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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
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#49
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Re: The Book of Baron Mordo - Vote for Initial (Mesmerise)
If you are doing 1, 2, or maybe three and they have a thematic or reasonable tie-in you will probably be fine...if you start rolling out a list of 5 or so generic spells you may get resistance. It's one of those..."we'll know it when we see it" deals. Sorry but that's as specific as I think we are on this subject. We didn't want to put a hard limit since it could limit the creativity. For instance if we set a number it would probably have been a max of 2 but Ronin's hellfire spells and Arkham's elemental spells were all reasonable for the character so the limit might have left out some great work.
Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#51
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Re: The Book of Baron Mordo - On Hold
Now that could be a spell you could run with. Model it after Jean Grey's power to hold people in place but maybe get rid of the d20 roll. Unique spell just so it does not get spammed/abused/annoying. Preventing one melee figure from advancing into an engagement one time could be pretty useful. Or even just stopping a strong ranged attacker (Cable/Punisher) from moving up to ultimate high ground long enough for you to get a figure there first and deny him that spot on the map. Perhaps have it only work on non-SS figures though so you are not shutting down Superman or the Hulk.
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#52
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Re: The Book of Baron Mordo - On Hold
Okay, how's this looking?
Baron Mordo Karl Amadeus Mordo Species - Human Uniqueness - Unique Hero Class - Sorcerer Personality - Manipulative Size/Height - Medium 5 5 Life Move 5 Range 4 Attack 4 Defence 5 Points 260-300 Hypnotic Arts 13 Instead of rolling attack or defense dice with Baron Mordo against an opponent's figure, you may roll the 20-sided die. If you roll 13 or higher, ignore that attack and take control of that opponent's figure and that figure's Army Card, remove any Order Markers on that Army Card and that figure has the personality of Hypnotized until the end of the round. After revealing an Order Marker on this card and taking a turn with Baron Mordo, you may take a turn with a Hypnotized figure you control, and may not take any additional turns with other figures you control. At the end of the round, return control of the figure and that figure's Army Card to the player who controlled the figure before it became Hypnotized. Dark Arts Empowerment Before attacking with Baron Mordo, you may add 2 to his Attack number this turn or, if you first remove an unrevealed Order Marker on the Army Card of any Hell Lord you control, 3 to his Attack number. If you do, at the end of your turn, you must roll an unblockable attack die against Baron Mordo. Magical Defence When Baron Mordo is attacked by an opponent's figure that does not have the Magical Defense special power, the most wounds Baron Mordo can take for this attack is one. Superstrength Flying Mesmerise Unique Spell ?? Points Immediately after an opponent's figure within 3 clear sight spaces of this figure rolls attack dice against this figure, you may cast this spell to subtract 2 skulls from that attack. All powers (save MD) have been changed a bit. Looking good to everyone? Where would you price this version of Mesmerise? I'd quite like to get it started soon. |
#53
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Re: The Book of Baron Mordo - On Hold
I do like it very much. No idea on the cost. Since it's after attack dice are rolled it's a nice backup for missing the Hypnotic arts roll.
Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#54
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Re: The Book of Baron Mordo - Vote for Initial (Mesmerise)
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10-15 I guess? I'd probably see if the CRB has a suggestion. Not quite, since Hypnotic Arts would trigger in place of defense dice being rolled, while the "immediately" in Mesmerize causes it to come before the defense dice rolling phase. C3G: Taking Superheroes to a Whole New Level! C3V: The Legacy of Classic 'Scape! Viegon & Family's Classic Customs, Maps, and Battlefield Videos. Enjoy App Games? Try A Day in the Life of Atlas! |
#55
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Re: The Book of Baron Mordo - Vote for Initial (Mesmerise)
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I'm hoping they do, but if nothing comes in, I'll propose an Initial for it at 15. Should I specify normal attack for this spell? |
#56
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Re: The Book of Baron Mordo - On Hold
Yeah, I'd specify normal attack in Mesmerize. I'd also definitely tag the CRB to get their thoughts before putting anything through to initial testing.
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#57
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Re: The Book of Baron Mordo - On Hold
Looks good.
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#58
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Re: The Book of Baron Mordo - Vote for Initial (Mesmerise)
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When not used in that way, you only cast the spell when you know you failed to block the attack, which make it a more consistent save. As a unique spell you may as well actually be guaranteed to get something for your 50 point investment. 50+ points is what the I was told a spell blocking 1 attack on a MD figure was worth. |
#59
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Re: The Book of Baron Mordo - CRB Review
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Okay, updated the Second and Third posts with the present version (including Viegon's idea for DAE - how do we feel about that?), so I'm going to call in the CRB for the standard sanity check. @dok @Dysole @Soundwarp SG-1 @weebaer |
#60
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Re: The Book of Baron Mordo - CRB Review
I like Viegon's take on Dark Arts Empowerment. Integrates the Hell Lord bit into the main point of the power, and I think it'll lead to more interesting/thematic builds.
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