside-down flying figures that are cracking me up. OK, time to cut back on the sugar for me... |
#9
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To each his own, the figure looks nice, it would be cool to see him painted, or is he already
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#10
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Quote:
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#11
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I know it was a joke.
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#12
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Oh.
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